synced wxImage,wxBitmap docs with my changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9832 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -74,6 +74,23 @@ Creates a bitmap from XPM data.
|
||||
|
||||
Loads a bitmap from a file or resource.
|
||||
|
||||
\func{}{wxBitmap}{\param{const wxImage\&}{ img}, \param{int}{ depth = -1}}
|
||||
|
||||
Creates bitmap object from the image. This has to be done
|
||||
to actually display an image as you cannot draw an image directly on a window.
|
||||
The resulting bitmap will use the provided colour depth (or that of the
|
||||
current system if depth is -1) which entails that a colour reduction has
|
||||
to take place.
|
||||
|
||||
When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
|
||||
on program start-up to look up colors. This ensures a very fast conversion, but
|
||||
the image quality won't be perfect (and could be better for photo images using more
|
||||
sophisticated dithering algorithms).
|
||||
|
||||
On Windows, if there is a palette present (set with SetPalette), it will be used when
|
||||
creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
|
||||
the palette is currently ignored.
|
||||
|
||||
\wxheading{Parameters}
|
||||
|
||||
\docparam{bits}{Specifies an array of pixel values.}
|
||||
@@ -109,6 +126,8 @@ In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can,
|
||||
wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
|
||||
and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. }
|
||||
|
||||
\docparam{img}{Platform-independent wxImage object.}
|
||||
|
||||
\wxheading{Remarks}
|
||||
|
||||
The first form constructs a bitmap object with no data; an assignment or another member function such as Create
|
||||
@@ -207,6 +226,14 @@ Deletes all bitmap handlers.
|
||||
|
||||
This function is called by wxWindows on exit.
|
||||
|
||||
\membersection{wxBitmap::ConvertToImage}\label{wxbitmapconverttoimage}
|
||||
|
||||
\func{wxImage}{ConvertToImage}{\void}
|
||||
|
||||
Creates an image from a platform-dependent bitmap. This preserves
|
||||
mask information so that bitmaps and images can be converted back
|
||||
and forth without loss in that respect.
|
||||
|
||||
\membersection{wxBitmap::Create}\label{wxbitmapcreate}
|
||||
|
||||
\func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
|
||||
|
Reference in New Issue
Block a user