Added m_ prefix to wxColourData and wxFontData members for consistency.

Fixed some typos in comments.
Fixed wizard constructor doc.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-06-26 13:15:12 +00:00
parent 22c2307c2b
commit ae500232a4
18 changed files with 124 additions and 120 deletions

View File

@@ -55,11 +55,11 @@
// (popping up a message box in your favourite GUI, sending you e-mail or
// whatever) it will affect all ASSERTs, FAILs and CHECKs in your code.
//
// Warning: if you don't like advices on programming style, don't read
// Warning: if you don't like advice on programming style, don't read
// further! ;-)
//
// Extensive use of these macros is recommended! Remember that ASSERTs are
// disabled in final (without __WXDEBUG__ defined) build, so they add strictly
// disabled in final build (without __WXDEBUG__ defined), so they add strictly
// nothing to your program's code. On the other hand, CHECK macros do stay
// even in release builds, but in general are not much of a burden, while
// a judicious use of them might increase your program's stability.
@@ -83,7 +83,7 @@
const wxChar *szCond,
const wxChar *szMsg = NULL);
// call this function to break into the debugger uncodnitionally (assuming
// call this function to break into the debugger unconditionally (assuming
// the program is running under debugger, of course)
extern void WXDLLEXPORT wxTrap();