wxUsleep() introduced (and documented) to try to work around usleep() bug in
MT programs under Solaris git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1852 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -6,7 +6,7 @@
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@@ -70,19 +70,19 @@ bool wxApp::Initialize()
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#else
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wxBuffer = new char[BUFSIZ + 512];
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#endif
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wxClassInfo::InitializeClasses();
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wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
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wxTheColourDatabase->Initialize();
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wxInitializeStockLists();
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wxInitializeStockObjects();
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#if wxUSE_WX_RESOURCES
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wxInitializeResourceSystem();
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#endif
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// For PostScript printing
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#if wxUSE_POSTSCRIPT
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/* Done using wxModule now
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@@ -91,14 +91,14 @@ bool wxApp::Initialize()
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wxThePrintPaperDatabase->CreateDatabase();
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*/
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#endif
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wxBitmap::InitStandardHandlers();
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wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
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wxModule::RegisterModules();
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if (!wxModule::InitializeModules()) return FALSE;
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return TRUE;
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}
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@@ -106,32 +106,32 @@ void wxApp::CleanUp()
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{
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delete wxWidgetHashTable;
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wxWidgetHashTable = NULL;
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wxModule::CleanUpModules();
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#if wxUSE_WX_RESOURCES
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wxCleanUpResourceSystem();
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#endif
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wxDeleteStockObjects() ;
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// Destroy all GDI lists, etc.
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delete wxTheBrushList;
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wxTheBrushList = NULL;
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delete wxThePenList;
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wxThePenList = NULL;
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delete wxTheFontList;
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wxTheFontList = NULL;
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delete wxTheBitmapList;
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wxTheBitmapList = NULL;
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delete wxTheColourDatabase;
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wxTheColourDatabase = NULL;
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#if wxUSE_POSTSCRIPT
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/* Done using wxModule now
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wxInitializePrintSetupData(FALSE);
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@@ -139,17 +139,17 @@ void wxApp::CleanUp()
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wxThePrintPaperDatabase = NULL;
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*/
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#endif
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wxBitmap::CleanUpHandlers();
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delete[] wxBuffer;
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wxBuffer = NULL;
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wxClassInfo::CleanUpClasses();
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delete wxTheApp;
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wxTheApp = NULL;
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#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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// At this point we want to check if there are any memory
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// blocks that aren't part of the wxDebugContext itself,
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@@ -162,7 +162,7 @@ void wxApp::CleanUp()
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wxDebugContext::PrintStatistics();
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}
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#endif
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// do it as the very last thing because everything else can log messages
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wxLog::DontCreateOnDemand();
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// do it as the very last thing because everything else can log messages
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@@ -180,10 +180,10 @@ int wxEntry( int argc, char *argv[] )
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// checked, but this is a reasonable compromise.
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wxDebugContext::SetCheckpoint();
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#endif
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if (!wxApp::Initialize())
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return FALSE;
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if (!wxTheApp)
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{
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if (!wxApp::GetInitializerFunction())
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@@ -191,55 +191,55 @@ int wxEntry( int argc, char *argv[] )
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printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
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return 0;
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};
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wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
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};
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if (!wxTheApp)
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{
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printf( "wxWindows error: wxTheApp == NULL\n" );
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return 0;
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};
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wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
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wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
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wxTheApp->argc = argc;
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wxTheApp->argv = argv;
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// GUI-specific initialization, such as creating an app context.
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wxTheApp->OnInitGui();
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// Here frames insert themselves automatically
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// into wxTopLevelWindows by getting created
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// in OnInit().
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int retValue = 0;
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if (wxTheApp->OnInit())
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{
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if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
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}
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// flush the logged messages if any
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wxLog *pLog = wxLog::GetActiveTarget();
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if ( pLog != NULL && pLog->HasPendingMessages() )
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pLog->Flush();
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delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
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// for further messages
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if (wxTheApp->GetTopWindow())
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{
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delete wxTheApp->GetTopWindow();
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wxTheApp->SetTopWindow(NULL);
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}
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wxTheApp->DeletePendingObjects();
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wxTheApp->OnExit();
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wxApp::CleanUp();
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return retValue;
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};
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@@ -258,7 +258,7 @@ wxApp::wxApp()
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m_printMode = wxPRINT_POSTSCRIPT;
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m_exitOnFrameDelete = TRUE;
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m_auto3D = TRUE;
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m_mainColormap = (WXColormap) NULL;
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m_appContext = (WXAppContext) NULL;
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m_topLevelWidget = (WXWidget) NULL;
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@@ -277,42 +277,41 @@ bool wxApp::Initialized()
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int wxApp::MainLoop()
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{
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m_keepGoing = TRUE;
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/*
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* Sit around forever waiting to process X-events. Property Change
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* event are handled special, because they have to refer to
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* the root window rather than to a widget. therefore we can't
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* use an Xt-eventhandler.
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*/
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XSelectInput(XtDisplay((Widget) wxTheApp->GetTopLevelWidget()),
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XDefaultRootWindow(XtDisplay((Widget) wxTheApp->GetTopLevelWidget())),
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PropertyChangeMask);
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XEvent event;
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// Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
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while (m_keepGoing)
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{
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XtAppNextEvent( (XtAppContext) wxTheApp->GetAppContext(), &event);
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ProcessXEvent((WXEvent*) & event);
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if (XtAppPending( (XtAppContext) wxTheApp->GetAppContext() ) == 0)
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{
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if (!ProcessIdle())
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{
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// TODO: Robert, what's this for?
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#if wxUSE_THREADS
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{
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// leave the main loop to give other threads a chance to
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// perform their GUI work
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wxMutexGuiLeave();
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usleep(20);
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wxUsleep(20);
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wxMutexGuiEnter();
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#endif
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}
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}
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}
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return 0;
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}
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@@ -320,7 +319,7 @@ int wxApp::MainLoop()
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void wxApp::ProcessXEvent(WXEvent* _event)
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{
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XEvent* event = (XEvent*) _event;
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if ((event->type == KeyPress) && CheckForAccelerator(_event))
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{
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// Do nothing! We intercepted and processed the event as an accelerator.
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@@ -337,18 +336,18 @@ void wxApp::ProcessXEvent(WXEvent* _event)
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* If resize event, don't resize until the last resize event for this
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* window is recieved. Prevents flicker as windows are resized.
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*/
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Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
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Window win = event->xany.window;
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XEvent report;
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// to avoid flicker
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report = * event;
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while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
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// TODO: when implementing refresh optimization, we can use
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// XtAddExposureToRegion to expand the window's paint region.
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XtDispatchEvent(event);
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}
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else
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@@ -363,7 +362,7 @@ bool wxApp::ProcessIdle()
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wxIdleEvent event;
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event.SetEventObject(this);
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ProcessEvent(event);
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return event.MoreRequested();
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}
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@@ -376,7 +375,7 @@ void wxApp::ExitMainLoop()
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bool wxApp::Pending()
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{
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XFlush(XtDisplay( (Widget) wxTheApp->GetTopLevelWidget() ));
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// Fix by Doug from STI, to prevent a stall if non-X event
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// is found.
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return ((XtAppPending( (XtAppContext) GetAppContext() ) & XtIMXEvent) != 0) ;
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@@ -386,7 +385,7 @@ bool wxApp::Pending()
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void wxApp::Dispatch()
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{
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// XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
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XEvent event;
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XtAppNextEvent((XtAppContext) GetAppContext(), &event);
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ProcessXEvent((WXEvent*) & event);
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@@ -403,27 +402,27 @@ void wxApp::HandlePropertyChange(WXEvent *event)
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void wxApp::OnIdle(wxIdleEvent& event)
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{
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static bool inOnIdle = FALSE;
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// Avoid recursion (via ProcessEvent default case)
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if (inOnIdle)
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return;
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inOnIdle = TRUE;
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// 'Garbage' collection of windows deleted with Close().
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DeletePendingObjects();
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// flush the logged messages if any
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wxLog *pLog = wxLog::GetActiveTarget();
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if ( pLog != NULL && pLog->HasPendingMessages() )
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pLog->Flush();
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// Send OnIdle events to all windows
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bool needMore = SendIdleEvents();
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if (needMore)
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event.RequestMore(TRUE);
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inOnIdle = FALSE;
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}
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@@ -437,7 +436,7 @@ bool wxApp::SendIdleEvents()
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wxWindow* win = (wxWindow*) node->Data();
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if (SendIdleEvents(win))
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needMore = TRUE;
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node = node->Next();
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}
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return needMore;
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@@ -447,21 +446,21 @@ bool wxApp::SendIdleEvents()
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bool wxApp::SendIdleEvents(wxWindow* win)
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{
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bool needMore = FALSE;
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wxIdleEvent event;
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event.SetEventObject(win);
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win->ProcessEvent(event);
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if (event.MoreRequested())
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needMore = TRUE;
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wxNode* node = win->GetChildren().First();
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while (node)
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{
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wxWindow* win = (wxWindow*) node->Data();
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if (SendIdleEvents(win))
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needMore = TRUE;
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node = node->Next();
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}
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return needMore ;
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@@ -473,12 +472,12 @@ void wxApp::DeletePendingObjects()
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while (node)
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{
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wxObject *obj = (wxObject *)node->Data();
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delete obj;
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if (wxPendingDelete.Member(obj))
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delete node;
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// Deleting one object may have deleted other pending
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// objects, so start from beginning of list again.
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node = wxPendingDelete.First();
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@@ -517,20 +516,20 @@ bool wxApp::OnInitGui()
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exit(-1);
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}
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m_initialDisplay = (WXDisplay*) dpy;
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wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
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applicationShellWidgetClass,dpy,
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NULL,0) ;
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// Add general resize proc
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XtActionsRec rec;
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rec.string = "resize";
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rec.proc = (XtActionProc)wxWidgetResizeProc;
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XtAppAddActions((XtAppContext) wxTheApp->m_appContext, &rec, 1);
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GetMainColormap(dpy);
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m_maxRequestSize = XMaxRequestSize((Display*) dpy);
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return TRUE;
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}
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@@ -541,12 +540,12 @@ WXColormap wxApp::GetMainColormap(WXDisplay* display)
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int defaultScreen = DefaultScreen((Display*) display);
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Screen* screen = XScreenOfDisplay((Display*) display, defaultScreen);
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Colormap c = DefaultColormapOfScreen(screen);
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if (!m_mainColormap)
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m_mainColormap = (WXColormap) c;
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return (WXColormap) c;
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}
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@@ -560,17 +559,17 @@ bool wxApp::CheckForAccelerator(WXEvent* event)
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// TODO: should get display for the window, not the current display
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Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), xEvent->xany.window);
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wxWindow* win = NULL;
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// Find the first wxWindow that corresponds to this event window
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while (widget && !(win = wxGetWindowFromTable(widget)))
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widget = XtParent(widget);
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if (!widget || !win)
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return FALSE;
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wxKeyEvent keyEvent(wxEVT_CHAR);
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wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
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// Now we have a wxKeyEvent and we have a wxWindow.
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// Go up the hierarchy until we find a matching accelerator,
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// or we get to the top.
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@@ -590,7 +589,7 @@ void wxExit()
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int retValue = 0;
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if (wxTheApp)
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retValue = wxTheApp->OnExit();
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wxApp::CleanUp();
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/*
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* Exit in some platform-specific way. Not recommended that the app calls this:
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Reference in New Issue
Block a user