Add wxBitmapBundle::GetPreferredLogicalSizeFor()
We often need the logical bitmap size when using it in size computations involving window size, so add a function returning it directly to wxBitmapBundle, similarly to wxBitmap::GetLogicalSize(), to avoid using FromPhys() everywhere. Also rename the existing wxBitmapBundle::GetPreferredSizeFor() to GetPreferredBitmapSizeFor() to make it more clear that this is similar to wxBitmap::GetSize() and so returns the size in physical units. Closes #22056.
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committed by
Vadim Zeitlin
parent
dd185a0b27
commit
b2629a97e5
@@ -1015,7 +1015,7 @@ void MyTreeCtrl::CreateImages(int size)
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return m_sizeDef;
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}
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wxSize GetPreferredSizeAtScale(double scale) const wxOVERRIDE
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wxSize GetPreferredBitmapSizeAtScale(double scale) const wxOVERRIDE
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{
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return m_sizeDef*scale;
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}
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