Added code to test the transparency stuff for image rotation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5949 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -78,6 +78,10 @@ IMPLEMENT_APP(MyApp)
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bool MyApp::OnInit()
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bool MyApp::OnInit()
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{
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{
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m_image = wxImage("kclub.bmp", wxBITMAP_TYPE_BMP);
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m_image = wxImage("kclub.bmp", wxBITMAP_TYPE_BMP);
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// any unused colour will do
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m_image.SetMaskColour( 0, 255, 255 );
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if ( !m_image.Ok() )
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if ( !m_image.Ok() )
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{
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{
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wxLogError("Can't load the test image, please copy it to the "
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wxLogError("Can't load the test image, please copy it to the "
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@@ -89,7 +93,7 @@ bool MyApp::OnInit()
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wxPoint(20,20), wxSize(600,450));
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wxPoint(20,20), wxSize(600,450));
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frame->SetBackgroundColour (wxColour (0,80,60));
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frame->SetBackgroundColour (wxColour (0,80,60));
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frame->Clear();
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frame->Show (TRUE);
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frame->Show (TRUE);
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SetTopWindow (frame);
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SetTopWindow (frame);
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return TRUE;
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return TRUE;
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@@ -139,7 +143,7 @@ void MyFrame::OnMouseLeftUp (wxMouseEvent & event)
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wxBitmap bmp = img2.ConvertToBitmap ();
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wxBitmap bmp = img2.ConvertToBitmap ();
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wxClientDC dc (this);
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wxClientDC dc (this);
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dc.DrawBitmap (img2.ConvertToBitmap(), event.m_x + offset.x, event.m_y + offset.y);
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dc.DrawBitmap (img2.ConvertToBitmap(), event.m_x + offset.x, event.m_y + offset.y, TRUE);
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}
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}
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// without interpolation, and without offset correction
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// without interpolation, and without offset correction
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@@ -151,5 +155,5 @@ void MyFrame::OnMouseRightUp (wxMouseEvent & event)
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wxBitmap bmp = img2.ConvertToBitmap ();
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wxBitmap bmp = img2.ConvertToBitmap ();
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wxClientDC dc (this);
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wxClientDC dc (this);
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dc.DrawBitmap (bmp, event.m_x, event.m_y);
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dc.DrawBitmap (bmp, event.m_x, event.m_y, TRUE);
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}
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}
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