clean up of memory debugging macros and chanegs to compile with CW7 (patch 548408)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15278 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: object.h
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// Name: wx/object.h
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// Purpose: wxObject class, plus run-time type information macros
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// Author: Julian Smart
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// Modified by: Ron Lee
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@@ -32,6 +32,8 @@ class WXDLLEXPORT wxObject;
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// conditional compilation
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// ----------------------------------------------------------------------------
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// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
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// doesn't hurt neither
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#ifdef GetClassName
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#undef GetClassName
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#endif
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@@ -41,9 +43,10 @@ class WXDLLEXPORT wxObject;
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class WXDLLEXPORT wxClassInfo;
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class WXDLLEXPORT wxHashTable;
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class WXDLLEXPORT wxObjectRefData;
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#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
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#include "wx/ioswrap.h"
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#include "wx/ioswrap.h"
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#endif
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@@ -291,18 +294,15 @@ name##PluginSentinel m_pluginsentinel;
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#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
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// Just seems a bit nicer-looking (pretend it's not a macro)
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// Just seems a bit nicer-looking (pretend it's not a macro)
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#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
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// to be replaced by dynamic_cast<> in the future
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// to be replaced by dynamic_cast<> in the future
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#define wxDynamicCast(obj, className) \
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(className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className)
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// The 'this' pointer is always true, so use this version
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// to cast the this pointer and avoid compiler warnings.
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// The 'this' pointer is always true, so use this version
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// to cast the this pointer and avoid compiler warnings.
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#define wxDynamicCastThis(className) \
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(IsKindOf(&className::sm_class##className) ? (className *)(this) : (className *)0)
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@@ -323,64 +323,120 @@ inline void wxCheckCast(void *ptr)
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#endif // __WXDEBUG__
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// Unfortunately Borland seems to need this include.
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// for some reason Borland seems to need this include.
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#if wxUSE_STD_IOSTREAM \
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&& (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT) \
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&& defined(__BORLANDC__)
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#if wxUSE_IOSTREAMH
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#include <iostream.h>
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#else
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#include <iostream>
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#if wxUSE_IOSTREAMH
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#include <iostream.h>
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#else
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#include <iostream>
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#endif
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#endif // wxUSE_IOSTREAMH
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// ----------------------------------------------------------------------------
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// set up memory debugging macros
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// ----------------------------------------------------------------------------
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/*
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Which new/delete operator variants do we want?
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_WX_WANT_NEW_SIZET_WXCHAR_INT = void *operator new (size_t size, wxChar *fileName = 0, int lineNum = 0)
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_WX_WANT_DELETE_VOID = void operator delete (void * buf)
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_WX_WANT_DELETE_VOID_CONSTCHAR_SIZET = void operator delete (void *buf, const char *_fname, size_t _line)
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_WX_WANT_DELETE_VOID_WXCHAR_INT = void operator delete(void *buf, wxChar*, int)
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_WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT = void *operator new[] (size_t size, wxChar *fileName , int lineNum = 0)
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_WX_WANT_ARRAY_DELETE_VOID = void operator delete[] (void *buf)
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_WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT = void operator delete[] (void* buf, wxChar*, int )
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*/
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#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
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// All compilers get this one
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#define _WX_WANT_NEW_SIZET_WXCHAR_INT
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// Everyone except Visage gets the next one
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#ifndef __VISAGECPP__
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#define _WX_WANT_DELETE_VOID
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#endif
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// Only visage gets this one under the correct circumstances
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#if defined(__VISAGECPP__) && __DEBUG_ALLOC__
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#define _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
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#endif
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// Only VC++ 6.0 and CodeWarrior compilers get overloaded delete that matches new
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#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
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#define _WX_WANT_DELETE_VOID_WXCHAR_INT
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#endif
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// Now see who (if anyone) gets the array memory operators
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#if wxUSE_ARRAY_MEMORY_OPERATORS
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// Everyone except Visual C++ (cause problems for VC++ - crashes)
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#if !defined(__VISUALC__)
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#define _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
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#endif
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// Everyone except Visual C++ (cause problems for VC++ - crashes)
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#if !defined(__VISUALC__)
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#define _WX_WANT_ARRAY_DELETE_VOID
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#endif
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// Only CodeWarrior 6 or higher
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#if defined(__MWERKS__) && (__MWERKS__ >= 0x2400)
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#define _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
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#endif
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#endif // wxUSE_ARRAY_MEMORY_OPERATORS
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#endif // WXDEBUG && wxUSE_MEMORY_TRACING
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// ----------------------------------------------------------------------------
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// wxObject
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// wxObject: the root class of wxWindows object hierarchy
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxObjectRefData;
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class WXDLLEXPORT wxObject
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{
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DECLARE_ABSTRACT_CLASS(wxObject)
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public:
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wxObject() : m_refData(0) {}
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wxObject() { m_refData = NULL; }
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virtual ~wxObject() { UnRef(); }
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bool IsKindOf(wxClassInfo *info) const;
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#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
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void *operator new (size_t size, wxChar *fileName = 0, int lineNum = 0);
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#ifndef __VISAGECPP__
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void operator delete (void * buf);
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#elif __DEBUG_ALLOC__
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void operator delete (void *buf, const char *_fname, size_t _line);
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// Turn on the correct set of new and delete operators
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#ifdef _WX_WANT_NEW_SIZET_WXCHAR_INT
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void *operator new ( size_t size, wxChar *fileName = NULL, int lineNum = 0 );
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#endif
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// VC++ 6.0
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#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
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void operator delete(void *buf, wxChar*, int);
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#ifdef _WX_WANT_DELETE_VOID
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void operator delete ( void * buf );
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#endif
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// Causes problems for VC++
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#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
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void *operator new[] (size_t size, wxChar *fileName = 0, int lineNum = 0);
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void operator delete[] (void *buf);
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#ifdef _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
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void operator delete ( void *buf, const char *_fname, size_t _line );
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#endif
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#ifdef __MWERKS__
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void *operator new[] (size_t size, wxChar *fileName , int lineNum = 0);
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void *operator new[] (size_t size) { return operator new[] ( size, 0, 0 ) ; }
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void operator delete[] (void *buf);
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#ifdef _WX_WANT_DELETE_VOID_WXCHAR_INT
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void operator delete ( void *buf, wxChar*, int );
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#endif
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#endif // Debug & memory tracing
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#ifdef _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
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void *operator new[] ( size_t size, wxChar *fileName = NULL, int lineNum = 0 );
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#endif
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#ifdef _WX_WANT_ARRAY_DELETE_VOID
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void operator delete[] ( void *buf );
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#endif
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#ifdef _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
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void operator delete[] (void* buf, wxChar*, int );
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#endif
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#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
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@@ -417,16 +473,20 @@ protected:
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wxObjectRefData *m_refData;
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};
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// ----------------------------------------------------------------------------
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// wxObjectRefData: ref counted data meant to be stored in wxObject
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxObjectRefData
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{
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friend class wxObject;
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public:
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wxObjectRefData() : m_count(1) {}
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virtual ~wxObjectRefData() {}
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wxObjectRefData() : m_count(1) { }
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virtual ~wxObjectRefData() { }
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int GetRefCount() const { return m_count; }
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inline int GetRefCount() const { return m_count; }
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private:
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int m_count;
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};
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@@ -434,25 +494,28 @@ private:
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inline wxObject *wxCheckDynamicCast(wxObject *obj, wxClassInfo *classInfo)
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{
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return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : 0;
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return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
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}
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// ----------------------------------------------------------------------------
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// more debugging macros
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// ----------------------------------------------------------------------------
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#ifdef __WXDEBUG__
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#ifndef WXDEBUG_NEW
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#define WXDEBUG_NEW new(__TFILE__,__LINE__)
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#endif
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#else
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#define WXDEBUG_NEW new
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#ifndef WXDEBUG_NEW
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#define WXDEBUG_NEW new(__TFILE__,__LINE__)
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#endif
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#else // !__WXDEBUG__
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#define WXDEBUG_NEW new
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#endif
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// Redefine new to be the debugging version. This doesn't
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// work with all compilers, in which case you need to
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// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
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// Redefine new to be the debugging version. This doesn't work with all
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// compilers, in which case you need to use WXDEBUG_NEW explicitly if you wish
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// to use the debugging version.
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#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
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#define new new(__TFILE__,__LINE__)
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#define new new(__TFILE__,__LINE__)
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#endif
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#endif // _WX_OBJECTH__
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// vi:sts=4:sw=4:et
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