initial (not yet working) code for DirectFB port
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40865 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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125
include/wx/dfb/bitmap.h
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125
include/wx/dfb/bitmap.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/dfb/bitmap.h
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// Purpose: wxBitmap class
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// Author: Vaclav Slavik
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// Created: 2006-08-04
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// RCS-ID: $Id$
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// Copyright: (c) 2006 REA Elektronik GmbH
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DFB_BITMAP_H_
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#define _WX_DFB_BITMAP_H_
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#include "wx/dfb/ifacehelpers.h"
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wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
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//-----------------------------------------------------------------------------
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// wxMask
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//-----------------------------------------------------------------------------
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#warning "FIXME: move wxMask to common code"
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class WXDLLIMPEXP_CORE wxMask: public wxObject
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{
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public:
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wxMask();
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wxMask(const wxBitmap& bitmap);
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wxMask(const wxBitmap& bitmap, const wxColour& colour);
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#if wxUSE_PALETTE
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wxMask(const wxBitmap& bitmap, int paletteIndex);
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#endif
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wxMask(const wxMask& mask);
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~wxMask();
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bool Create(const wxBitmap& bitmap);
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bool Create(const wxBitmap& bitmap, const wxColour& colour);
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#if wxUSE_PALETTE
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bool Create(const wxBitmap& bitmap, int paletteIndex);
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#endif
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// implementation
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const wxBitmap& GetBitmap() const;
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private:
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wxBitmap *m_bitmap;
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DECLARE_DYNAMIC_CLASS(wxMask)
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};
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//-----------------------------------------------------------------------------
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// wxBitmap
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmapHandler : public wxBitmapHandlerBase
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{
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public:
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wxBitmapHandler() : wxBitmapHandlerBase() {}
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
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};
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class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
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{
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public:
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wxBitmap() {}
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wxBitmap(int width, int height, int depth = -1);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
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wxBitmap(const char **bits) { CreateFromXpm(bits); }
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wxBitmap(char **bits) { CreateFromXpm((const char **)bits); }
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#if wxUSE_IMAGE
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wxBitmap(const wxImage& image, int depth = -1);
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#endif
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bool Ok() const;
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bool operator==(const wxBitmap& bmp) const;
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bool operator!=(const wxBitmap& bmp) const { return !(*this == bmp); }
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bool Create(int width, int height, int depth = -1);
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virtual int GetHeight() const;
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virtual int GetWidth() const;
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virtual int GetDepth() const;
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#if wxUSE_IMAGE
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virtual wxImage ConvertToImage() const;
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#endif
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virtual wxMask *GetMask() const;
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virtual void SetMask(wxMask *mask);
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virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
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virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL) const;
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
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#if wxUSE_PALETTE
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virtual wxPalette *GetPalette() const;
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virtual void SetPalette(const wxPalette& palette);
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#endif
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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static void InitStandardHandlers();
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// implementation:
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virtual void SetHeight(int height);
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virtual void SetWidth(int width);
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virtual void SetDepth(int depth);
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// get underlying native representation:
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IDirectFBSurfacePtr GetDirectFBSurface() const;
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protected:
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bool CreateFromXpm(const char **bits);
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// ref counting code
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virtual wxObjectRefData *CreateRefData() const;
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virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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#endif // _WX_DFB_BITMAP_H_
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