Added wxStopWatch::TimeInMicro() for better precision time measurement.

Also simplify/streamline wxStopWatch implementation and replace confusingly
named m_pause with more clear m_elapsedBeforePause.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69835 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2011-11-27 19:50:12 +00:00
parent 54647bb750
commit b0ec002323
5 changed files with 107 additions and 41 deletions

View File

@@ -26,14 +26,16 @@ public:
// ctor starts the stop watch
wxStopWatch() { m_pauseCount = 0; Start(); }
// start the stop watch at the moment t0
// Start the stop watch at the moment t0 expressed in milliseconds (i.e.
// calling Time() immediately afterwards returns t0). This can be used to
// restart an existing stopwatch.
void Start(long t0 = 0);
// pause the stop watch
void Pause()
{
if ( m_pauseCount++ == 0 )
m_pause = GetElapsedTime();
m_elapsedBeforePause = GetCurrentClockValue() - m_t0;
}
// resume it
@@ -43,22 +45,37 @@ public:
wxT("Resuming stop watch which is not paused") );
if ( --m_pauseCount == 0 )
Start(m_pause);
{
DoStart();
m_t0 -= m_elapsedBeforePause;
}
}
// get elapsed time since the last Start() in milliseconds
long Time() const;
// Get elapsed time since the last Start() in microseconds.
wxLongLong TimeInMicro() const;
protected:
// returns the elapsed time since t0
long GetElapsedTime() const;
// get elapsed time since the last Start() in milliseconds
long Time() const { return (TimeInMicro()/1000).ToLong(); }
private:
// the time of the last Start()
// Really starts the stop watch. The initial time is set to current clock
// value.
void DoStart();
// Returns the current clock value in its native units.
wxLongLong GetCurrentClockValue() const;
// Return the frequency of the clock used in its ticks per second.
wxLongLong GetClockFreq() const;
// The clock value when the stop watch was last started. Its units vary
// depending on the platform.
wxLongLong m_t0;
// the time of the last Pause() (only valid if m_pauseCount > 0)
long m_pause;
// The elapsed time as of last Pause() call (only valid if m_pauseCount >
// 0) in the same units as m_t0.
wxLongLong m_elapsedBeforePause;
// if > 0, the stop watch is paused, otherwise it is running
int m_pauseCount;