Split this out from other changes to keep things sane..
wxDeprecated KeyCode. wxDeprecated old wxList compat methods. Replaced a large number of them in the gtk build already, but there are still plenty more so feel free to help nuke them as you find them. s/^I/ / and s/TRUE/true/ etc. a couple of these too. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18707 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -143,7 +143,7 @@ void wxChoice::DoSetItemClientData( int n, void* clientData )
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{
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wxCHECK_RET( m_widget != NULL, wxT("invalid choice control") );
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wxNode *node = m_clientList.Nth( n );
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wxNode *node = m_clientList.Item( n );
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wxCHECK_RET( node, wxT("invalid index in wxChoice::DoSetItemClientData") );
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node->SetData( (wxObject*) clientData );
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@@ -153,17 +153,17 @@ void* wxChoice::DoGetItemClientData( int n ) const
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{
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wxCHECK_MSG( m_widget != NULL, NULL, wxT("invalid choice control") );
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wxNode *node = m_clientList.Nth( n );
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wxNode *node = m_clientList.Item( n );
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wxCHECK_MSG( node, NULL, wxT("invalid index in wxChoice::DoGetItemClientData") );
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return node->Data();
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return node->GetData();
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}
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void wxChoice::DoSetItemClientObject( int n, wxClientData* clientData )
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{
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wxCHECK_RET( m_widget != NULL, wxT("invalid choice control") );
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wxNode *node = m_clientList.Nth( n );
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wxNode *node = m_clientList.Item( n );
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wxCHECK_RET( node, wxT("invalid index in wxChoice::DoSetItemClientObject") );
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// wxItemContainer already deletes data for us
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@@ -175,11 +175,11 @@ wxClientData* wxChoice::DoGetItemClientObject( int n ) const
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{
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wxCHECK_MSG( m_widget != NULL, (wxClientData*) NULL, wxT("invalid choice control") );
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wxNode *node = m_clientList.Nth( n );
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wxNode *node = m_clientList.Item( n );
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wxCHECK_MSG( node, (wxClientData *)NULL,
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wxT("invalid index in wxChoice::DoGetItemClientObject") );
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return (wxClientData*) node->Data();
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return (wxClientData*) node->GetData();
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}
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void wxChoice::Clear()
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@@ -195,11 +195,11 @@ void wxChoice::Clear()
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// destroy the data (due to Robert's idea of using wxList<wxObject>
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// and not wxList<wxClientData> we can't just say
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// m_clientList.DeleteContents(TRUE) - this would crash!
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wxNode *node = m_clientList.First();
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wxNode *node = m_clientList.GetFirst();
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while ( node )
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{
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delete (wxClientData *)node->Data();
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node = node->Next();
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delete (wxClientData *)node->GetData();
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node = node->GetNext();
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}
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}
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m_clientList.Clear();
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