1. added flags to splitter drawing functions and replaced
GetSplitterBorderAndSash() with GetSplitterParams() 2. added support for "hot tracking" to wxSplitterWindow 3. added GTK2 support for the splitter to GTK renderer git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -245,12 +245,18 @@ protected:
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// set the sash position and send an event about it having been changed
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void SetSashPositionAndNotify(int sashPos);
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// callbacks executed when we detect that the mouse has entered or left
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// the sash
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virtual void OnEnterSash();
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virtual void OnLeaveSash();
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// set the cursor appropriate for the current split mode
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void SetResizeCursor();
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// redraw the splitter if its "hotness" changed if necessary
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void RedrawIfHotSensitive(bool isHot);
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wxSplitMode m_splitMode;
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bool m_permitUnsplitAlways;
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bool m_needUpdating; // when in live mode, set this to TRUE to resize children in idle
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wxWindow* m_windowOne;
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wxWindow* m_windowTwo;
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int m_dragMode;
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@@ -266,6 +272,11 @@ protected:
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wxCursor m_sashCursorNS;
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wxPen *m_sashTrackerPen;
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// when in live mode, set this to TRUE to resize children in idle
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bool m_needUpdating:1;
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bool m_permitUnsplitAlways:1;
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bool m_isHot:1;
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private:
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WX_DECLARE_CONTROL_CONTAINER();
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@@ -62,6 +62,29 @@ enum
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wxCONTROL_DIRTY = 0x80000000
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};
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// ----------------------------------------------------------------------------
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// helper structs
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// ----------------------------------------------------------------------------
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// wxSplitterWindow parameters
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struct WXDLLEXPORT wxSplitterRenderParams
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{
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// the only way to initialize this struct is by using this ctor
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wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_)
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: widthSash(widthSash_), border(border_), isHotSensitive(isSens_)
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{
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}
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// the width of the splitter sash
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const wxCoord widthSash;
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// the width of the border of the splitter window
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const wxCoord border;
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// true if the splitter changes its appearance when the mouse is over it
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const bool isHotSensitive;
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};
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// ----------------------------------------------------------------------------
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// wxRendererNative: abstracts drawing methods needed by the native controls
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// ----------------------------------------------------------------------------
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@@ -90,14 +113,16 @@ public:
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// drawn by DrawSash() blends into it well
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virtual void DrawSplitterBorder(wxWindow *win,
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wxDC& dc,
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const wxRect& rect) = 0;
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const wxRect& rect,
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int flags = 0) = 0;
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// draw a (vertical) sash
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virtual void DrawSplitterSash(wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient) = 0;
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wxOrientation orient,
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int flags = 0) = 0;
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// geometry functions
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@@ -105,7 +130,7 @@ public:
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// get the splitter parameters: the x field of the returned point is the
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// sash width and the y field is the border width
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virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win) = 0;
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virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) = 0;
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// pseudo constructors
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@@ -149,19 +174,21 @@ public:
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virtual void DrawSplitterBorder(wxWindow *win,
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wxDC& dc,
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const wxRect& rect)
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const wxRect& rect,
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int flags = 0)
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{ m_rendererNative.DrawSplitterBorder(win, dc, rect); }
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virtual void DrawSplitterSash(wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient)
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wxOrientation orient,
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int flags = 0)
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{ m_rendererNative.DrawSplitterSash(win, dc, size, position, orient); }
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virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win)
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{ return m_rendererNative.GetSplitterSashAndBorder(win); }
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virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
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{ return m_rendererNative.GetSplitterParams(win); }
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protected:
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wxRendererNative& m_rendererNative;
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@@ -59,16 +59,18 @@ public:
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virtual void DrawSplitterBorder(wxWindow *win,
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wxDC& dc,
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const wxRect& rect);
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const wxRect& rect,
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int flags = 0);
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virtual void DrawSplitterSash(wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient);
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wxOrientation orient,
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int flags = 0);
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virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win);
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virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
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protected:
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@@ -197,17 +199,32 @@ wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win),
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// sash drawing
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// ----------------------------------------------------------------------------
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wxPoint
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wxRendererGeneric::GetSplitterSashAndBorder(const wxWindow *win)
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wxSplitterRenderParams
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wxRendererGeneric::GetSplitterParams(const wxWindow *win)
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{
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// see below
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return win->HasFlag(wxSP_3D) ? wxPoint(7, 2) : wxPoint(3, 0);
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wxCoord sashWidth,
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border;
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if ( win->HasFlag(wxSP_3D) )
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{
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sashWidth = 7;
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border = 3;
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}
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else // no 3D effect
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{
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sashWidth = 2;
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border = 0;
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}
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return wxSplitterRenderParams(sashWidth, border, false);
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}
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void
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wxRendererGeneric::DrawSplitterBorder(wxWindow *win,
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wxDC& dc,
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const wxRect& rectOrig)
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const wxRect& rectOrig,
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int WXUNUSED(falgs))
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{
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if ( win->HasFlag(wxSP_3D) )
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{
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@@ -222,7 +239,8 @@ wxRendererGeneric::DrawSplitterSash(wxWindow *win,
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wxDC& dcReal,
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const wxSize& sizeReal,
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wxCoord position,
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wxOrientation orient)
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wxOrientation orient,
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int WXUNUSED(flags))
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{
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// to avoid duplicating the same code for horizontal and vertical sashes,
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// simply mirror the DC instead if needed (i.e. if horz splitter)
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@@ -109,6 +109,7 @@ void wxSplitterWindow::Init()
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m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxSOLID);
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m_needUpdating = FALSE;
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m_isHot = false;
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}
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wxSplitterWindow::~wxSplitterWindow()
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@@ -116,12 +117,46 @@ wxSplitterWindow::~wxSplitterWindow()
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delete m_sashTrackerPen;
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}
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// ----------------------------------------------------------------------------
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// entering/leaving sash
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// ----------------------------------------------------------------------------
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void wxSplitterWindow::RedrawIfHotSensitive(bool isHot)
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{
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if ( wxRendererNative::Get().GetSplitterParams(this).isHotSensitive )
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{
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m_isHot = isHot;
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wxClientDC dc(this);
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DrawSash(dc);
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}
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//else: we don't change our appearance, don't redraw to avoid flicker
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}
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void wxSplitterWindow::OnEnterSash()
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{
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SetResizeCursor();
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RedrawIfHotSensitive(true);
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}
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void wxSplitterWindow::OnLeaveSash()
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{
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SetCursor(*wxSTANDARD_CURSOR);
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RedrawIfHotSensitive(false);
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}
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void wxSplitterWindow::SetResizeCursor()
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{
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SetCursor(m_splitMode == wxSPLIT_VERTICAL ? m_sashCursorWE
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: m_sashCursorNS);
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}
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// ----------------------------------------------------------------------------
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// other event handlers
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// ----------------------------------------------------------------------------
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void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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@@ -252,15 +287,10 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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} // left up && dragging
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else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE))
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{
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// Just change the cursor as required
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if ( !event.Leaving() && SashHitTest(x, y) )
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{
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SetResizeCursor();
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}
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if ( event.Leaving() || !SashHitTest(x, y) )
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OnLeaveSash();
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else
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{
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SetCursor(* wxSTANDARD_CURSOR);
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}
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OnEnterSash();
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}
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else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
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{
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@@ -387,12 +417,12 @@ bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
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int wxSplitterWindow::GetSashSize() const
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{
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return wxRendererNative::Get().GetSplitterSashAndBorder(this).x;
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return wxRendererNative::Get().GetSplitterParams(this).widthSash;
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}
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int wxSplitterWindow::GetBorderSize() const
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{
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return wxRendererNative::Get().GetSplitterSashAndBorder(this).y;
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return wxRendererNative::Get().GetSplitterParams(this).border;
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}
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// Draw the sash
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@@ -419,9 +449,9 @@ void wxSplitterWindow::DrawSash(wxDC& dc)
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dc,
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GetClientSize(),
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m_sashPosition,
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m_splitMode == wxSPLIT_VERTICAL
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? wxVERTICAL
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: wxHORIZONTAL
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m_splitMode == wxSPLIT_VERTICAL ? wxVERTICAL
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: wxHORIZONTAL,
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m_isHot ? wxCONTROL_CURRENT : 0
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);
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}
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@@ -38,6 +38,12 @@
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#include "wx/settings.h"
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#endif // GTK 2.0
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#ifdef __WXGTK20__
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#define WXUNUSED_IN_GTK1(arg) arg
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#else
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#define WXUNUSED_IN_GTK1(arg)
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#endif
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// ----------------------------------------------------------------------------
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// wxRendererGTK: our wxRendererNative implementation
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// ----------------------------------------------------------------------------
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@@ -61,14 +67,16 @@ public:
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virtual void DrawSplitterBorder(wxWindow *win,
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wxDC& dc,
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const wxRect& rect) ;
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const wxRect& rect,
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int flags = 0);
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virtual void DrawSplitterSash(wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient);
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wxOrientation orient,
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int flags = 0);
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virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win);
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virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
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};
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// ============================================================================
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@@ -151,24 +159,42 @@ wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win),
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// splitter sash drawing
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// ----------------------------------------------------------------------------
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// all this should probably be read from the current theme settings somehow?
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#ifdef __WXGTK20__
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// the full sash size
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static const wxCoord SASH_FULL_SIZE = 5;
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#else // GTK+ 1.x
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// the full sash width (should be even)
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static const wxCoord SASH_SIZE = 10;
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// margin around the sash
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static const wxCoord SASH_MARGIN = 5;
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wxPoint
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wxRendererGTK::GetSplitterSashAndBorder(const wxWindow * WXUNUSED(win))
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// the full sash size
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static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN;
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#endif // GTK+ 2.x/1.x
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wxSplitterRenderParams
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wxRendererGTK::GetSplitterParams(const wxWindow * WXUNUSED(win))
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{
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// we don't draw any border, hence 0 for the second field, but we must
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// leave some margin around the sash
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return wxPoint(SASH_SIZE + SASH_MARGIN, 0);
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// we don't draw any border, hence 0 for the second field
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return wxSplitterRenderParams
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(
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SASH_FULL_SIZE,
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0,
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#ifdef __WXGTK20__
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true // hot sensitive
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#else // GTK+ 1.x
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false // not
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#endif // GTK+ 2.x/1.x
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);
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}
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void
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wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win),
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wxDC& WXUNUSED(dc),
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const wxRect& WXUNUSED(rect))
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const wxRect& WXUNUSED(rect),
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int WXUNUSED(flags))
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{
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// nothing to do
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}
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@@ -178,7 +204,8 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient)
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wxOrientation orient,
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int WXUNUSED_IN_GTK1(flags))
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{
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if ( !win->m_wxwindow->window )
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{
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@@ -189,26 +216,43 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
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// are we drawing vertical or horizontal splitter?
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const bool isVert = orient == wxVERTICAL;
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// we must erase everything first, otherwise the garbage from the old sash
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// is left when dragging it
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//
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// TODO: is this the right way to draw themed background?
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GdkRectangle rect;
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if ( isVert )
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{
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rect.x = position;
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rect.y = 0;
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rect.width = SASH_SIZE + SASH_MARGIN;
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rect.width = SASH_FULL_SIZE;
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rect.height = size.y;
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}
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else // horz
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{
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rect.x = 0;
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rect.y = position;
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rect.height = SASH_SIZE + SASH_MARGIN;
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rect.height = SASH_FULL_SIZE;
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rect.width = size.x;
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}
|
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|
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#ifdef __WXGTK20__
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gtk_paint_handle
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(
|
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win->m_wxwindow->style,
|
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GTK_PIZZA(win->m_wxwindow)->bin_window,
|
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flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
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GTK_SHADOW_NONE,
|
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NULL /* no clipping */,
|
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win->m_wxwindow,
|
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"paned",
|
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rect.x,
|
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rect.y,
|
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rect.width,
|
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rect.height,
|
||||
isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
|
||||
);
|
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#else // GTK+ 1.x
|
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// we must erase everything first, otherwise the garbage from the old sash
|
||||
// is left when dragging it
|
||||
//
|
||||
// TODO: is this the right way to draw themed background?
|
||||
gtk_paint_flat_box
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||||
(
|
||||
win->m_wxwindow->style,
|
||||
@@ -229,11 +273,7 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
|
||||
typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *,
|
||||
GtkStateType,
|
||||
GdkRectangle *, GtkWidget *,
|
||||
#ifdef __WXGTK20__
|
||||
const gchar *,
|
||||
#else
|
||||
gchar *,
|
||||
#endif
|
||||
gint, gint, gint);
|
||||
|
||||
GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline;
|
||||
@@ -262,5 +302,6 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
|
||||
isVert ? size.y - 2*SASH_SIZE : position,
|
||||
SASH_SIZE, SASH_SIZE
|
||||
);
|
||||
#endif // GTK+ 2.x/1.x
|
||||
}
|
||||
|
||||
|
@@ -38,6 +38,12 @@
|
||||
#include "wx/settings.h"
|
||||
#endif // GTK 2.0
|
||||
|
||||
#ifdef __WXGTK20__
|
||||
#define WXUNUSED_IN_GTK1(arg) arg
|
||||
#else
|
||||
#define WXUNUSED_IN_GTK1(arg)
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererGTK: our wxRendererNative implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -61,14 +67,16 @@ public:
|
||||
|
||||
virtual void DrawSplitterBorder(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect) ;
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
virtual void DrawSplitterSash(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient);
|
||||
wxOrientation orient,
|
||||
int flags = 0);
|
||||
|
||||
virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win);
|
||||
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
@@ -151,24 +159,42 @@ wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win),
|
||||
// splitter sash drawing
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// all this should probably be read from the current theme settings somehow?
|
||||
#ifdef __WXGTK20__
|
||||
// the full sash size
|
||||
static const wxCoord SASH_FULL_SIZE = 5;
|
||||
#else // GTK+ 1.x
|
||||
// the full sash width (should be even)
|
||||
static const wxCoord SASH_SIZE = 10;
|
||||
|
||||
// margin around the sash
|
||||
static const wxCoord SASH_MARGIN = 5;
|
||||
|
||||
wxPoint
|
||||
wxRendererGTK::GetSplitterSashAndBorder(const wxWindow * WXUNUSED(win))
|
||||
// the full sash size
|
||||
static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN;
|
||||
#endif // GTK+ 2.x/1.x
|
||||
|
||||
wxSplitterRenderParams
|
||||
wxRendererGTK::GetSplitterParams(const wxWindow * WXUNUSED(win))
|
||||
{
|
||||
// we don't draw any border, hence 0 for the second field, but we must
|
||||
// leave some margin around the sash
|
||||
return wxPoint(SASH_SIZE + SASH_MARGIN, 0);
|
||||
// we don't draw any border, hence 0 for the second field
|
||||
return wxSplitterRenderParams
|
||||
(
|
||||
SASH_FULL_SIZE,
|
||||
0,
|
||||
#ifdef __WXGTK20__
|
||||
true // hot sensitive
|
||||
#else // GTK+ 1.x
|
||||
false // not
|
||||
#endif // GTK+ 2.x/1.x
|
||||
);
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win),
|
||||
wxDC& WXUNUSED(dc),
|
||||
const wxRect& WXUNUSED(rect))
|
||||
const wxRect& WXUNUSED(rect),
|
||||
int WXUNUSED(flags))
|
||||
{
|
||||
// nothing to do
|
||||
}
|
||||
@@ -178,7 +204,8 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient)
|
||||
wxOrientation orient,
|
||||
int WXUNUSED_IN_GTK1(flags))
|
||||
{
|
||||
if ( !win->m_wxwindow->window )
|
||||
{
|
||||
@@ -189,26 +216,43 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
|
||||
// are we drawing vertical or horizontal splitter?
|
||||
const bool isVert = orient == wxVERTICAL;
|
||||
|
||||
// we must erase everything first, otherwise the garbage from the old sash
|
||||
// is left when dragging it
|
||||
//
|
||||
// TODO: is this the right way to draw themed background?
|
||||
GdkRectangle rect;
|
||||
if ( isVert )
|
||||
{
|
||||
rect.x = position;
|
||||
rect.y = 0;
|
||||
rect.width = SASH_SIZE + SASH_MARGIN;
|
||||
rect.width = SASH_FULL_SIZE;
|
||||
rect.height = size.y;
|
||||
}
|
||||
else // horz
|
||||
{
|
||||
rect.x = 0;
|
||||
rect.y = position;
|
||||
rect.height = SASH_SIZE + SASH_MARGIN;
|
||||
rect.height = SASH_FULL_SIZE;
|
||||
rect.width = size.x;
|
||||
}
|
||||
|
||||
#ifdef __WXGTK20__
|
||||
gtk_paint_handle
|
||||
(
|
||||
win->m_wxwindow->style,
|
||||
GTK_PIZZA(win->m_wxwindow)->bin_window,
|
||||
flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
|
||||
GTK_SHADOW_NONE,
|
||||
NULL /* no clipping */,
|
||||
win->m_wxwindow,
|
||||
"paned",
|
||||
rect.x,
|
||||
rect.y,
|
||||
rect.width,
|
||||
rect.height,
|
||||
isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
|
||||
);
|
||||
#else // GTK+ 1.x
|
||||
// we must erase everything first, otherwise the garbage from the old sash
|
||||
// is left when dragging it
|
||||
//
|
||||
// TODO: is this the right way to draw themed background?
|
||||
gtk_paint_flat_box
|
||||
(
|
||||
win->m_wxwindow->style,
|
||||
@@ -229,11 +273,7 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
|
||||
typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *,
|
||||
GtkStateType,
|
||||
GdkRectangle *, GtkWidget *,
|
||||
#ifdef __WXGTK20__
|
||||
const gchar *,
|
||||
#else
|
||||
gchar *,
|
||||
#endif
|
||||
gint, gint, gint);
|
||||
|
||||
GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline;
|
||||
@@ -262,5 +302,6 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
|
||||
isVert ? size.y - 2*SASH_SIZE : position,
|
||||
SASH_SIZE, SASH_SIZE
|
||||
);
|
||||
#endif // GTK+ 2.x/1.x
|
||||
}
|
||||
|
||||
|
@@ -57,7 +57,8 @@ public:
|
||||
wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient);
|
||||
wxOrientation orient,
|
||||
int flags = 0);
|
||||
|
||||
private:
|
||||
// the tree buttons
|
||||
@@ -200,7 +201,8 @@ wxRendererMac::DrawSplitterSash(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient)
|
||||
wxOrientation orient,
|
||||
int WXUNUSED(flags))
|
||||
{
|
||||
// VZ: we have to somehow determine if we're drawing a normal sash or
|
||||
// a brushed metal one as they look quite differently... this is
|
||||
|
@@ -57,7 +57,8 @@ public:
|
||||
wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient);
|
||||
wxOrientation orient,
|
||||
int flags = 0);
|
||||
|
||||
private:
|
||||
// the tree buttons
|
||||
@@ -200,7 +201,8 @@ wxRendererMac::DrawSplitterSash(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient)
|
||||
wxOrientation orient,
|
||||
int WXUNUSED(flags))
|
||||
{
|
||||
// VZ: we have to somehow determine if we're drawing a normal sash or
|
||||
// a brushed metal one as they look quite differently... this is
|
||||
|
Reference in New Issue
Block a user