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@@ -1,93 +1,68 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: thread.cpp
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// Purpose: wxThread Implementation for Posix threads
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// Name: threadpsx.cpp
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// Purpose: wxThread (Posix) Implementation
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// Author: Original from Wolfram Gloger/Guilhem Lavaux
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// Modified by: Robert Roebling
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// Modified by:
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// Created: 04/22/98
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// RCS-ID: $Id$
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// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
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// Copyright: (c) Wolfram Gloger (1996, 1997)
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// Guilhem Lavaux (1998)
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// Robert Roebling (1999)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "thread.h"
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#pragma implementation "thread.h"
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#endif
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#include "wx/defs.h"
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#if wxUSE_THREADS
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#include "wx/module.h"
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#include "wx/thread.h"
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#include "wx/utils.h"
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#include "wx/log.h"
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#include <stdio.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <errno.h>
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#include <stdio.h>
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#include <unistd.h>
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// for select()
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#include <sys/time.h>
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#include <sys/types.h>
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#ifdef __sgi
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#include <bstring.h>
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#ifdef __linux__
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#include <sched.h>
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#endif
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//--------------------------------------------------------------------
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// constants
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//--------------------------------------------------------------------
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#include "wx/thread.h"
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#include "wx/module.h"
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#include "wx/utils.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/dynarray.h"
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enum thread_state
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{
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STATE_IDLE = 0,
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STATE_NEW, // didn't start execution yet (=> RUNNING)
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STATE_RUNNING,
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STATE_PAUSING,
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STATE_PAUSED,
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STATE_CANCELED,
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STATE_EXITED
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};
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//--------------------------------------------------------------------
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WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
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// -----------------------------------------------------------------------------
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// global data
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// -----------------------------------------------------------------------------
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// we keep the list of all threads created by the application to be able to
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// terminate them on exit if there are some left - otherwise the process would
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// be left in memory
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static wxArrayThread gs_allThreads;
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// the id of the main thread
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static pthread_t gs_tidMain;
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// the key for the pointer to the associated wxThread object
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static pthread_key_t gs_keySelf;
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// this mutex must be acquired before any call to a GUI function
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static wxMutex *gs_mutexGui;
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//--------------------------------------------------------------------
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// common GUI thread code
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//--------------------------------------------------------------------
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static pthread_t p_mainid;
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wxMutex *wxMainMutex = (wxMutex*) NULL; /* controls access to all GUI functions */
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/* TODO for Xt */
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static int p_thrd_pipe[2] = { -1, -1 };
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//-------------------------------------------------------------------------
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// global functions
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//-------------------------------------------------------------------------
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static void wxThreadGuiInit()
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{
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/* TODO for Xt */
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}
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static void wxThreadGuiExit()
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{
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/* TODO for Xt */
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}
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void wxMutexGuiEnter()
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{
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if (wxMainMutex)
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wxMainMutex->Lock();
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}
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void wxMutexGuiLeave()
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{
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if (wxMainMutex)
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wxMainMutex->Unlock();
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}
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//--------------------------------------------------------------------
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// wxMutex (Posix implementation)
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@@ -102,55 +77,67 @@ public:
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wxMutex::wxMutex()
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{
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p_internal = new wxMutexInternal;
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pthread_mutex_init(&(p_internal->p_mutex), NULL);
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pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
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m_locked = 0;
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}
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wxMutex::~wxMutex()
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{
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if (m_locked > 0)
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wxLogDebug( "wxMutex warning: freeing a locked mutex (%d locks)\n", m_locked );
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wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
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pthread_mutex_destroy(&(p_internal->p_mutex));
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pthread_mutex_destroy( &(p_internal->p_mutex) );
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delete p_internal;
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}
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wxMutexError wxMutex::Lock()
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{
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int err;
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err = pthread_mutex_lock(&(p_internal->p_mutex));
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int err = pthread_mutex_lock( &(p_internal->p_mutex) );
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if (err == EDEADLK)
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{
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wxLogDebug("Locking this mutex would lead to deadlock!");
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return wxMUTEX_DEAD_LOCK;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::TryLock()
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{
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int err;
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if (m_locked)
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{
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return wxMUTEX_BUSY;
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}
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err = pthread_mutex_trylock(&(p_internal->p_mutex));
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int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
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switch (err)
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{
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case EBUSY: return wxMUTEX_BUSY;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::Unlock()
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{
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if (m_locked > 0)
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{
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m_locked--;
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}
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else
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return wxMUTEX_UNLOCKED;
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{
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wxLogDebug("Unlocking not locked mutex.");
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return wxMUTEX_UNLOCKED;
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}
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pthread_mutex_unlock( &(p_internal->p_mutex) );
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pthread_mutex_unlock(&(p_internal->p_mutex));
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return wxMUTEX_NO_ERROR;
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}
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@@ -167,37 +154,38 @@ public:
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wxCondition::wxCondition()
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{
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p_internal = new wxConditionInternal;
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pthread_cond_init(&(p_internal->p_condition), NULL);
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pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
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}
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wxCondition::~wxCondition()
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{
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pthread_cond_destroy(&(p_internal->p_condition));
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pthread_cond_destroy( &(p_internal->p_condition) );
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delete p_internal;
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}
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void wxCondition::Wait(wxMutex& mutex)
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{
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pthread_cond_wait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex));
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pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
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}
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bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
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{
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struct timespec tspec;
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tspec.tv_sec = time(NULL)+sec;
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tspec.tv_sec = time(0L)+sec;
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tspec.tv_nsec = nsec;
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return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
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}
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void wxCondition::Signal()
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{
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pthread_cond_signal(&(p_internal->p_condition));
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pthread_cond_signal( &(p_internal->p_condition) );
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}
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void wxCondition::Broadcast()
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{
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pthread_cond_broadcast(&(p_internal->p_condition));
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pthread_cond_broadcast( &(p_internal->p_condition) );
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}
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//--------------------------------------------------------------------
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@@ -207,207 +195,488 @@ void wxCondition::Broadcast()
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class wxThreadInternal
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{
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public:
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wxThreadInternal() { state = STATE_IDLE; }
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~wxThreadInternal() {}
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wxThreadInternal();
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~wxThreadInternal();
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// thread entry function
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static void *PthreadStart(void *ptr);
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// thread actions
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// start the thread
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wxThreadError Run();
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// ask the thread to terminate
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void Cancel();
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// wake up threads waiting for our termination
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void SignalExit();
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// go to sleep until Resume() is called
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void Pause();
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// resume the thread
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void Resume();
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// accessors
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// priority
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int GetPriority() const { return m_prio; }
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void SetPriority(int prio) { m_prio = prio; }
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// state
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thread_state GetState() const { return m_state; }
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void SetState(thread_state state) { m_state = state; }
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// id
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pthread_t GetId() const { return thread_id; }
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// "cancelled" flag
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bool WasCancelled() const { return m_cancelled; }
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//private: -- should be!
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pthread_t thread_id;
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int state;
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int prio;
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int defer_destroy;
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private:
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thread_state m_state; // see thread_state enum
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int m_prio; // in wxWindows units: from 0 to 100
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// set when the thread should terminate
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bool m_cancelled;
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// this (mutex, cond) pair is used to synchronize the main thread and this
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// thread in several situations:
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// 1. The thread function blocks until condition is signaled by Run() when
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// it's initially created - this allows create thread in "suspended"
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// state
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// 2. The Delete() function blocks until the condition is signaled when the
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// thread exits.
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wxMutex m_mutex;
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wxCondition m_cond;
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// another (mutex, cond) pair for Pause()/Resume() usage
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//
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// VZ: it's possible that we might reuse the mutex and condition from above
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// for this too, but as I'm not at all sure that it won't create subtle
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// problems with race conditions between, say, Pause() and Delete() I
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// prefer this may be a bit less efficient but much safer solution
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wxMutex m_mutexSuspend;
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wxCondition m_condSuspend;
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};
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void *wxThreadInternal::PthreadStart(void *ptr)
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{
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wxThread *thread = (wxThread *)ptr;
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wxThreadInternal *pthread = thread->p_internal;
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// Call the main entry
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pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
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if ( pthread_setspecific(gs_keySelf, thread) != 0 )
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{
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wxLogError(_("Can not start thread: error writing TLS."));
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return (void *)-1;
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}
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// wait for the condition to be signaled from Run()
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// mutex state: currently locked by the thread which created us
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pthread->m_cond.Wait(pthread->m_mutex);
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// mutex state: locked again on exit of Wait()
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// call the main entry
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void* status = thread->Entry();
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// terminate the thread
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thread->Exit(status);
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wxFAIL_MSG("wxThread::Exit() can't return.");
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|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThreadInternal::wxThreadInternal()
|
|
|
|
|
{
|
|
|
|
|
m_state = STATE_NEW;
|
|
|
|
|
m_cancelled = FALSE;
|
|
|
|
|
|
|
|
|
|
// this mutex is locked during almost all thread lifetime - it will only be
|
|
|
|
|
// unlocked in the very end
|
|
|
|
|
m_mutex.Lock();
|
|
|
|
|
|
|
|
|
|
// this mutex is used in Pause()/Resume() and is also locked all the time
|
|
|
|
|
// unless the thread is paused
|
|
|
|
|
m_mutexSuspend.Lock();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThreadInternal::~wxThreadInternal()
|
|
|
|
|
{
|
|
|
|
|
m_mutexSuspend.Unlock();
|
|
|
|
|
|
|
|
|
|
// note that m_mutex will be unlocked by the thread which waits for our
|
|
|
|
|
// termination
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThreadError wxThreadInternal::Run()
|
|
|
|
|
{
|
|
|
|
|
wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
|
|
|
|
|
"thread may only be started once after successful Create()" );
|
|
|
|
|
|
|
|
|
|
// the mutex was locked on Create(), so we will be able to lock it again
|
|
|
|
|
// only when the thread really starts executing and enters the wait -
|
|
|
|
|
// otherwise we might signal the condition before anybody is waiting for it
|
|
|
|
|
wxMutexLocker lock(m_mutex);
|
|
|
|
|
m_cond.Signal();
|
|
|
|
|
|
|
|
|
|
m_state = STATE_RUNNING;
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
|
|
|
|
|
|
// now the mutex is unlocked back - but just to allow Wait() function to
|
|
|
|
|
// terminate by relocking it, so the net result is that the worker thread
|
|
|
|
|
// starts executing and the mutex is still locked
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThreadInternal::Cancel()
|
|
|
|
|
{
|
|
|
|
|
// if the thread we're waiting for is waiting for the GUI mutex, we will
|
|
|
|
|
// deadlock so make sure we release it temporarily
|
|
|
|
|
if ( wxThread::IsMain() )
|
|
|
|
|
wxMutexGuiLeave();
|
|
|
|
|
|
|
|
|
|
// nobody ever writes this variable so it's safe to not use any
|
|
|
|
|
// synchronization here
|
|
|
|
|
m_cancelled = TRUE;
|
|
|
|
|
|
|
|
|
|
// entering Wait() releases the mutex thus allowing SignalExit() to acquire
|
|
|
|
|
// it and to signal us its termination
|
|
|
|
|
m_cond.Wait(m_mutex);
|
|
|
|
|
|
|
|
|
|
// mutex is still in the locked state - relocked on exit from Wait(), so
|
|
|
|
|
// unlock it - we don't need it any more, the thread has already terminated
|
|
|
|
|
m_mutex.Unlock();
|
|
|
|
|
|
|
|
|
|
// reacquire GUI mutex
|
|
|
|
|
if ( wxThread::IsMain() )
|
|
|
|
|
wxMutexGuiEnter();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThreadInternal::SignalExit()
|
|
|
|
|
{
|
|
|
|
|
// as mutex is currently locked, this will block until some other thread
|
|
|
|
|
// (normally the same which created this one) unlocks it by entering Wait()
|
|
|
|
|
m_mutex.Lock();
|
|
|
|
|
|
|
|
|
|
// wake up all the threads waiting for our termination
|
|
|
|
|
m_cond.Broadcast();
|
|
|
|
|
|
|
|
|
|
// after this call mutex will be finally unlocked
|
|
|
|
|
m_mutex.Unlock();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThreadInternal::Pause()
|
|
|
|
|
{
|
|
|
|
|
wxCHECK_RET( m_state == STATE_PAUSED,
|
|
|
|
|
"thread must first be paused with wxThread::Pause()." );
|
|
|
|
|
|
|
|
|
|
// wait until the condition is signaled from Resume()
|
|
|
|
|
m_condSuspend.Wait(m_mutexSuspend);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThreadInternal::Resume()
|
|
|
|
|
{
|
|
|
|
|
wxCHECK_RET( m_state == STATE_PAUSED,
|
|
|
|
|
"can't resume thread which is not suspended." );
|
|
|
|
|
|
|
|
|
|
// we will be able to lock this mutex only when Pause() starts waiting
|
|
|
|
|
wxMutexLocker lock(m_mutexSuspend);
|
|
|
|
|
m_condSuspend.Signal();
|
|
|
|
|
|
|
|
|
|
SetState(STATE_RUNNING);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
// static functions
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
wxThread *wxThread::This()
|
|
|
|
|
{
|
|
|
|
|
return (wxThread *)pthread_getspecific(gs_keySelf);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool wxThread::IsMain()
|
|
|
|
|
{
|
|
|
|
|
return (bool)pthread_equal(pthread_self(), gs_tidMain);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThread::Yield()
|
|
|
|
|
{
|
|
|
|
|
sched_yield();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThread::Sleep(unsigned long milliseconds)
|
|
|
|
|
{
|
|
|
|
|
wxUsleep(milliseconds);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
// creating thread
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
wxThread::wxThread()
|
|
|
|
|
{
|
|
|
|
|
// add this thread to the global list of all threads
|
|
|
|
|
gs_allThreads.Add(this);
|
|
|
|
|
|
|
|
|
|
p_internal = new wxThreadInternal();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThreadError wxThread::Create()
|
|
|
|
|
{
|
|
|
|
|
pthread_attr_t a;
|
|
|
|
|
int min_prio, max_prio, p;
|
|
|
|
|
struct sched_param sp;
|
|
|
|
|
|
|
|
|
|
if (p_internal->state != STATE_IDLE)
|
|
|
|
|
if (p_internal->GetState() != STATE_NEW)
|
|
|
|
|
return wxTHREAD_RUNNING;
|
|
|
|
|
|
|
|
|
|
// Change thread priority
|
|
|
|
|
pthread_attr_init(&a);
|
|
|
|
|
pthread_attr_getschedpolicy(&a, &p);
|
|
|
|
|
// set up the thread attribute: right now, we only set thread priority
|
|
|
|
|
pthread_attr_t attr;
|
|
|
|
|
pthread_attr_init(&attr);
|
|
|
|
|
|
|
|
|
|
min_prio = sched_get_priority_min(p);
|
|
|
|
|
max_prio = sched_get_priority_max(p);
|
|
|
|
|
|
|
|
|
|
pthread_attr_getschedparam(&a, &sp);
|
|
|
|
|
sp.sched_priority = min_prio +
|
|
|
|
|
(p_internal->prio*(max_prio-min_prio))/100;
|
|
|
|
|
pthread_attr_setschedparam(&a, &sp);
|
|
|
|
|
|
|
|
|
|
// this is the point of no return
|
|
|
|
|
p_internal->state = STATE_RUNNING;
|
|
|
|
|
if (pthread_create(&p_internal->thread_id, &a,
|
|
|
|
|
wxThreadInternal::PthreadStart, (void *)this) != 0)
|
|
|
|
|
int prio;
|
|
|
|
|
if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
|
|
|
|
|
{
|
|
|
|
|
p_internal->state = STATE_IDLE;
|
|
|
|
|
pthread_attr_destroy(&a);
|
|
|
|
|
wxLogError(_("Can not retrieve thread scheduling policy."));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int min_prio = sched_get_priority_min(prio),
|
|
|
|
|
max_prio = sched_get_priority_max(prio);
|
|
|
|
|
|
|
|
|
|
if ( min_prio == -1 || max_prio == -1 )
|
|
|
|
|
{
|
|
|
|
|
wxLogError(_("Can not get priority range for scheduling policy %d."),
|
|
|
|
|
prio);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
struct sched_param sp;
|
|
|
|
|
pthread_attr_getschedparam(&attr, &sp);
|
|
|
|
|
sp.sched_priority = min_prio +
|
|
|
|
|
(p_internal->GetPriority()*(max_prio-min_prio))/100;
|
|
|
|
|
pthread_attr_setschedparam(&attr, &sp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// create the new OS thread object
|
|
|
|
|
int rc = pthread_create(&p_internal->thread_id, &attr,
|
|
|
|
|
wxThreadInternal::PthreadStart,
|
|
|
|
|
(void *)this);
|
|
|
|
|
pthread_attr_destroy(&attr);
|
|
|
|
|
|
|
|
|
|
if ( rc != 0 )
|
|
|
|
|
{
|
|
|
|
|
p_internal->SetState(STATE_EXITED);
|
|
|
|
|
return wxTHREAD_NO_RESOURCE;
|
|
|
|
|
}
|
|
|
|
|
pthread_attr_destroy(&a);
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThread::SetPriority(int prio)
|
|
|
|
|
wxThreadError wxThread::Run()
|
|
|
|
|
{
|
|
|
|
|
if (p_internal->state == STATE_RUNNING)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (prio > 100) prio = 100;
|
|
|
|
|
|
|
|
|
|
if (prio < 0) prio = 0;
|
|
|
|
|
|
|
|
|
|
p_internal->prio = prio;
|
|
|
|
|
return p_internal->Run();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int wxThread::GetPriority() const
|
|
|
|
|
{
|
|
|
|
|
return p_internal->prio;
|
|
|
|
|
}
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
// misc accessors
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
void wxThread::DeferDestroy(bool on)
|
|
|
|
|
void wxThread::SetPriority(unsigned int prio)
|
|
|
|
|
{
|
|
|
|
|
if (on)
|
|
|
|
|
pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
|
|
|
|
|
else
|
|
|
|
|
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
|
|
|
|
|
}
|
|
|
|
|
wxCHECK_RET( (WXTHREAD_MIN_PRIORITY <= prio) &&
|
|
|
|
|
(prio <= WXTHREAD_MAX_PRIORITY), "invalid thread priority" );
|
|
|
|
|
|
|
|
|
|
wxThreadError wxThread::Destroy()
|
|
|
|
|
{
|
|
|
|
|
int res = 0;
|
|
|
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
|
|
|
|
|
|
if (p_internal->state == STATE_RUNNING)
|
|
|
|
|
switch ( p_internal->GetState() )
|
|
|
|
|
{
|
|
|
|
|
res = pthread_cancel(p_internal->thread_id);
|
|
|
|
|
if (res == 0)
|
|
|
|
|
p_internal->state = STATE_CANCELED;
|
|
|
|
|
}
|
|
|
|
|
case STATE_NEW:
|
|
|
|
|
// thread not yet started, priority will be set when it is
|
|
|
|
|
p_internal->SetPriority(prio);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
|
case STATE_RUNNING:
|
|
|
|
|
case STATE_PAUSED:
|
|
|
|
|
{
|
|
|
|
|
struct sched_param sparam;
|
|
|
|
|
sparam.sched_priority = prio;
|
|
|
|
|
|
|
|
|
|
if ( pthread_setschedparam(p_internal->GetId(),
|
|
|
|
|
SCHED_OTHER, &sparam) != 0 )
|
|
|
|
|
{
|
|
|
|
|
wxLogError(_("Failed to set thread priority %d."), prio);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case STATE_EXITED:
|
|
|
|
|
default:
|
|
|
|
|
wxFAIL_MSG("impossible to set thread priority in this state");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned int wxThread::GetPriority() const
|
|
|
|
|
{
|
|
|
|
|
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
|
|
|
|
|
|
|
|
|
return p_internal->GetPriority();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned long wxThread::GetID() const
|
|
|
|
|
{
|
|
|
|
|
return (unsigned long)p_internal->thread_id;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
// pause/resume
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
wxThreadError wxThread::Pause()
|
|
|
|
|
{
|
|
|
|
|
if (p_internal->state != STATE_RUNNING)
|
|
|
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
|
|
|
|
|
|
if ( p_internal->GetState() != STATE_RUNNING )
|
|
|
|
|
{
|
|
|
|
|
wxLogDebug("Can't pause thread which is not running.");
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_NOT_RUNNING;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!p_internal->defer_destroy)
|
|
|
|
|
return wxTHREAD_MISC_ERROR;
|
|
|
|
|
p_internal->SetState(STATE_PAUSED);
|
|
|
|
|
|
|
|
|
|
p_internal->state = STATE_PAUSING;
|
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThreadError wxThread::Resume()
|
|
|
|
|
{
|
|
|
|
|
if (p_internal->state == STATE_PAUSING || p_internal->state == STATE_PAUSED)
|
|
|
|
|
p_internal->state = STATE_RUNNING;
|
|
|
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
|
|
|
|
|
|
if ( p_internal->GetState() == STATE_PAUSED )
|
|
|
|
|
{
|
|
|
|
|
p_internal->Resume();
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
wxLogDebug("Attempt to resume a thread which is not paused.");
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_MISC_ERROR;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void *wxThread::Join()
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
// exiting thread
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
wxThread::ExitCode wxThread::Delete()
|
|
|
|
|
{
|
|
|
|
|
void* status = 0;
|
|
|
|
|
m_critsect.Enter();
|
|
|
|
|
thread_state state = p_internal->GetState();
|
|
|
|
|
m_critsect.Leave();
|
|
|
|
|
|
|
|
|
|
if (p_internal->state != STATE_IDLE)
|
|
|
|
|
switch ( state )
|
|
|
|
|
{
|
|
|
|
|
bool do_unlock = wxThread::IsMain();
|
|
|
|
|
case STATE_NEW:
|
|
|
|
|
case STATE_EXITED:
|
|
|
|
|
// nothing to do
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
while (p_internal->state == STATE_RUNNING)
|
|
|
|
|
wxYield();
|
|
|
|
|
case STATE_PAUSED:
|
|
|
|
|
// resume the thread first
|
|
|
|
|
Resume();
|
|
|
|
|
|
|
|
|
|
if (do_unlock) wxMainMutex->Unlock();
|
|
|
|
|
// fall through
|
|
|
|
|
|
|
|
|
|
pthread_join(p_internal->thread_id, &status);
|
|
|
|
|
|
|
|
|
|
if (do_unlock) wxMainMutex->Lock();
|
|
|
|
|
|
|
|
|
|
p_internal->state = STATE_IDLE;
|
|
|
|
|
default:
|
|
|
|
|
// set the flag telling to the thread to stop and wait
|
|
|
|
|
p_internal->Cancel();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return status;
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
unsigned long wxThread::GetID() const
|
|
|
|
|
wxThreadError wxThread::Kill()
|
|
|
|
|
{
|
|
|
|
|
return p_internal->thread_id;
|
|
|
|
|
switch ( p_internal->GetState() )
|
|
|
|
|
{
|
|
|
|
|
case STATE_NEW:
|
|
|
|
|
case STATE_EXITED:
|
|
|
|
|
return wxTHREAD_NOT_RUNNING;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
if ( pthread_cancel(p_internal->GetId()) != 0 )
|
|
|
|
|
{
|
|
|
|
|
wxLogError(_("Failed to terminate a thread."));
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_MISC_ERROR;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThread::Exit(void *status)
|
|
|
|
|
{
|
|
|
|
|
wxThread* ptr = this;
|
|
|
|
|
// first call user-level clean up code
|
|
|
|
|
OnExit();
|
|
|
|
|
|
|
|
|
|
/* THREAD_SEND_EXIT_MSG(ptr); TODO for Xt */
|
|
|
|
|
// next wake up the threads waiting for us (OTOH, this function won't return
|
|
|
|
|
// until someone waited for us!)
|
|
|
|
|
p_internal->SignalExit();
|
|
|
|
|
|
|
|
|
|
p_internal->state = STATE_EXITED;
|
|
|
|
|
p_internal->SetState(STATE_EXITED);
|
|
|
|
|
|
|
|
|
|
// delete both C++ thread object and terminate the OS thread object
|
|
|
|
|
delete this;
|
|
|
|
|
pthread_exit(status);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThread::TestDestroy()
|
|
|
|
|
// also test whether we were paused
|
|
|
|
|
bool wxThread::TestDestroy()
|
|
|
|
|
{
|
|
|
|
|
if (p_internal->state == STATE_PAUSING)
|
|
|
|
|
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
|
|
|
|
|
|
|
|
|
|
if ( p_internal->GetState() == STATE_PAUSED )
|
|
|
|
|
{
|
|
|
|
|
p_internal->state = STATE_PAUSED;
|
|
|
|
|
while (p_internal->state == STATE_PAUSED)
|
|
|
|
|
{
|
|
|
|
|
pthread_testcancel();
|
|
|
|
|
usleep(1);
|
|
|
|
|
// leave the crit section or the other threads will stop too if they try
|
|
|
|
|
// to call any of (seemingly harmless) IsXXX() functions while we sleep
|
|
|
|
|
m_critsect.Leave();
|
|
|
|
|
|
|
|
|
|
p_internal->Pause();
|
|
|
|
|
|
|
|
|
|
// enter it back before it's finally left in lock object dtor
|
|
|
|
|
m_critsect.Enter();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
pthread_testcancel();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool wxThread::IsMain()
|
|
|
|
|
{
|
|
|
|
|
return (bool)pthread_equal(pthread_self(), p_mainid);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool wxThread::IsRunning() const
|
|
|
|
|
{
|
|
|
|
|
return (p_internal->state == STATE_RUNNING);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool wxThread::IsAlive() const
|
|
|
|
|
{
|
|
|
|
|
return (p_internal->state == STATE_RUNNING) ||
|
|
|
|
|
(p_internal->state == STATE_PAUSING) ||
|
|
|
|
|
(p_internal->state == STATE_PAUSED);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThread::wxThread()
|
|
|
|
|
{
|
|
|
|
|
p_internal = new wxThreadInternal();
|
|
|
|
|
return p_internal->WasCancelled();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wxThread::~wxThread()
|
|
|
|
|
{
|
|
|
|
|
Destroy();
|
|
|
|
|
Join();
|
|
|
|
|
delete p_internal;
|
|
|
|
|
// remove this thread from the global array
|
|
|
|
|
gs_allThreads.Remove(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// The default callback just joins the thread and throws away the result.
|
|
|
|
|
void wxThread::OnExit()
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
// state tests
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
bool wxThread::IsRunning() const
|
|
|
|
|
{
|
|
|
|
|
Join();
|
|
|
|
|
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
|
|
|
|
|
|
|
|
|
return p_internal->GetState() == STATE_RUNNING;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool wxThread::IsAlive() const
|
|
|
|
|
{
|
|
|
|
|
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
|
|
|
|
|
|
|
|
|
|
switch ( p_internal->GetState() )
|
|
|
|
|
{
|
|
|
|
|
case STATE_RUNNING:
|
|
|
|
|
case STATE_PAUSED:
|
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------
|
|
|
|
@@ -428,20 +697,51 @@ IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
|
|
|
|
|
|
|
|
|
|
bool wxThreadModule::OnInit()
|
|
|
|
|
{
|
|
|
|
|
wxMainMutex = new wxMutex();
|
|
|
|
|
wxThreadGuiInit();
|
|
|
|
|
p_mainid = pthread_self();
|
|
|
|
|
wxMainMutex->Lock();
|
|
|
|
|
if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
|
|
|
|
|
{
|
|
|
|
|
wxLogError(_("Thread module initialization failed: "
|
|
|
|
|
"failed to create pthread key."));
|
|
|
|
|
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gs_mutexGui = new wxMutex();
|
|
|
|
|
//wxThreadGuiInit();
|
|
|
|
|
gs_tidMain = pthread_self();
|
|
|
|
|
gs_mutexGui->Lock();
|
|
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxThreadModule::OnExit()
|
|
|
|
|
{
|
|
|
|
|
wxMainMutex->Unlock();
|
|
|
|
|
wxThreadGuiExit();
|
|
|
|
|
delete wxMainMutex;
|
|
|
|
|
};
|
|
|
|
|
wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
// wxUSE_THREADS
|
|
|
|
|
// terminate any threads left
|
|
|
|
|
size_t count = gs_allThreads.GetCount();
|
|
|
|
|
if ( count != 0u )
|
|
|
|
|
wxLogDebug("Some threads were not terminated by the application.");
|
|
|
|
|
|
|
|
|
|
for ( size_t n = 0u; n < count; n++ )
|
|
|
|
|
{
|
|
|
|
|
gs_allThreads[n]->Delete();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// destroy GUI mutex
|
|
|
|
|
gs_mutexGui->Unlock();
|
|
|
|
|
//wxThreadGuiExit();
|
|
|
|
|
delete gs_mutexGui;
|
|
|
|
|
|
|
|
|
|
// and free TLD slot
|
|
|
|
|
(void)pthread_key_delete(gs_keySelf);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxMutexGuiEnter()
|
|
|
|
|
{
|
|
|
|
|
gs_mutexGui->Lock();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void wxMutexGuiLeave()
|
|
|
|
|
{
|
|
|
|
|
gs_mutexGui->Unlock();
|
|
|
|
|
}
|
|
|
|
|