link with wininet.lib under Windows to avoid linking errors in wxUSE_URL_NATIVE==1 build (#10338)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58118 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		| @@ -224,7 +224,7 @@ clean: | ||||
| 	-if exist $(OBJS)\wxemulator.exe del $(OBJS)\wxemulator.exe | ||||
|  | ||||
| $(OBJS)\wxemulator.exe: $(WXEMULATOR_OBJECTS) $(OBJS)\wxemulator_sample_rc.o | ||||
| 	$(CXX) -o $@ $(WXEMULATOR_OBJECTS)  $(__DEBUGINFO) $(__THREADSFLAG) -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(LDFLAGS)  $(__WXLIB_CORE_p)  $(__WXLIB_BASE_p)  $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p)  -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(EXTRALIBS_FOR_BASE) $(__UNICOWS_LIB_p) $(__GDIPLUS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32 | ||||
| 	$(CXX) -o $@ $(WXEMULATOR_OBJECTS)  $(__DEBUGINFO) $(__THREADSFLAG) -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(LDFLAGS)  $(__WXLIB_CORE_p)  $(__WXLIB_BASE_p)  $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p)  -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(EXTRALIBS_FOR_BASE) $(__UNICOWS_LIB_p) $(__GDIPLUS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32 -lwininet | ||||
|  | ||||
| data:  | ||||
| 	if not exist $(OBJS) mkdir $(OBJS) | ||||
|   | ||||
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