added not concerning conversion of xml files to CodeWarrior binary projects

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12830 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot
2001-12-02 19:19:17 +00:00
parent d8542a1cd1
commit b383b2c1fd

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@@ -125,11 +125,15 @@ Refer to the readme.txt and install.txt files in docs/mac to build
wxWindows under Classic Mac OS using CodeWarrior. wxWindows under Classic Mac OS using CodeWarrior.
If you are checking out the CVS sources using cvs under Mac OS X and If you are checking out the CVS sources using cvs under Mac OS X and
compiling under Classic Mac OS, make sure that all text files have a compiling under Classic Mac OS:
Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking
out the CVS sources using cvs under Mac OS X creates untyped files - make sure that all text files have a Mac OS type of 'TEXT' otherwise
which can lead to compialtion errors under CodeWarrior which are hard CodeWarrior may ignore them. Checking out the CVS sources using cvs
to track down. under Mac OS X creates untyped files which can lead to compilation
errors under CodeWarrior which are hard to track down.
- convert the xml files to CodeWarrior binary projects using the supplied
AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3)
V) MacOS X using configure and the Developer Tools V) MacOS X using configure and the Developer Tools
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