Add wxBitmapBundle::GetPreferredLogicalSizeFor()

We often need the logical bitmap size when using it in size computations
involving window size, so add a function returning it directly to
wxBitmapBundle, similarly to wxBitmap::GetLogicalSize(), to avoid using
FromPhys() everywhere.

Also rename the existing wxBitmapBundle::GetPreferredSizeFor() to
GetPreferredBitmapSizeFor() to make it more clear that this is similar
to wxBitmap::GetSize() and so returns the size in physical units.

Closes #22056.
This commit is contained in:
Alexander Koshelev
2022-01-25 12:10:07 +03:00
committed by Vadim Zeitlin
parent dd185a0b27
commit b2629a97e5
20 changed files with 82 additions and 57 deletions

View File

@@ -520,7 +520,7 @@ void MyFrame::PopulateToolbar(wxToolBarBase* toolBar)
return m_sizeDef;
}
wxSize GetPreferredSizeAtScale(double scale) const wxOVERRIDE
wxSize GetPreferredBitmapSizeAtScale(double scale) const wxOVERRIDE
{
// We just scale the bitmap to fit the requested size, so
// we don't really have any preferences.