Refactor wxButton and wxToggleButton to derive from wxAnyButton.
Introduce wxAnyButton class, a common base class for wxButton and wxToggleButton, allowing to reuse the same implementation for them. This also allows to implement support for bitmaps in wxToggleButton for all platforms and make wxBitmapToggleButton a trivial subclass of it everywhere, similarly to wxBitmapButton and wxButton. Closes #13198. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67931 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -17,7 +17,7 @@
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class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
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{
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public:
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wxButton() { Init(); }
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wxButton() {}
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wxButton(wxWindow *parent, wxWindowID id,
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const wxString& label = wxEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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@@ -25,8 +25,6 @@ public:
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Init();
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Create(parent, id, label, pos, size, style, validator, name);
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}
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@@ -39,7 +37,6 @@ public:
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virtual wxWindow *SetDefault();
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virtual void SetLabel( const wxString &label );
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virtual bool Enable( bool enable = true );
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// implementation
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// --------------
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@@ -61,12 +58,6 @@ protected:
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virtual wxSize DoGetBestSize() const;
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virtual void DoApplyWidgetStyle(GtkRcStyle *style);
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virtual GdkWindow *GTKGetWindow(wxArrayGdkWindows& windows) const;
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virtual wxBitmap DoGetBitmap(State which) const;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
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virtual void DoSetBitmapPosition(wxDirection dir);
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#if wxUSE_MARKUP
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virtual bool DoSetLabelMarkup(const wxString& markup);
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#endif // wxUSE_MARKUP
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@@ -74,42 +65,9 @@ protected:
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private:
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typedef wxButtonBase base_type;
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// common part of all ctors
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void Init()
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{
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m_isCurrent =
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m_isPressed = false;
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}
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// focus event handler: calls GTKUpdateBitmap()
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void GTKOnFocus(wxFocusEvent& event);
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// update the bitmap to correspond to the current button state
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void GTKUpdateBitmap();
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// return the current button state from m_isXXX flags (which means that it
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// might not correspond to the real current state as e.g. m_isCurrent will
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// never be true if we don't have a valid current bitmap)
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State GTKGetCurrentState() const;
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// show the given bitmap (must be valid)
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void GTKDoShowBitmap(const wxBitmap& bitmap);
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// Return the GtkLabel used by this button.
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GtkLabel *GTKGetLabel() const;
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// the bitmaps for the different state of the buttons, all of them may be
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// invalid and the button only shows a bitmap at all if State_Normal bitmap
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// is valid
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wxBitmap m_bitmaps[State_Max];
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// true iff mouse is currently over the button
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bool m_isCurrent;
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// true iff the button is in pressed state
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bool m_isPressed;
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DECLARE_DYNAMIC_CLASS(wxButton)
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};
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