more Motif fixes (still doesn't compile, but *really* close :-)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2716 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -16,6 +16,12 @@
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#pragma interface "window.h"
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#endif
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// ----------------------------------------------------------------------------
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// A list of rectangles type used by wxWindow
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// ----------------------------------------------------------------------------
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WX_DECLARE_LIST(wxRect, wxRectList);
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// ----------------------------------------------------------------------------
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// wxWindow class for Motif - see also wxWindowBase
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// ----------------------------------------------------------------------------
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@@ -70,6 +76,9 @@ public:
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const wxRect *rect = (const wxRect *) NULL );
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virtual void Clear();
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virtual bool SetBackgroundColour( const wxColour &colour );
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virtual bool SetForegroundColour( const wxColour &colour );
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virtual bool SetCursor( const wxCursor &cursor );
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virtual bool SetFont( const wxFont &font );
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@@ -93,6 +102,9 @@ public:
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virtual void ScrollWindow( int dx, int dy,
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const wxRect* rect = (wxRect *) NULL );
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virtual void SetSizeHints(int minW, int minH,
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int maxW, int maxH,
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int incW, int incH);
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#if wxUSE_DRAG_AND_DROP
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virtual void SetDropTarget( wxDropTarget *dropTarget );
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#endif // wxUSE_DRAG_AND_DROP
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@@ -100,43 +112,11 @@ public:
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// Accept files for dragging
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virtual void DragAcceptFiles(bool accept);
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protected:
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// event handlers (not virtual by design)
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void OnIdle(wxIdleEvent& event);
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// Get the unique identifier of a window
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virtual WXWidget GetHandle() const { return GetMainWidget(); }
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// For implementation purposes - sometimes decorations make the client area
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// smaller
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virtual wxPoint GetClientAreaOrigin() const;
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// Makes an adjustment to the window position (for example, a frame that has
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// a toolbar that it manages itself).
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virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
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virtual void AddChild(wxWindow *child); // Adds reference to the child object
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virtual void RemoveChild(wxWindow *child); // Removes reference to child
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virtual void DestroyChildren(); // Removes and destroys all children
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wxWindow *GetChild(int number) const
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{ return GetChildren().Item(number)->GetData(); }
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// Responds to colour changes: passes event on to children.
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// Motif-specific
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// empties the m_updateRects list
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void ClearUpdateRects();
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// CanvasXXXSiize functions
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void CanvasGetSize(int* width, int* height) const; // If have drawing area
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void CanvasGetClientSize(int *width, int *height) const;
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void CanvasGetPosition(int *x, int *y) const; // If have drawing area
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void CanvasSetClientSize(int width, int size);
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void CanvasSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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// Gives window a chance to do something in response to a size message, e.g.
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// arrange status bar, toolbar etc.
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virtual bool PreResize() { return TRUE; }
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// implementation from now on
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// --------------------------
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// accessors
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// ---------
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@@ -153,18 +133,78 @@ protected:
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// implements this window.
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virtual WXWidget GetTopWidget() const;
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// base class pure virtual
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virtual WXWidget GetHandle() const { return GetMainWidget(); }
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// Get the underlying X window and display
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WXWindow GetXWindow() const;
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WXDisplay *GetXDisplay() const;
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// called from Motif callbacks - and should only be called from there
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void SetButton1(bool pressed) { m_button1Pressed = pressed; }
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void SetButton2(bool pressed) { m_button2Pressed = pressed; }
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void SetButton3(bool pressed) { m_button3Pressed = pressed; }
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void SetLastClick(int button, long timestamp)
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{ m_lastButton = button; m_lastTS = timestamp; }
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int GetLastClickedButton() const { return m_lastButton; }
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long GetLastClickTime() const { return m_lastTS; }
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// Gives window a chance to do something in response to a size message, e.g.
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// arrange status bar, toolbar etc.
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virtual bool PreResize();
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// Generates a paint event
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virtual void DoPaint();
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// update rectangle/region manipulation
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// (for wxWindowDC and Motif callbacks only)
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// -----------------------------------------
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// read/write access to the update rect list
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const wxRectList& GetUpdateRects() const { return m_updateRects; }
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// Adds a recangle to the updates list
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void AddUpdateRect(int x, int y, int w, int h)
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{ m_updateRects.Append(new wxRect(x, y, w, h)); }
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// Empties the m_updateRects list
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void ClearUpdateRects();
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void ClearUpdateRegion() { m_updateRegion.Clear(); }
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void SetUpdateRegion(const wxRegion& region) { m_updateRegion = region; }
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protected:
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// event handlers (not virtual by design)
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void OnIdle(wxIdleEvent& event);
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// For implementation purposes - sometimes decorations make the client area
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// smaller
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virtual wxPoint GetClientAreaOrigin() const;
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// Makes an adjustment to the window position (for example, a frame that has
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// a toolbar that it manages itself).
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virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
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wxWindow *GetChild(int number) const
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{ return GetChildren().Item(number)->GetData(); }
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// Responds to colour changes: passes event on to children.
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// Motif-specific
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// CanvasXXXSiize functions
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void CanvasGetSize(int* width, int* height) const; // If have drawing area
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void CanvasGetClientSize(int *width, int *height) const;
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void CanvasGetPosition(int *x, int *y) const; // If have drawing area
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void CanvasSetClientSize(int width, int size);
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void CanvasSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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void SetMainWidget(WXWidget w) { m_mainWidget = w; }
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bool CanAddEventHandler() const { return m_canAddEventHandler; }
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void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; }
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// Get the underlying X window and display
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WXWindow GetXWindow() const;
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WXDisplay *GetXDisplay() const;
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WXPixmap GetBackingPixmap() const { return m_backingPixmap; }
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int GetPixmapWidth() const { return m_pixmapWidth; }
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int GetPixmapHeight() const { return m_pixmapHeight; }
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@@ -185,9 +225,6 @@ protected:
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WXWidget formWidget, int x, int y, int width, int height);
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bool DetachWidget(WXWidget widget);
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// Generates a paint event
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virtual void DoPaint();
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// How to implement accelerators. If we find a key event, translate to
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// wxWindows wxKeyEvent form. Find a widget for the window. Now find a
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// wxWindow for the widget. If there isn't one, go up the widget hierarchy
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@@ -202,7 +239,6 @@ protected:
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// event and send it.
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virtual bool ProcessAccelerator(wxKeyEvent& event);
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protected:
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// unmanage and destroy an X widget f it's !NULL (passing NULL is ok)
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void UnmanageAndDestroy(WXWidget widget);
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@@ -210,6 +246,13 @@ protected:
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// mapped/unmapped
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bool MapOrUnmap(WXWidget widget, bool map);
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// scrolling stuff
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// ---------------
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// create/destroy window scrollbars
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void CreateScrollbar(wxOrientation orientation);
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void DestroyScrollbar(wxOrientation orientation);
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// get either hor or vert scrollbar widget
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WXWidget GetScrollbar(wxOrientation orient) const
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{ return orient == wxHORIZONTAL ? m_hScrollBar : m_vScrollBar; }
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@@ -224,6 +267,8 @@ protected:
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}
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// Motif-specific flags
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// --------------------
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bool m_needsRefresh:1; // repaint backing store?
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bool m_canAddEventHandler:1; // ???
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bool m_button1Pressed:1;
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@@ -233,7 +278,9 @@ protected:
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// For double-click detection
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long m_lastTS; // last timestamp
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int m_lastButton; // last pressed button
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wxList m_updateRects; // List of wxRects representing damaged region
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// List of wxRects representing damaged region
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wxRectList m_updateRects;
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protected:
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WXWidget m_mainWidget;
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@@ -280,21 +327,26 @@ private:
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};
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// ----------------------------------------------------------------------------
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// A little class to switch off size optimization while an instance of the object
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// exists
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// A little class to switch off `size optimization' while an instance of the
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// object exists: this may be useful to temporarily disable the optimisation
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// which consists to do nothing when the new size is equal to the old size -
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// although quite useful usually to avoid flicker, sometimes it leads to
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// undesired effects.
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//
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// TODO what is it for??
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// Usage: create an instance of this class on the stack to disable the size
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// optimisation, it will be reenabled as soon as the object goes out from scope.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxNoOptimize: public wxObject
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class WXDLLEXPORT wxNoOptimize
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{
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public:
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wxNoOptimize();
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~wxNoOptimize();
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wxNoOptimize() { ms_count++; }
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~wxNoOptimize() { ms_count--; }
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static bool CanOptimize();
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static bool CanOptimize() { return ms_count == 0; }
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protected:
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static int m_count;
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static int ms_count;
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};
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#endif
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