Replaced wxBuffer with wxTex2RTFBuffer
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14732 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		@@ -132,13 +132,9 @@ int BufSize = 500;
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bool Go(void);
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void ShowOptions(void);
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#ifdef NO_GUI
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char wxTex2RTFBuffer[1500];
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#if wxUSE_GUI || !defined(__UNIX__)
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// wxBase for Unix does not have wxBuffer
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extern 
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#endif
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char *wxBuffer; // we must init it, otherwise tex2rtf will crash
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#ifdef NO_GUI
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int main(int argc, char **argv)
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#else
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@@ -187,9 +183,6 @@ bool MyApp::OnInit()
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  }
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#ifdef NO_GUI
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  wxBuffer = new char[1500];
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  // this is done in wxApp, but NO_GUI version doesn't call it :-(
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  if (!InputFile || !OutputFile)
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  {
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    wxSTD cout << "Tex2RTF: input or output file is missing.\n";
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@@ -446,7 +439,6 @@ bool MyApp::OnInit()
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  // Return the main frame window
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  return TRUE;
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#else
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  delete[] wxBuffer;
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  return FALSE;
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#endif
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}
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