Updated makefile.g95/vc to behave similarly to wxWindows.dsp WRT library names

and setup.h .


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12069 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2001-10-18 21:05:20 +00:00
parent deb3ea6a34
commit b3bd664a90
6 changed files with 129 additions and 59 deletions

View File

@@ -166,15 +166,20 @@ HTMLOBJS = #$ ExpandList("WXHTMLOBJS");
# Add $(HTMLOBJS) if wanting wxHTML classes
OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
ARCHINCDIR=$(WXDIR)\lib\msw$(INCEXT)
SETUP_H=$(ARCHINCDIR)\wx\setup.h
# Normal, static library
all: setuph dirs $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib jpeg tiff regex $(LIBTARGET)
all: dirs $(SETUP_H) $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib jpeg tiff regex $(LIBTARGET)
setuph:
cd $(WXDIR)\include\wx\msw
if not exist setup.h copy setup0.h setup.h
cd $(WXDIR)\src\msw
$(ARCHINCDIR)\wx:
mkdir $(ARCHINCDIR)
mkdir $(ARCHINCDIR)\wx
dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D $(JPEGDIR)\$D $(TIFFDIR)\$D $(REGEXDIR)\$D
$(SETUP_H):
copy $(WXDIR)\include\wx\msw\setup.h $@
dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D $(JPEGDIR)\$D $(TIFFDIR)\$D $(REGEXDIR)\$D $(ARCHINCDIR)\wx
$D:
mkdir $D
@@ -205,18 +210,18 @@ $(REGEXDIR)\$D:
# wxWindows library as DLL
dll:
nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
cleandll:
nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
# wxWindows + app as DLL. Only affects main.cpp.
dllapp:
nmake -f makefile.vc all FINAL=$(FINAL) DLL=1
nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
# wxWindows + app as DLL, for Netscape plugin - remove DllMain.
dllnp:
nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1
nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
# Use this to make dummy.obj and generate a PCH.
# You might use the dll target, then the pch target, in order to
@@ -292,10 +297,10 @@ $(WXDIR)\lib\$(WXLIBNAME).dll: $(DUMMYOBJ) $(OBJECTS)
########################################################
# Windows-specific objects
$D\dummy.obj: dummy.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(WXDIR)\include\wx\msw\setup.h
$D\dummy.obj: dummy.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(SETUP_H)
cl $(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummy.obj /c /Tp dummy.cpp
$D\dummydll.obj: dummydll.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(WXDIR)\include\wx\msw\setup.h
$D\dummydll.obj: dummydll.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(SETUP_H)
cl @<<
$(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummydll.obj /c /Tp dummydll.cpp
<<
@@ -376,7 +381,7 @@ $(COMMDIR)\y_tab.c: $(COMMDIR)\dosyacc.c
$(COMMDIR)\lex_yy.c: $(COMMDIR)\doslex.c
copy "$(COMMDIR)"\doslex.c "$(COMMDIR)"\lex_yy.c
$(OBJECTS): $(WXDIR)/include/wx/setup.h
$(OBJECTS): $(SETUP_H)
$(COMMDIR)\$D\unzip.obj: $(COMMDIR)\unzip.c
cl @<<