Added m_ prefix to wxColourData and wxFontData members for consistency.
Fixed some typos in comments. Fixed wizard constructor doc. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -55,11 +55,11 @@
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// (popping up a message box in your favourite GUI, sending you e-mail or
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// whatever) it will affect all ASSERTs, FAILs and CHECKs in your code.
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//
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// Warning: if you don't like advices on programming style, don't read
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// Warning: if you don't like advice on programming style, don't read
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// further! ;-)
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//
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// Extensive use of these macros is recommended! Remember that ASSERTs are
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// disabled in final (without __WXDEBUG__ defined) build, so they add strictly
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// disabled in final build (without __WXDEBUG__ defined), so they add strictly
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// nothing to your program's code. On the other hand, CHECK macros do stay
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// even in release builds, but in general are not much of a burden, while
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// a judicious use of them might increase your program's stability.
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@@ -83,7 +83,7 @@
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const wxChar *szCond,
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const wxChar *szMsg = NULL);
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// call this function to break into the debugger uncodnitionally (assuming
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// call this function to break into the debugger unconditionally (assuming
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// the program is running under debugger, of course)
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extern void WXDLLEXPORT wxTrap();
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