xti additions / changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23125 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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117
include/wx/flags.h
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117
include/wx/flags.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/flags.h
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// Purpose: a bitset suited for replacing the current style flags
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// Author: Stefan Csomor
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// Modified by:
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// Created: 27/07/03
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// RCS-ID: $Id$
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// Copyright: (c) 2003 Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SETH__
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#define _WX_SETH__
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "flags.h"
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#endif
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// wxFlags should be applied to an enum, then this can be used like
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// bitwise operators but keeps the type safety and information, the
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// enums must be in a sequence , their value determines the bit position
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// that they represent
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template <class T> class wxFlags
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{
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friend class wxEnumData ;
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public:
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wxFlags(long val) { m_data = val ; }
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wxFlags() { m_data = 0; }
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wxFlags(const wxFlags &src) { m_data = src.m_data; }
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wxFlags(const T el) { m_data |= 1 << el; }
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operator long() const { return m_data ; }
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wxFlags &operator =(const wxFlags &rhs)
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{
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m_data = rhs.m_data;
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return *this;
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}
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wxFlags &operator +=(const wxFlags &rhs) // union
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{
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m_data |= rhs.m_data;
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return *this;
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}
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wxFlags &operator -=(const wxFlags &rhs) // difference
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{
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m_data ^= rhs.m_data;
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return *this;
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}
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wxFlags &operator *=(const wxFlags &rhs) // intersection
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{
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m_data &= rhs.m_data;
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return *this;
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}
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wxFlags operator +(const wxFlags &rhs) const // union
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{
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wxFlags<T> s;
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s.m_data = m_data | rhs.m_data;
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return s;
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}
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wxFlags operator -(const wxFlags &rhs) const // difference
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{
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wxFlags<T> s;
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s.m_data = m_data ^ rhs.m_data;
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return s;
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}
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wxFlags operator *(const wxFlags &rhs) const // intersection
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{
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wxFlags<T> s;
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s.m_data = m_data & rhs.m_data;
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return s;
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}
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wxFlags& Set(const T el) //Add element
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{
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m_data |= 1 << el;
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return *this;
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}
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wxFlags& Clear(const T el) //remove element
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{
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m_data &= ~(1 << el);
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return *this;
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}
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bool Contains(const T el) const
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{
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return (m_data & (1 << el)) ? true : false;
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}
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wxFlags &Clear()
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{
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m_data = 0;
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return *this;
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}
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bool Empty() const
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{
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return m_data == 0;
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}
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bool operator ==(const wxFlags &rhs) const
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{
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return m_data == rhs.m_data;
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}
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bool operator !=(const wxFlags &rhs) const
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{
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return !operator==(rhs);
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}
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private :
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int m_data;
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};
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#endif
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