implemented wxTLW::InteractiveMove and mostly finished wxTLW/Univ
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11764 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -30,18 +30,40 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
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class WXDLLEXPORT wxTopLevelWindowBase;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// Dialogs are created in a special way
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#define wxTOPLEVEL_EX_DIALOG 0x00000008
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// Styles for ShowFullScreen
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// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
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// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
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#define wxFULLSCREEN_NOMENUBAR 0x01
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#define wxFULLSCREEN_NOTOOLBAR 0x02
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#define wxFULLSCREEN_NOSTATUSBAR 0x04
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#define wxFULLSCREEN_NOBORDER 0x08
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#define wxFULLSCREEN_NOCAPTION 0x10
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#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION)
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enum
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{
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wxFULLSCREEN_NOMENUBAR = 0x0001,
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wxFULLSCREEN_NOTOOLBAR = 0x0002,
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wxFULLSCREEN_NOSTATUSBAR = 0x0004,
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wxFULLSCREEN_NOBORDER = 0x0008,
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wxFULLSCREEN_NOCAPTION = 0x0010,
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wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
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wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
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wxFULLSCREEN_NOCAPTION
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};
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// Flags for interactive frame manipulation functions (only in wxUniversal):
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enum
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{
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wxINTERACTIVE_MOVE = 0x00000001,
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wxINTERACTIVE_RESIZE = 0x00000002,
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wxINTERACTIVE_RESIZE_S = 0x00000010,
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wxINTERACTIVE_RESIZE_N = 0x00000020,
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wxINTERACTIVE_RESIZE_W = 0x00000040,
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wxINTERACTIVE_RESIZE_E = 0x00000080,
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wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
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};
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// ----------------------------------------------------------------------------
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// wxTopLevelWindow: a top level (as opposed to child) window
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@@ -53,6 +75,10 @@ public:
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// construction
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wxTopLevelWindowBase();
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#ifdef __DARWIN__
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virtual ~wxTopLevelWindowBase() {}
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#endif
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// top level wnd state
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// --------------------
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@@ -96,6 +122,12 @@ public:
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bool Iconized() const { return IsIconized(); }
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#endif // WXWIN_COMPATIBILITY_2
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#ifdef __WXUNIVERSAL__
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// move/resize the frame interactively, i.e. let the user do it
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virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
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#endif
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// implementation only from now on
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// -------------------------------
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@@ -111,10 +143,6 @@ public:
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// so should be there for all platforms
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void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
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#ifdef __DARWIN__
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virtual ~wxTopLevelWindowBase() {}
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#endif
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protected:
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// the frame client to screen translation should take account of the
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// toolbar which may shift the origin of the client area
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@@ -32,6 +32,8 @@
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#include "wx/dcclient.h"
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#endif // WX_PRECOMP
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#include "wx/evtloop.h"
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// ----------------------------------------------------------------------------
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// event table
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// ----------------------------------------------------------------------------
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@@ -173,3 +175,223 @@ bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized)
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return GetEventHandler()->ProcessEvent(event);
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}
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// ----------------------------------------------------------------------------
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// interactive manipulation
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// ----------------------------------------------------------------------------
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#ifdef __WXUNIVERSAL__
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#define wxINTERACTIVE_RESIZE_DIR \
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(wxINTERACTIVE_RESIZE_W | wxINTERACTIVE_RESIZE_E | \
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wxINTERACTIVE_RESIZE_S | wxINTERACTIVE_RESIZE_N)
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struct wxInteractiveMoveData
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{
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wxTopLevelWindowBase *m_window;
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wxEventLoop *m_evtLoop;
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int m_flags;
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wxRect m_rect;
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wxRect m_rectOrig;
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wxPoint m_pos;
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wxSize m_minSize, m_maxSize;
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};
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class wxInteractiveMoveHandler : public wxEvtHandler
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{
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public:
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wxInteractiveMoveHandler(wxInteractiveMoveData& data) : m_data(data) {}
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private:
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DECLARE_EVENT_TABLE()
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void OnMouseMove(wxMouseEvent& event);
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void OnMouseDown(wxMouseEvent& event);
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void OnMouseUp(wxMouseEvent& event);
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void OnKeyDown(wxKeyEvent& event);
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wxInteractiveMoveData& m_data;
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};
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BEGIN_EVENT_TABLE(wxInteractiveMoveHandler, wxEvtHandler)
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EVT_MOTION(wxInteractiveMoveHandler::OnMouseMove)
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EVT_LEFT_DOWN(wxInteractiveMoveHandler::OnMouseDown)
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EVT_LEFT_UP(wxInteractiveMoveHandler::OnMouseUp)
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EVT_KEY_DOWN(wxInteractiveMoveHandler::OnKeyDown)
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END_EVENT_TABLE()
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static inline LINKAGEMODE
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void wxApplyResize(wxInteractiveMoveData& data, const wxPoint& diff)
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{
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if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
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{
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data.m_rect.x += diff.x;
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data.m_rect.width -= diff.x;
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}
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else if ( data.m_flags & wxINTERACTIVE_RESIZE_E )
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{
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data.m_rect.width += diff.x;
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}
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if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
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{
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data.m_rect.y += diff.y;
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data.m_rect.height -= diff.y;
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}
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else if ( data.m_flags & wxINTERACTIVE_RESIZE_S )
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{
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data.m_rect.height += diff.y;
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}
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if ( data.m_minSize.x != -1 && data.m_rect.width < data.m_minSize.x )
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{
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if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
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data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
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data.m_rect.width = data.m_minSize.x;
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}
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if ( data.m_maxSize.x != -1 && data.m_rect.width > data.m_maxSize.x )
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{
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if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
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data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
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data.m_rect.width = data.m_maxSize.x;
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}
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if ( data.m_minSize.y != -1 && data.m_rect.height < data.m_minSize.y )
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{
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if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
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data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
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data.m_rect.height = data.m_minSize.y;
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}
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if ( data.m_maxSize.y != -1 && data.m_rect.height > data.m_maxSize.y )
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{
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if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
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data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
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data.m_rect.height = data.m_maxSize.y;
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}
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}
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void wxInteractiveMoveHandler::OnMouseMove(wxMouseEvent& event)
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{
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if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
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event.Skip();
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else if ( m_data.m_flags & wxINTERACTIVE_MOVE )
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{
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wxPoint diff = wxGetMousePosition() - m_data.m_pos;
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m_data.m_rect = m_data.m_rectOrig;
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m_data.m_rect.Offset(diff);
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m_data.m_window->Move(m_data.m_rect.GetPosition());
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}
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else if ( m_data.m_flags & wxINTERACTIVE_RESIZE )
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{
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wxPoint diff = wxGetMousePosition() - m_data.m_pos;
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m_data.m_rect = m_data.m_rectOrig;
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wxApplyResize(m_data, diff);
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m_data.m_window->SetSize(m_data.m_rect);
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}
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}
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void wxInteractiveMoveHandler::OnMouseDown(wxMouseEvent& event)
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{
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if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
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{
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m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
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m_data.m_pos = wxGetMousePosition();
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}
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}
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void wxInteractiveMoveHandler::OnKeyDown(wxKeyEvent& event)
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{
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if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
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{
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m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
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m_data.m_pos = wxGetMousePosition();
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}
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wxPoint diff(-1,-1);
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switch ( event.GetKeyCode() )
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{
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case WXK_UP: diff = wxPoint(0, -16); break;
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case WXK_DOWN: diff = wxPoint(0, 16); break;
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case WXK_LEFT: diff = wxPoint(-16, 0); break;
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case WXK_RIGHT: diff = wxPoint(16, 0); break;
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case WXK_ESCAPE:
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m_data.m_window->SetSize(m_data.m_rectOrig);
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m_data.m_evtLoop->Exit();
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return;
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case WXK_RETURN:
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m_data.m_evtLoop->Exit();
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return;
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}
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if ( diff.x != -1 )
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{
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if ( m_data.m_flags & wxINTERACTIVE_MOVE )
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{
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m_data.m_rect.Offset(diff);
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m_data.m_window->Move(m_data.m_rect.GetPosition());
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}
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else /* wxINTERACTIVE_RESIZE */
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{
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if ( !(m_data.m_flags & wxINTERACTIVE_RESIZE_DIR) )
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{
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if ( diff.y < 0 )
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m_data.m_flags |= wxINTERACTIVE_RESIZE_N;
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else if ( diff.y > 0 )
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m_data.m_flags |= wxINTERACTIVE_RESIZE_S;
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if ( diff.x < 0 )
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m_data.m_flags |= wxINTERACTIVE_RESIZE_W;
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else if ( diff.x > 0 )
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m_data.m_flags |= wxINTERACTIVE_RESIZE_E;
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}
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wxApplyResize(m_data, diff);
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m_data.m_window->SetSize(m_data.m_rect);
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}
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}
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}
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void wxInteractiveMoveHandler::OnMouseUp(wxMouseEvent& event)
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{
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m_data.m_evtLoop->Exit();
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}
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void wxTopLevelWindowBase::InteractiveMove(int flags)
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{
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wxASSERT_MSG( !((flags & wxINTERACTIVE_MOVE) && (flags & wxINTERACTIVE_RESIZE)),
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wxT("can't move and resize window at the same time") );
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wxASSERT_MSG( !(flags & wxINTERACTIVE_RESIZE) ||
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(flags & wxINTERACTIVE_WAIT_FOR_INPUT) ||
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(flags & wxINTERACTIVE_RESIZE_DIR),
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wxT("direction of resizing not specified") );
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wxInteractiveMoveData data;
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wxEventLoop loop;
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wxWindow *focus = FindFocus();
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// FIXME - display resize cursor if waiting for initial input
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data.m_window = this;
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data.m_evtLoop = &loop;
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data.m_flags = flags;
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data.m_rect = data.m_rectOrig = GetRect();
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data.m_pos = wxGetMousePosition();
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data.m_minSize = wxSize(GetMinWidth(), GetMinHeight());
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data.m_maxSize = wxSize(GetMaxWidth(), GetMaxHeight());
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this->PushEventHandler(new wxInteractiveMoveHandler(data));
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if ( focus )
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focus->PushEventHandler(new wxInteractiveMoveHandler(data));
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CaptureMouse();
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loop.Run();
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ReleaseMouse();
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this->PopEventHandler(TRUE/*delete*/);
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if ( focus )
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focus->PopEventHandler(TRUE/*delete*/);
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}
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#endif // __WXUNIVERSAL__
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@@ -196,6 +196,11 @@ int wxDialog::ShowModal()
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wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") );
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#ifdef __WXGTK__
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wxBusyCursorSuspender suspender;
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// FIXME - make sure busy cursor disappears under MSW too
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#endif
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m_windowDisabler = new wxWindowDisabler(this);
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if ( !m_eventLoop )
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m_eventLoop = new wxEventLoop;
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@@ -3153,7 +3153,7 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
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btnRect.x -= FRAME_BUTTON_WIDTH;
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}
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if ( pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
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if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
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return wxHT_TOPLEVEL_TITLEBAR;
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}
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@@ -3161,17 +3161,15 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
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{
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// we are certainly at one of borders, lets decide which one:
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wxCoord midX = client.x + client.width/2,
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midY = client.y + client.height/2;
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int border = 0;
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// dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
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if ( pt.x < midX )
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if ( pt.x < client.x )
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border |= wxHT_TOPLEVEL_BORDER_W;
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else
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else if ( pt.x >= client.width + client.x )
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border |= wxHT_TOPLEVEL_BORDER_E;
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if ( pt.y < midY )
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if ( pt.y < client.y )
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border |= wxHT_TOPLEVEL_BORDER_N;
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else
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else if ( pt.y >= client.height + client.y )
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border |= wxHT_TOPLEVEL_BORDER_S;
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return border;
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}
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@@ -334,11 +334,8 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
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{
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if ( m_isActive != isActive )
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{
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Refresh();
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m_isActive = isActive;
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wxNcPaintEvent event(GetId());
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event.SetEventObject(this);
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GetEventHandler()->ProcessEvent(event);
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RefreshTitleBar();
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}
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return TRUE;
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}
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@@ -364,7 +361,28 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
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ClickTitleBarButton(numArg);
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_MOVE )
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{
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InteractiveMove(wxINTERACTIVE_MOVE);
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_RESIZE )
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{
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int flags = wxINTERACTIVE_RESIZE;
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if ( numArg & wxHT_TOPLEVEL_BORDER_N )
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flags |= wxINTERACTIVE_RESIZE_N;
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if ( numArg & wxHT_TOPLEVEL_BORDER_S )
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flags |= wxINTERACTIVE_RESIZE_S;
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if ( numArg & wxHT_TOPLEVEL_BORDER_W )
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flags |= wxINTERACTIVE_RESIZE_W;
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if ( numArg & wxHT_TOPLEVEL_BORDER_E )
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flags |= wxINTERACTIVE_RESIZE_E;
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InteractiveMove(flags);
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return TRUE;
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}
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else
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return FALSE;
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}
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@@ -380,6 +398,7 @@ wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
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m_winCapture = NULL;
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m_winHitTest = 0;
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m_winPressed = 0;
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m_borderCursorOn = FALSE;
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}
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bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
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@@ -409,6 +428,17 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
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consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
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return TRUE;
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}
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else if ( hit & wxHT_TOPLEVEL_TITLEBAR )
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{
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consumer->PerformAction(wxACTION_TOPLEVEL_MOVE);
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return TRUE;
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}
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else if ( (consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER)
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&& (hit & wxHT_TOPLEVEL_ANY_BORDER) )
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{
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consumer->PerformAction(wxACTION_TOPLEVEL_RESIZE, hit);
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return TRUE;
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}
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}
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else // up
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@@ -435,8 +465,6 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
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bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
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const wxMouseEvent& event)
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{
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// we only have to do something when the mouse leaves/enters the pressed
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// button and don't care about the other ones
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if ( event.GetEventObject() == m_winCapture )
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{
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long hit = m_winCapture->HitTest(event.GetPosition());
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@@ -452,6 +480,57 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
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return TRUE;
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}
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}
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else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
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{
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wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
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wxTopLevelWindow);
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long hit = win->HitTest(event.GetPosition());
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if ( hit != m_winHitTest )
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{
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m_winHitTest = hit;
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if ( m_borderCursorOn )
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{
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m_borderCursorOn = FALSE;
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win->SetCursor(m_origCursor);
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}
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if ( hit & wxHT_TOPLEVEL_ANY_BORDER )
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{
|
||||
m_borderCursorOn = TRUE;
|
||||
wxCursor cur;
|
||||
|
||||
switch (hit)
|
||||
{
|
||||
case wxHT_TOPLEVEL_BORDER_N:
|
||||
case wxHT_TOPLEVEL_BORDER_S:
|
||||
cur = wxCursor(wxCURSOR_SIZENS);
|
||||
break;
|
||||
case wxHT_TOPLEVEL_BORDER_W:
|
||||
case wxHT_TOPLEVEL_BORDER_E:
|
||||
cur = wxCursor(wxCURSOR_SIZEWE);
|
||||
break;
|
||||
case wxHT_TOPLEVEL_BORDER_NE:
|
||||
case wxHT_TOPLEVEL_BORDER_SW:
|
||||
cur = wxCursor(wxCURSOR_SIZENESW);
|
||||
break;
|
||||
case wxHT_TOPLEVEL_BORDER_NW:
|
||||
case wxHT_TOPLEVEL_BORDER_SE:
|
||||
cur = wxCursor(wxCURSOR_SIZENWSE);
|
||||
break;
|
||||
default:
|
||||
m_borderCursorOn = FALSE;
|
||||
break;
|
||||
}
|
||||
if ( m_borderCursorOn )
|
||||
{
|
||||
m_origCursor = win->GetCursor();
|
||||
win->SetCursor(cur);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return wxStdInputHandler::HandleMouseMove(consumer, event);
|
||||
}
|
||||
@@ -459,6 +538,11 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
|
||||
bool wxStdFrameInputHandler::HandleActivation(wxInputConsumer *consumer,
|
||||
bool activated)
|
||||
{
|
||||
if ( m_borderCursorOn )
|
||||
{
|
||||
consumer->GetInputWindow()->SetCursor(m_origCursor);
|
||||
m_borderCursorOn = FALSE;
|
||||
}
|
||||
consumer->PerformAction(wxACTION_TOPLEVEL_ACTIVATE, activated);
|
||||
return FALSE;
|
||||
}
|
||||
|
Reference in New Issue
Block a user