Always use wxVector<> for dynamic arrays implementation
Dramatically simplify dynamic array macros by keeping only the implementation previously used in wxUSE_STD_CONTAINERS case and dropping the other one, as we can use the std::vector-based implementation on top of our own wxVector<>, which is available whether wxUSE_STD_CONTAINERS is 0 or 1. This allows to get rid of tons of ugly macro-based code without breaking compatibility.
This commit is contained in:
@@ -24,368 +24,7 @@
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#include "wx/intl.h"
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#endif //WX_PRECOMP
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#include <stdlib.h>
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#include <string.h> // for memmove
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#if !wxUSE_STD_CONTAINERS
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// we cast the value to long from which we cast it to void * in IndexForInsert:
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// this can't work if the pointers are not big enough
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wxCOMPILE_TIME_ASSERT( sizeof(wxUIntPtr) <= sizeof(void *),
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wxArraySizeOfPtrLessSizeOfLong ); // < 32 symbols
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// ============================================================================
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// constants
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// ============================================================================
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// size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
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#define ARRAY_MAXSIZE_INCREMENT 4096
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxBaseArray - dynamic array of 'T's
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// ----------------------------------------------------------------------------
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#define _WX_DEFINE_BASEARRAY(T, name) \
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/* searches the array for an item (forward or backwards) */ \
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int name::Index(T lItem, bool bFromEnd) const \
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{ \
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if ( bFromEnd ) { \
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if ( size() > 0 ) { \
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size_t n = size(); \
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do { \
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if ( (*this)[--n] == lItem ) \
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return n; \
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} \
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while ( n != 0 ); \
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} \
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} \
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else { \
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for( size_t n = 0; n < size(); n++ ) { \
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if( (*this)[n] == lItem ) \
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return n; \
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} \
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} \
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\
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return wxNOT_FOUND; \
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} \
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\
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/* add item assuming the array is sorted with fnCompare function */ \
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size_t name::Add(T lItem, CMPFUNC fnCompare) \
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{ \
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size_t idx = IndexForInsert(lItem, fnCompare); \
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Insert(lItem, idx); \
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return idx; \
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} \
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\
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/* ctor */ \
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name::name() \
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{ \
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m_nSize = \
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m_nCount = 0; \
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m_pItems = NULL; \
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} \
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\
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/* copy ctor */ \
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name::name(const name& src) \
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{ \
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m_nSize = /* not src.m_nSize to save memory */ \
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m_nCount = src.m_nCount; \
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\
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if ( m_nSize != 0 ) { \
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m_pItems = new T[m_nSize]; \
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/* only copy if allocation succeeded */ \
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if ( m_pItems ) { \
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memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
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} \
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else { \
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m_nSize = 0; \
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} \
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} \
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else \
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m_pItems = NULL; \
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} \
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\
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/* assignment operator */ \
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name& name::operator=(const name& src) \
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{ \
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wxDELETEA(m_pItems); \
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\
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m_nSize = /* not src.m_nSize to save memory */ \
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m_nCount = src.m_nCount; \
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\
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if ( m_nSize != 0 ){ \
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m_pItems = new T[m_nSize]; \
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/* only copy if allocation succeeded */ \
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if ( m_pItems ) { \
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memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
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} \
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else { \
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m_nSize = 0; \
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} \
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} \
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else \
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m_pItems = NULL; \
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\
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return *this; \
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} \
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\
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/* allocate new buffer of the given size and move our data to it */ \
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bool name::Realloc(size_t nSize) \
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{ \
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T *pNew = new T[nSize]; \
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/* only grow if allocation succeeded */ \
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if ( !pNew ) \
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return false; \
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\
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m_nSize = nSize; \
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/* copy data to new location */ \
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memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
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delete [] m_pItems; \
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m_pItems = pNew; \
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\
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return true; \
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} \
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\
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/* grow the array */ \
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void name::Grow(size_t nIncrement) \
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{ \
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/* only do it if no more place */ \
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if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \
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if( m_nSize == 0 ) { \
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/* was empty, determine initial size */ \
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size_t sz = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
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if (sz < nIncrement) sz = nIncrement; \
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/* allocate some memory */ \
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m_pItems = new T[sz]; \
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/* only grow if allocation succeeded */ \
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if ( m_pItems ) { \
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m_nSize = sz; \
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} \
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} \
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else \
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{ \
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/* add at least 50% but not too much */ \
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size_t ndefIncrement = m_nSize < WX_ARRAY_DEFAULT_INITIAL_SIZE \
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? WX_ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1; \
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if ( ndefIncrement > ARRAY_MAXSIZE_INCREMENT ) \
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ndefIncrement = ARRAY_MAXSIZE_INCREMENT; \
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if ( nIncrement < ndefIncrement ) \
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nIncrement = ndefIncrement; \
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Realloc(m_nSize + nIncrement); \
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} \
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} \
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} \
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\
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/* make sure that the array has at least count elements */ \
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void name::SetCount(size_t count, T defval) \
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{ \
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if ( m_nSize < count ) \
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{ \
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/* need to realloc memory: don't overallocate it here as if */ \
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/* SetCount() is called, it probably means that the caller */ \
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/* knows in advance how many elements there will be in the */ \
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/* array and so it won't be necessary to realloc it later */ \
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if ( !Realloc(count) ) \
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{ \
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/* out of memory -- what can we do? */ \
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return; \
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} \
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} \
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\
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/* add new elements if we extend the array */ \
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while ( m_nCount < count ) \
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{ \
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m_pItems[m_nCount++] = defval; \
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} \
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} \
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\
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/* dtor */ \
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name::~name() \
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{ \
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wxDELETEA(m_pItems); \
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} \
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\
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/* clears the list */ \
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void name::Clear() \
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{ \
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m_nSize = \
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m_nCount = 0; \
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\
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wxDELETEA(m_pItems); \
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} \
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\
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/* minimizes the memory usage by freeing unused memory */ \
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void name::Shrink() \
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{ \
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/* only do it if we have some memory to free */ \
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if( m_nCount < m_nSize ) { \
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/* allocates exactly as much memory as we need */ \
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T *pNew = new T[m_nCount]; \
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/* only shrink if allocation succeeded */ \
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if ( pNew ) { \
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/* copy data to new location */ \
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memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
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delete [] m_pItems; \
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m_pItems = pNew; \
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\
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/* update the size of the new block */ \
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m_nSize = m_nCount; \
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} \
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/* else: don't do anything, better keep old memory block! */ \
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} \
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} \
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\
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/* add item at the end */ \
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void name::Add(T lItem, size_t nInsert) \
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{ \
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if (nInsert == 0) \
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return; \
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Grow(nInsert); \
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for (size_t i = 0; i < nInsert; i++) \
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m_pItems[m_nCount++] = lItem; \
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} \
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\
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/* add item at the given position */ \
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void name::Insert(T lItem, size_t nIndex, size_t nInsert) \
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{ \
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wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArray::Insert") ); \
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wxCHECK_RET( m_nCount <= m_nCount + nInsert, \
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wxT("array size overflow in wxArray::Insert") ); \
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\
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if (nInsert == 0) \
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return; \
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Grow(nInsert); \
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\
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memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
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(m_nCount - nIndex)*sizeof(T)); \
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for (size_t i = 0; i < nInsert; i++) \
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m_pItems[nIndex + i] = lItem; \
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m_nCount += nInsert; \
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} \
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\
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/* search for a place to insert item into sorted array (binary search) */ \
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size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \
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{ \
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size_t i, \
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lo = 0, \
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hi = m_nCount; \
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int res; \
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\
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while ( lo < hi ) { \
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i = (lo + hi)/2; \
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\
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res = (*fnCompare)((const void *)(wxUIntPtr)lItem, \
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(const void *)(wxUIntPtr)(m_pItems[i])); \
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if ( res < 0 ) \
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hi = i; \
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else if ( res > 0 ) \
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lo = i + 1; \
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else { \
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lo = i; \
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break; \
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} \
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} \
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\
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return lo; \
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} \
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\
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/* search for an item in a sorted array (binary search) */ \
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int name::Index(T lItem, CMPFUNC fnCompare) const \
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{ \
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size_t n = IndexForInsert(lItem, fnCompare); \
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\
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return (n >= m_nCount || \
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(*fnCompare)((const void *)(wxUIntPtr)lItem, \
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((const void *)(wxUIntPtr)m_pItems[n]))) \
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? wxNOT_FOUND \
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: (int)n; \
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} \
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\
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/* removes item from array (by index) */ \
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void name::RemoveAt(size_t nIndex, size_t nRemove) \
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{ \
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wxCHECK_RET( nIndex < m_nCount, wxT("bad index in wxArray::RemoveAt") ); \
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wxCHECK_RET( nIndex + nRemove <= m_nCount, \
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wxT("removing too many elements in wxArray::RemoveAt") ); \
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\
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memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove], \
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(m_nCount - nIndex - nRemove)*sizeof(T)); \
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m_nCount -= nRemove; \
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} \
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\
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/* removes item from array (by value) */ \
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void name::Remove(T lItem) \
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{ \
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int iIndex = Index(lItem); \
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\
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wxCHECK_RET( iIndex != wxNOT_FOUND, \
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wxT("removing inexistent item in wxArray::Remove") ); \
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\
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RemoveAt((size_t)iIndex); \
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} \
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\
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/* sort array elements using passed comparaison function */ \
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void name::Sort(CMPFUNC fCmp) \
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{ \
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qsort(m_pItems, m_nCount, sizeof(T), fCmp); \
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} \
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\
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void name::assign(const_iterator first, const_iterator last) \
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{ \
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clear(); \
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reserve(last - first); \
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for(; first != last; ++first) \
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push_back(*first); \
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} \
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\
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void name::assign(size_type n, const_reference v) \
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{ \
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clear(); \
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reserve(n); \
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for( size_type i = 0; i < n; ++i ) \
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push_back(v); \
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} \
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\
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void name::insert(iterator it, const_iterator first, const_iterator last) \
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{ \
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size_t nInsert = last - first, nIndex = it - begin(); \
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if (nInsert == 0) \
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return; \
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Grow(nInsert); \
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\
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/* old iterator could have been invalidated by Grow(). */ \
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it = begin() + nIndex; \
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\
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memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
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(m_nCount - nIndex)*sizeof(T)); \
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for (size_t i = 0; i < nInsert; ++i, ++it, ++first) \
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*it = *first; \
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m_nCount += nInsert; \
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}
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#ifdef __INTELC__
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#pragma warning(push)
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#pragma warning(disable: 1684)
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#pragma warning(disable: 1572)
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#endif
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_WX_DEFINE_BASEARRAY(const void *, wxBaseArrayPtrVoid)
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_WX_DEFINE_BASEARRAY(char, wxBaseArrayChar)
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_WX_DEFINE_BASEARRAY(short, wxBaseArrayShort)
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_WX_DEFINE_BASEARRAY(int, wxBaseArrayInt)
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_WX_DEFINE_BASEARRAY(long, wxBaseArrayLong)
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_WX_DEFINE_BASEARRAY(size_t, wxBaseArraySizeT)
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_WX_DEFINE_BASEARRAY(double, wxBaseArrayDouble)
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#ifdef __INTELC__
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#pragma warning(pop)
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#endif
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#else // wxUSE_STD_CONTAINERS
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#if wxUSE_STD_CONTAINERS
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#include "wx/arrstr.h"
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@@ -493,4 +132,4 @@ int wxSortedArrayString::Index(const wxString& str,
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return it - begin();
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}
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#endif // !wxUSE_STD_CONTAINERS/wxUSE_STD_CONTAINERS
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#endif // wxUSE_STD_CONTAINERS
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