Cleared up DEBUG define mess, defines are now called __WXDEBUG__ and WXDEBUG.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-07-10 11:14:17 +00:00
parent 8b9518ee4a
commit b2aef89b7a
39 changed files with 150 additions and 150 deletions

View File

@@ -37,7 +37,7 @@ wxLayoutWindow::OnMouse(wxMouseEvent& event)
m_FindPos.y = event.GetY();
m_FoundObject = NULL;
#ifdef DEBUG
#ifdef WXDEBUG
cerr << "OnMouse: " << m_FindPos.x << ',' << m_FindPos.y << endl;
#endif
Refresh();
@@ -90,7 +90,7 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
case WXK_RETURN:
m_llist.LineBreak();
break;
#ifdef DEBUG
#ifdef WXDEBUG
case WXK_F1:
m_llist.Debug();
break;