1. (hopefully) fixed horz scrolling

2. only refresh part of line in Replace()
3. changed wxWindow::Refresh() to take client coordinates
4. only refresh the text which must be refreshed when selection changes


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8449 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-10-01 22:47:30 +00:00
parent 62b93fefcf
commit b28342f733
9 changed files with 370 additions and 93 deletions

View File

@@ -98,7 +98,7 @@ public:
virtual int GetScrollThumb(int orient) const;
virtual int GetScrollRange(int orient) const;
virtual void ScrollWindow(int dx, int dy,
const wxRect* rect = (wxRect *) NULL);
const wxRect* rect = (wxRect *) NULL);
// take into account the borders here
virtual wxPoint GetClientAreaOrigin() const;
@@ -150,9 +150,19 @@ public:
// querying the current theme
wxRenderer *GetRenderer() const { return m_renderer; }
// scrolling helper: like ScrollWindow() except that it doesn't refresh the
// uncovered window areas but returns the rectangle to update (don't call
// this with both dx and dy non zero)
wxRect ScrollNoRefresh(int dx, int dy, const wxRect *rect = NULL);
// overridden base class methods
// -----------------------------
// the rect coordinates are, for us, in client coords, but if no rect is
// specified, the entire window is refreshed
virtual void Refresh(bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL);
// remember that the font/colour was changed
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);