Applied patch [ 736322 ] Remove TWINE support, merge it in Wine.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20713 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-05-23 19:16:45 +00:00
parent d726047819
commit b39dbf34b8
39 changed files with 83 additions and 183 deletions

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@@ -63,14 +63,13 @@ makefiles to see what other files have been left out.
16-bit compilation is supported under Visual C++ 1.5, and Borland BC++ 4 to 5.
<P>
wxWindows 2 for Windows will also compile on Unix with gcc using TWIN32 from <a href="http://www.willows.com" target=_top>Willows</a>,
although TWIN32 is still in a preliminary state. The resulting executables are
Unix binaries that work with the TWIN32 Windows API emulator.<P>
wxWindows 2 for Windows will also compile on Unix with gcc using Wine from <a href="http://www.winehq.org" target=_top>WineHQ</a>.
The resulting executables are Unix binaries that work with the Wine Windows API emulator.<P>
You can also compile wxWindows 2 for Windows on Unix with Cygwin or Mingw32, resulting
in executables that will run on Windows. So in theory you could write your applications
using wxGTK or wxMotif, then check/debug your wxWindows for Windows
programs with TWIN32, and finally produce an ix86 Windows executable using Cygwin/Mingw32,
programs with Wine, and finally produce an ix86 Windows executable using Cygwin/Mingw32,
without ever needing a copy of Microsoft Windows. See the Technical Note on the Web site detailing cross-compilation.<P>
<h3><a name="wince">What about Windows CE?</a></h3>