by default the ctrl accepts keyboard input now (why wouldn't it?)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1538 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -34,32 +34,41 @@
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class WXDLLEXPORT wxSpinButton : public wxControl
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{
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DECLARE_DYNAMIC_CLASS(wxSpinButton)
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public:
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/*
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* Public interface
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*/
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wxSpinButton();
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wxSpinButton(void);
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inline wxSpinButton(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL, const wxString& name = "wxSpinButton")
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wxSpinButton(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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const wxString& name = "wxSpinButton")
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{
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Create(parent, id, pos, size, style, name);
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}
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~wxSpinButton(void);
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bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL, const wxString& name = "wxSpinButton");
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virtual ~wxSpinButton();
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bool Create(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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const wxString& name = "wxSpinButton");
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// Attributes
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////////////////////////////////////////////////////////////////////////////
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int GetValue(void) const ;
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int GetValue() const ;
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void SetValue(int val) ;
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void SetRange(int minVal, int maxVal);
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inline int GetMin(void) const { return m_min; }
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inline int GetMax(void) const { return m_max; }
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int GetMin() const { return m_min; }
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int GetMax() const { return m_max; }
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// Operations
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////////////////////////////////////////////////////////////////////////////
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