Don't try scaling wxHtmlImageCell if it has 0 size
This just results in assertion failures from wxImage and nothing useful.
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@@ -596,7 +596,7 @@ void wxHtmlImageCell::Draw(wxDC& dc, int x, int y,
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dc.DrawRectangle(x + m_PosX, y + m_PosY, m_Width, m_Height);
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dc.DrawRectangle(x + m_PosX, y + m_PosY, m_Width, m_Height);
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x++, y++;
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x++, y++;
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}
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}
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if ( m_bitmap )
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if ( m_bitmap && m_Width && m_Height )
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{
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{
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// We add in the scaling from the desired bitmap width
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// We add in the scaling from the desired bitmap width
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// and height, so we only do the scaling once.
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// and height, so we only do the scaling once.
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@@ -606,7 +606,7 @@ void wxHtmlImageCell::Draw(wxDC& dc, int x, int y,
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// Optimisation for Windows: WIN32 scaling for window DCs is very poor,
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// Optimisation for Windows: WIN32 scaling for window DCs is very poor,
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// so unless we're using a printer DC, do the scaling ourselves.
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// so unless we're using a printer DC, do the scaling ourselves.
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#if defined(__WXMSW__) && wxUSE_IMAGE
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#if defined(__WXMSW__) && wxUSE_IMAGE
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if (m_Width >= 0 && m_Width != m_bitmap->GetWidth()
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if (m_Width != m_bitmap->GetWidth()
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#if wxUSE_PRINTING_ARCHITECTURE
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#if wxUSE_PRINTING_ARCHITECTURE
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&& !dc.IsKindOf(CLASSINFO(wxPrinterDC))
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&& !dc.IsKindOf(CLASSINFO(wxPrinterDC))
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#endif
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#endif
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