Always use wxVector<> for dynamic arrays implementation

Dramatically simplify dynamic array macros by keeping only the
implementation previously used in wxUSE_STD_CONTAINERS case and dropping
the other one, as we can use the std::vector-based implementation on top
of our own wxVector<>, which is available whether wxUSE_STD_CONTAINERS
is 0 or 1.

This allows to get rid of tons of ugly macro-based code without breaking
compatibility.
This commit is contained in:
Vadim Zeitlin
2018-06-01 01:38:49 +02:00
parent 9042a3fb16
commit b0d6b11ebe
3 changed files with 61 additions and 765 deletions

View File

@@ -24,368 +24,7 @@
#include "wx/intl.h"
#endif //WX_PRECOMP
#include <stdlib.h>
#include <string.h> // for memmove
#if !wxUSE_STD_CONTAINERS
// we cast the value to long from which we cast it to void * in IndexForInsert:
// this can't work if the pointers are not big enough
wxCOMPILE_TIME_ASSERT( sizeof(wxUIntPtr) <= sizeof(void *),
wxArraySizeOfPtrLessSizeOfLong ); // < 32 symbols
// ============================================================================
// constants
// ============================================================================
// size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
#define ARRAY_MAXSIZE_INCREMENT 4096
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxBaseArray - dynamic array of 'T's
// ----------------------------------------------------------------------------
#define _WX_DEFINE_BASEARRAY(T, name) \
/* searches the array for an item (forward or backwards) */ \
int name::Index(T lItem, bool bFromEnd) const \
{ \
if ( bFromEnd ) { \
if ( size() > 0 ) { \
size_t n = size(); \
do { \
if ( (*this)[--n] == lItem ) \
return n; \
} \
while ( n != 0 ); \
} \
} \
else { \
for( size_t n = 0; n < size(); n++ ) { \
if( (*this)[n] == lItem ) \
return n; \
} \
} \
\
return wxNOT_FOUND; \
} \
\
/* add item assuming the array is sorted with fnCompare function */ \
size_t name::Add(T lItem, CMPFUNC fnCompare) \
{ \
size_t idx = IndexForInsert(lItem, fnCompare); \
Insert(lItem, idx); \
return idx; \
} \
\
/* ctor */ \
name::name() \
{ \
m_nSize = \
m_nCount = 0; \
m_pItems = NULL; \
} \
\
/* copy ctor */ \
name::name(const name& src) \
{ \
m_nSize = /* not src.m_nSize to save memory */ \
m_nCount = src.m_nCount; \
\
if ( m_nSize != 0 ) { \
m_pItems = new T[m_nSize]; \
/* only copy if allocation succeeded */ \
if ( m_pItems ) { \
memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
} \
else { \
m_nSize = 0; \
} \
} \
else \
m_pItems = NULL; \
} \
\
/* assignment operator */ \
name& name::operator=(const name& src) \
{ \
wxDELETEA(m_pItems); \
\
m_nSize = /* not src.m_nSize to save memory */ \
m_nCount = src.m_nCount; \
\
if ( m_nSize != 0 ){ \
m_pItems = new T[m_nSize]; \
/* only copy if allocation succeeded */ \
if ( m_pItems ) { \
memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
} \
else { \
m_nSize = 0; \
} \
} \
else \
m_pItems = NULL; \
\
return *this; \
} \
\
/* allocate new buffer of the given size and move our data to it */ \
bool name::Realloc(size_t nSize) \
{ \
T *pNew = new T[nSize]; \
/* only grow if allocation succeeded */ \
if ( !pNew ) \
return false; \
\
m_nSize = nSize; \
/* copy data to new location */ \
memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
delete [] m_pItems; \
m_pItems = pNew; \
\
return true; \
} \
\
/* grow the array */ \
void name::Grow(size_t nIncrement) \
{ \
/* only do it if no more place */ \
if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \
if( m_nSize == 0 ) { \
/* was empty, determine initial size */ \
size_t sz = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
if (sz < nIncrement) sz = nIncrement; \
/* allocate some memory */ \
m_pItems = new T[sz]; \
/* only grow if allocation succeeded */ \
if ( m_pItems ) { \
m_nSize = sz; \
} \
} \
else \
{ \
/* add at least 50% but not too much */ \
size_t ndefIncrement = m_nSize < WX_ARRAY_DEFAULT_INITIAL_SIZE \
? WX_ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1; \
if ( ndefIncrement > ARRAY_MAXSIZE_INCREMENT ) \
ndefIncrement = ARRAY_MAXSIZE_INCREMENT; \
if ( nIncrement < ndefIncrement ) \
nIncrement = ndefIncrement; \
Realloc(m_nSize + nIncrement); \
} \
} \
} \
\
/* make sure that the array has at least count elements */ \
void name::SetCount(size_t count, T defval) \
{ \
if ( m_nSize < count ) \
{ \
/* need to realloc memory: don't overallocate it here as if */ \
/* SetCount() is called, it probably means that the caller */ \
/* knows in advance how many elements there will be in the */ \
/* array and so it won't be necessary to realloc it later */ \
if ( !Realloc(count) ) \
{ \
/* out of memory -- what can we do? */ \
return; \
} \
} \
\
/* add new elements if we extend the array */ \
while ( m_nCount < count ) \
{ \
m_pItems[m_nCount++] = defval; \
} \
} \
\
/* dtor */ \
name::~name() \
{ \
wxDELETEA(m_pItems); \
} \
\
/* clears the list */ \
void name::Clear() \
{ \
m_nSize = \
m_nCount = 0; \
\
wxDELETEA(m_pItems); \
} \
\
/* minimizes the memory usage by freeing unused memory */ \
void name::Shrink() \
{ \
/* only do it if we have some memory to free */ \
if( m_nCount < m_nSize ) { \
/* allocates exactly as much memory as we need */ \
T *pNew = new T[m_nCount]; \
/* only shrink if allocation succeeded */ \
if ( pNew ) { \
/* copy data to new location */ \
memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
delete [] m_pItems; \
m_pItems = pNew; \
\
/* update the size of the new block */ \
m_nSize = m_nCount; \
} \
/* else: don't do anything, better keep old memory block! */ \
} \
} \
\
/* add item at the end */ \
void name::Add(T lItem, size_t nInsert) \
{ \
if (nInsert == 0) \
return; \
Grow(nInsert); \
for (size_t i = 0; i < nInsert; i++) \
m_pItems[m_nCount++] = lItem; \
} \
\
/* add item at the given position */ \
void name::Insert(T lItem, size_t nIndex, size_t nInsert) \
{ \
wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArray::Insert") ); \
wxCHECK_RET( m_nCount <= m_nCount + nInsert, \
wxT("array size overflow in wxArray::Insert") ); \
\
if (nInsert == 0) \
return; \
Grow(nInsert); \
\
memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
(m_nCount - nIndex)*sizeof(T)); \
for (size_t i = 0; i < nInsert; i++) \
m_pItems[nIndex + i] = lItem; \
m_nCount += nInsert; \
} \
\
/* search for a place to insert item into sorted array (binary search) */ \
size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \
{ \
size_t i, \
lo = 0, \
hi = m_nCount; \
int res; \
\
while ( lo < hi ) { \
i = (lo + hi)/2; \
\
res = (*fnCompare)((const void *)(wxUIntPtr)lItem, \
(const void *)(wxUIntPtr)(m_pItems[i])); \
if ( res < 0 ) \
hi = i; \
else if ( res > 0 ) \
lo = i + 1; \
else { \
lo = i; \
break; \
} \
} \
\
return lo; \
} \
\
/* search for an item in a sorted array (binary search) */ \
int name::Index(T lItem, CMPFUNC fnCompare) const \
{ \
size_t n = IndexForInsert(lItem, fnCompare); \
\
return (n >= m_nCount || \
(*fnCompare)((const void *)(wxUIntPtr)lItem, \
((const void *)(wxUIntPtr)m_pItems[n]))) \
? wxNOT_FOUND \
: (int)n; \
} \
\
/* removes item from array (by index) */ \
void name::RemoveAt(size_t nIndex, size_t nRemove) \
{ \
wxCHECK_RET( nIndex < m_nCount, wxT("bad index in wxArray::RemoveAt") ); \
wxCHECK_RET( nIndex + nRemove <= m_nCount, \
wxT("removing too many elements in wxArray::RemoveAt") ); \
\
memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove], \
(m_nCount - nIndex - nRemove)*sizeof(T)); \
m_nCount -= nRemove; \
} \
\
/* removes item from array (by value) */ \
void name::Remove(T lItem) \
{ \
int iIndex = Index(lItem); \
\
wxCHECK_RET( iIndex != wxNOT_FOUND, \
wxT("removing inexistent item in wxArray::Remove") ); \
\
RemoveAt((size_t)iIndex); \
} \
\
/* sort array elements using passed comparaison function */ \
void name::Sort(CMPFUNC fCmp) \
{ \
qsort(m_pItems, m_nCount, sizeof(T), fCmp); \
} \
\
void name::assign(const_iterator first, const_iterator last) \
{ \
clear(); \
reserve(last - first); \
for(; first != last; ++first) \
push_back(*first); \
} \
\
void name::assign(size_type n, const_reference v) \
{ \
clear(); \
reserve(n); \
for( size_type i = 0; i < n; ++i ) \
push_back(v); \
} \
\
void name::insert(iterator it, const_iterator first, const_iterator last) \
{ \
size_t nInsert = last - first, nIndex = it - begin(); \
if (nInsert == 0) \
return; \
Grow(nInsert); \
\
/* old iterator could have been invalidated by Grow(). */ \
it = begin() + nIndex; \
\
memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
(m_nCount - nIndex)*sizeof(T)); \
for (size_t i = 0; i < nInsert; ++i, ++it, ++first) \
*it = *first; \
m_nCount += nInsert; \
}
#ifdef __INTELC__
#pragma warning(push)
#pragma warning(disable: 1684)
#pragma warning(disable: 1572)
#endif
_WX_DEFINE_BASEARRAY(const void *, wxBaseArrayPtrVoid)
_WX_DEFINE_BASEARRAY(char, wxBaseArrayChar)
_WX_DEFINE_BASEARRAY(short, wxBaseArrayShort)
_WX_DEFINE_BASEARRAY(int, wxBaseArrayInt)
_WX_DEFINE_BASEARRAY(long, wxBaseArrayLong)
_WX_DEFINE_BASEARRAY(size_t, wxBaseArraySizeT)
_WX_DEFINE_BASEARRAY(double, wxBaseArrayDouble)
#ifdef __INTELC__
#pragma warning(pop)
#endif
#else // wxUSE_STD_CONTAINERS
#if wxUSE_STD_CONTAINERS
#include "wx/arrstr.h"
@@ -493,4 +132,4 @@ int wxSortedArrayString::Index(const wxString& str,
return it - begin();
}
#endif // !wxUSE_STD_CONTAINERS/wxUSE_STD_CONTAINERS
#endif // wxUSE_STD_CONTAINERS