Cleared up DEBUG define mess, defines are now called __WXDEBUG__ and WXDEBUG.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-07-10 11:14:17 +00:00
parent 8b9518ee4a
commit b2aef89b7a
39 changed files with 150 additions and 150 deletions

View File

@@ -422,7 +422,7 @@ int wxEntry(WXHINSTANCE hInstance, WXHINSTANCE WXUNUSED(hPrevInstance), char *m_
{
wxhInstance = (HINSTANCE) hInstance;
#if (DEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
#if !defined(_WINDLL)
streambuf* sBuf = new wxDebugStreamBuf;
@@ -574,7 +574,7 @@ int wxEntry(WXHINSTANCE hInstance, WXHINSTANCE WXUNUSED(hPrevInstance), char *m_
delete [] command[0] ;
delete [] command ;
#if (DEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
#if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT
// At this point we want to check if there are any memory
// blocks that aren't part of the wxDebugContext itself,
// as a special case. Then when dumping we need to ignore