implemented wxTLW::InteractiveMove and mostly finished wxTLW/Univ

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11764 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2001-09-30 23:09:24 +00:00
parent b11e8fb666
commit b22d16ad20
5 changed files with 361 additions and 24 deletions

View File

@@ -30,18 +30,40 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
class WXDLLEXPORT wxTopLevelWindowBase;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// Dialogs are created in a special way
#define wxTOPLEVEL_EX_DIALOG 0x00000008
// Styles for ShowFullScreen
// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
#define wxFULLSCREEN_NOMENUBAR 0x01
#define wxFULLSCREEN_NOTOOLBAR 0x02
#define wxFULLSCREEN_NOSTATUSBAR 0x04
#define wxFULLSCREEN_NOBORDER 0x08
#define wxFULLSCREEN_NOCAPTION 0x10
#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION)
enum
{
wxFULLSCREEN_NOMENUBAR = 0x0001,
wxFULLSCREEN_NOTOOLBAR = 0x0002,
wxFULLSCREEN_NOSTATUSBAR = 0x0004,
wxFULLSCREEN_NOBORDER = 0x0008,
wxFULLSCREEN_NOCAPTION = 0x0010,
wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
wxFULLSCREEN_NOCAPTION
};
// Flags for interactive frame manipulation functions (only in wxUniversal):
enum
{
wxINTERACTIVE_MOVE = 0x00000001,
wxINTERACTIVE_RESIZE = 0x00000002,
wxINTERACTIVE_RESIZE_S = 0x00000010,
wxINTERACTIVE_RESIZE_N = 0x00000020,
wxINTERACTIVE_RESIZE_W = 0x00000040,
wxINTERACTIVE_RESIZE_E = 0x00000080,
wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
};
// ----------------------------------------------------------------------------
// wxTopLevelWindow: a top level (as opposed to child) window
@@ -53,6 +75,10 @@ public:
// construction
wxTopLevelWindowBase();
#ifdef __DARWIN__
virtual ~wxTopLevelWindowBase() {}
#endif
// top level wnd state
// --------------------
@@ -96,6 +122,12 @@ public:
bool Iconized() const { return IsIconized(); }
#endif // WXWIN_COMPATIBILITY_2
#ifdef __WXUNIVERSAL__
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
#endif
// implementation only from now on
// -------------------------------
@@ -111,10 +143,6 @@ public:
// so should be there for all platforms
void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
#ifdef __DARWIN__
virtual ~wxTopLevelWindowBase() {}
#endif
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area

View File

@@ -32,6 +32,8 @@
#include "wx/dcclient.h"
#endif // WX_PRECOMP
#include "wx/evtloop.h"
// ----------------------------------------------------------------------------
// event table
// ----------------------------------------------------------------------------
@@ -173,3 +175,223 @@ bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized)
return GetEventHandler()->ProcessEvent(event);
}
// ----------------------------------------------------------------------------
// interactive manipulation
// ----------------------------------------------------------------------------
#ifdef __WXUNIVERSAL__
#define wxINTERACTIVE_RESIZE_DIR \
(wxINTERACTIVE_RESIZE_W | wxINTERACTIVE_RESIZE_E | \
wxINTERACTIVE_RESIZE_S | wxINTERACTIVE_RESIZE_N)
struct wxInteractiveMoveData
{
wxTopLevelWindowBase *m_window;
wxEventLoop *m_evtLoop;
int m_flags;
wxRect m_rect;
wxRect m_rectOrig;
wxPoint m_pos;
wxSize m_minSize, m_maxSize;
};
class wxInteractiveMoveHandler : public wxEvtHandler
{
public:
wxInteractiveMoveHandler(wxInteractiveMoveData& data) : m_data(data) {}
private:
DECLARE_EVENT_TABLE()
void OnMouseMove(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseUp(wxMouseEvent& event);
void OnKeyDown(wxKeyEvent& event);
wxInteractiveMoveData& m_data;
};
BEGIN_EVENT_TABLE(wxInteractiveMoveHandler, wxEvtHandler)
EVT_MOTION(wxInteractiveMoveHandler::OnMouseMove)
EVT_LEFT_DOWN(wxInteractiveMoveHandler::OnMouseDown)
EVT_LEFT_UP(wxInteractiveMoveHandler::OnMouseUp)
EVT_KEY_DOWN(wxInteractiveMoveHandler::OnKeyDown)
END_EVENT_TABLE()
static inline LINKAGEMODE
void wxApplyResize(wxInteractiveMoveData& data, const wxPoint& diff)
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
{
data.m_rect.x += diff.x;
data.m_rect.width -= diff.x;
}
else if ( data.m_flags & wxINTERACTIVE_RESIZE_E )
{
data.m_rect.width += diff.x;
}
if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
{
data.m_rect.y += diff.y;
data.m_rect.height -= diff.y;
}
else if ( data.m_flags & wxINTERACTIVE_RESIZE_S )
{
data.m_rect.height += diff.y;
}
if ( data.m_minSize.x != -1 && data.m_rect.width < data.m_minSize.x )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
data.m_rect.width = data.m_minSize.x;
}
if ( data.m_maxSize.x != -1 && data.m_rect.width > data.m_maxSize.x )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
data.m_rect.width = data.m_maxSize.x;
}
if ( data.m_minSize.y != -1 && data.m_rect.height < data.m_minSize.y )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
data.m_rect.height = data.m_minSize.y;
}
if ( data.m_maxSize.y != -1 && data.m_rect.height > data.m_maxSize.y )
{
if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
data.m_rect.height = data.m_maxSize.y;
}
}
void wxInteractiveMoveHandler::OnMouseMove(wxMouseEvent& event)
{
if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
event.Skip();
else if ( m_data.m_flags & wxINTERACTIVE_MOVE )
{
wxPoint diff = wxGetMousePosition() - m_data.m_pos;
m_data.m_rect = m_data.m_rectOrig;
m_data.m_rect.Offset(diff);
m_data.m_window->Move(m_data.m_rect.GetPosition());
}
else if ( m_data.m_flags & wxINTERACTIVE_RESIZE )
{
wxPoint diff = wxGetMousePosition() - m_data.m_pos;
m_data.m_rect = m_data.m_rectOrig;
wxApplyResize(m_data, diff);
m_data.m_window->SetSize(m_data.m_rect);
}
}
void wxInteractiveMoveHandler::OnMouseDown(wxMouseEvent& event)
{
if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
{
m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
m_data.m_pos = wxGetMousePosition();
}
}
void wxInteractiveMoveHandler::OnKeyDown(wxKeyEvent& event)
{
if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
{
m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
m_data.m_pos = wxGetMousePosition();
}
wxPoint diff(-1,-1);
switch ( event.GetKeyCode() )
{
case WXK_UP: diff = wxPoint(0, -16); break;
case WXK_DOWN: diff = wxPoint(0, 16); break;
case WXK_LEFT: diff = wxPoint(-16, 0); break;
case WXK_RIGHT: diff = wxPoint(16, 0); break;
case WXK_ESCAPE:
m_data.m_window->SetSize(m_data.m_rectOrig);
m_data.m_evtLoop->Exit();
return;
case WXK_RETURN:
m_data.m_evtLoop->Exit();
return;
}
if ( diff.x != -1 )
{
if ( m_data.m_flags & wxINTERACTIVE_MOVE )
{
m_data.m_rect.Offset(diff);
m_data.m_window->Move(m_data.m_rect.GetPosition());
}
else /* wxINTERACTIVE_RESIZE */
{
if ( !(m_data.m_flags & wxINTERACTIVE_RESIZE_DIR) )
{
if ( diff.y < 0 )
m_data.m_flags |= wxINTERACTIVE_RESIZE_N;
else if ( diff.y > 0 )
m_data.m_flags |= wxINTERACTIVE_RESIZE_S;
if ( diff.x < 0 )
m_data.m_flags |= wxINTERACTIVE_RESIZE_W;
else if ( diff.x > 0 )
m_data.m_flags |= wxINTERACTIVE_RESIZE_E;
}
wxApplyResize(m_data, diff);
m_data.m_window->SetSize(m_data.m_rect);
}
}
}
void wxInteractiveMoveHandler::OnMouseUp(wxMouseEvent& event)
{
m_data.m_evtLoop->Exit();
}
void wxTopLevelWindowBase::InteractiveMove(int flags)
{
wxASSERT_MSG( !((flags & wxINTERACTIVE_MOVE) && (flags & wxINTERACTIVE_RESIZE)),
wxT("can't move and resize window at the same time") );
wxASSERT_MSG( !(flags & wxINTERACTIVE_RESIZE) ||
(flags & wxINTERACTIVE_WAIT_FOR_INPUT) ||
(flags & wxINTERACTIVE_RESIZE_DIR),
wxT("direction of resizing not specified") );
wxInteractiveMoveData data;
wxEventLoop loop;
wxWindow *focus = FindFocus();
// FIXME - display resize cursor if waiting for initial input
data.m_window = this;
data.m_evtLoop = &loop;
data.m_flags = flags;
data.m_rect = data.m_rectOrig = GetRect();
data.m_pos = wxGetMousePosition();
data.m_minSize = wxSize(GetMinWidth(), GetMinHeight());
data.m_maxSize = wxSize(GetMaxWidth(), GetMaxHeight());
this->PushEventHandler(new wxInteractiveMoveHandler(data));
if ( focus )
focus->PushEventHandler(new wxInteractiveMoveHandler(data));
CaptureMouse();
loop.Run();
ReleaseMouse();
this->PopEventHandler(TRUE/*delete*/);
if ( focus )
focus->PopEventHandler(TRUE/*delete*/);
}
#endif // __WXUNIVERSAL__

View File

@@ -196,6 +196,11 @@ int wxDialog::ShowModal()
wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") );
#ifdef __WXGTK__
wxBusyCursorSuspender suspender;
// FIXME - make sure busy cursor disappears under MSW too
#endif
m_windowDisabler = new wxWindowDisabler(this);
if ( !m_eventLoop )
m_eventLoop = new wxEventLoop;

View File

@@ -3153,7 +3153,7 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
btnRect.x -= FRAME_BUTTON_WIDTH;
}
if ( pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
return wxHT_TOPLEVEL_TITLEBAR;
}
@@ -3161,17 +3161,15 @@ int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int fla
{
// we are certainly at one of borders, lets decide which one:
wxCoord midX = client.x + client.width/2,
midY = client.y + client.height/2;
int border = 0;
// dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
if ( pt.x < midX )
if ( pt.x < client.x )
border |= wxHT_TOPLEVEL_BORDER_W;
else
else if ( pt.x >= client.width + client.x )
border |= wxHT_TOPLEVEL_BORDER_E;
if ( pt.y < midY )
if ( pt.y < client.y )
border |= wxHT_TOPLEVEL_BORDER_N;
else
else if ( pt.y >= client.height + client.y )
border |= wxHT_TOPLEVEL_BORDER_S;
return border;
}

View File

@@ -334,11 +334,8 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
{
if ( m_isActive != isActive )
{
Refresh();
m_isActive = isActive;
wxNcPaintEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
RefreshTitleBar();
}
return TRUE;
}
@@ -364,7 +361,28 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
ClickTitleBarButton(numArg);
return TRUE;
}
else if ( action == wxACTION_TOPLEVEL_MOVE )
{
InteractiveMove(wxINTERACTIVE_MOVE);
return TRUE;
}
else if ( action == wxACTION_TOPLEVEL_RESIZE )
{
int flags = wxINTERACTIVE_RESIZE;
if ( numArg & wxHT_TOPLEVEL_BORDER_N )
flags |= wxINTERACTIVE_RESIZE_N;
if ( numArg & wxHT_TOPLEVEL_BORDER_S )
flags |= wxINTERACTIVE_RESIZE_S;
if ( numArg & wxHT_TOPLEVEL_BORDER_W )
flags |= wxINTERACTIVE_RESIZE_W;
if ( numArg & wxHT_TOPLEVEL_BORDER_E )
flags |= wxINTERACTIVE_RESIZE_E;
InteractiveMove(flags);
return TRUE;
}
else
return FALSE;
}
@@ -380,6 +398,7 @@ wxStdFrameInputHandler::wxStdFrameInputHandler(wxInputHandler *inphand)
m_winCapture = NULL;
m_winHitTest = 0;
m_winPressed = 0;
m_borderCursorOn = FALSE;
}
bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
@@ -409,6 +428,17 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
return TRUE;
}
else if ( hit & wxHT_TOPLEVEL_TITLEBAR )
{
consumer->PerformAction(wxACTION_TOPLEVEL_MOVE);
return TRUE;
}
else if ( (consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER)
&& (hit & wxHT_TOPLEVEL_ANY_BORDER) )
{
consumer->PerformAction(wxACTION_TOPLEVEL_RESIZE, hit);
return TRUE;
}
}
else // up
@@ -435,8 +465,6 @@ bool wxStdFrameInputHandler::HandleMouse(wxInputConsumer *consumer,
bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
// we only have to do something when the mouse leaves/enters the pressed
// button and don't care about the other ones
if ( event.GetEventObject() == m_winCapture )
{
long hit = m_winCapture->HitTest(event.GetPosition());
@@ -452,6 +480,57 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
return TRUE;
}
}
else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
{
wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
wxTopLevelWindow);
long hit = win->HitTest(event.GetPosition());
if ( hit != m_winHitTest )
{
m_winHitTest = hit;
if ( m_borderCursorOn )
{
m_borderCursorOn = FALSE;
win->SetCursor(m_origCursor);
}
if ( hit & wxHT_TOPLEVEL_ANY_BORDER )
{
m_borderCursorOn = TRUE;
wxCursor cur;
switch (hit)
{
case wxHT_TOPLEVEL_BORDER_N:
case wxHT_TOPLEVEL_BORDER_S:
cur = wxCursor(wxCURSOR_SIZENS);
break;
case wxHT_TOPLEVEL_BORDER_W:
case wxHT_TOPLEVEL_BORDER_E:
cur = wxCursor(wxCURSOR_SIZEWE);
break;
case wxHT_TOPLEVEL_BORDER_NE:
case wxHT_TOPLEVEL_BORDER_SW:
cur = wxCursor(wxCURSOR_SIZENESW);
break;
case wxHT_TOPLEVEL_BORDER_NW:
case wxHT_TOPLEVEL_BORDER_SE:
cur = wxCursor(wxCURSOR_SIZENWSE);
break;
default:
m_borderCursorOn = FALSE;
break;
}
if ( m_borderCursorOn )
{
m_origCursor = win->GetCursor();
win->SetCursor(cur);
}
}
}
}
return wxStdInputHandler::HandleMouseMove(consumer, event);
}
@@ -459,6 +538,11 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
bool wxStdFrameInputHandler::HandleActivation(wxInputConsumer *consumer,
bool activated)
{
if ( m_borderCursorOn )
{
consumer->GetInputWindow()->SetCursor(m_origCursor);
m_borderCursorOn = FALSE;
}
consumer->PerformAction(wxACTION_TOPLEVEL_ACTIVATE, activated);
return FALSE;
}