Moved all interface headers into a 'wx' subdirectory for proper use of Doxygen path settings.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2008-06-27 16:22:58 +00:00
parent 92b6654b66
commit ae3c17b401
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/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtextformatdlg.h
// Purpose: interface of wxRichTextFormattingDialogFactory
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRichTextFormattingDialogFactory
@headerfile richtextformatdlg.h wx/richtext/richtextformatdlg.h
This class provides pages for wxRichTextFormattingDialog, and allows other
customization of the dialog.
A default instance of this class is provided automatically. If you wish to
change the behaviour of the
formatting dialog (for example add or replace a page), you may derive from this
class,
override one or more functions, and call the static function
wxRichTextFormattingDialog::SetFormattingDialogFactory.
@library{wxrichtext}
@category{FIXME}
*/
class wxRichTextFormattingDialogFactory : public wxObject
{
public:
/**
Constructor.
*/
wxRichTextFormattingDialogFactory();
/**
Destructor.
*/
~wxRichTextFormattingDialogFactory();
/**
Creates the main dialog buttons.
*/
virtual bool CreateButtons(wxRichTextFormattingDialog* dialog);
/**
Creates a page, given a page identifier.
*/
virtual wxPanel* CreatePage(int page, wxString& title,
wxRichTextFormattingDialog* dialog);
/**
Creates all pages under the dialog's book control, also calling AddPage.
*/
virtual bool CreatePages(long pages,
wxRichTextFormattingDialog* dialog);
/**
Enumerate all available page identifiers.
*/
virtual int GetPageId(int i) const;
/**
Gets the number of available page identifiers.
*/
virtual int GetPageIdCount() const;
/**
Gets the image index for the given page identifier.
*/
virtual int GetPageImage(int id) const;
/**
Set the property sheet style, called at the start of
wxRichTextFormattingDialog::Create.
*/
virtual bool SetSheetStyle(wxRichTextFormattingDialog* dialog);
/**
Invokes help for the dialog.
*/
virtual bool ShowHelp(int page,
wxRichTextFormattingDialog* dialog);
};
/**
@class wxRichTextFormattingDialog
@headerfile richtextformatdlg.h wx/richtext/richtextformatdlg.h
This dialog allows the user to edit a character and/or paragraph style.
In the constructor, specify the pages that will be created. Use GetStyle
to retrieve the common style for a given range, and then use ApplyStyle
to apply the user-selected formatting to a control. For example:
@code
wxRichTextRange range;
if (m_richTextCtrl-HasSelection())
range = m_richTextCtrl-GetSelectionRange();
else
range = wxRichTextRange(0, m_richTextCtrl-GetLastPosition()+1);
int pages =
wxRICHTEXT_FORMAT_FONT|wxRICHTEXT_FORMAT_INDENTS_SPACING|wxRICHTEXT_FORMAT_TABS|wxRICHTEXT_FORMAT_BULLETS;
wxRichTextFormattingDialog formatDlg(pages, this);
formatDlg.GetStyle(m_richTextCtrl, range);
if (formatDlg.ShowModal() == wxID_OK)
{
formatDlg.ApplyStyle(m_richTextCtrl, range);
}
@endcode
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextFormattingDialog : public wxPropertySheetDialog
{
public:
//@{
/**
Constructors.
@param flags
The pages to show.
@param parent
The dialog's parent.
@param id
The dialog's identifier.
@param title
The dialog's caption.
@param pos
The dialog's position.
@param size
The dialog's size.
@param style
The dialog's window style.
*/
wxRichTextFormattingDialog(long flags, wxWindow* parent);
const wxPoint& pos = wxDefaultPosition, const wxSize& sz = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE)
wxRichTextFormattingDialog();
//@}
/**
Destructor.
*/
~wxRichTextFormattingDialog();
/**
Apply attributes to the given range, only changing attributes that need to be
changed.
*/
bool ApplyStyle(wxRichTextCtrl* ctrl,
const wxRichTextRange& range,
int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO|wxRICHTEXT_SETSTYLE_OPTIMIZE);
/**
Creation: see @ref overview_wxrichtextformattingdialog "the constructor" for
details about the parameters.
*/
bool Create(long flags, wxWindow* parent, const wxString& title,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& sz = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
//@{
/**
Gets the attributes being edited.
*/
const wxTextAttr GetAttributes();
const wxTextAttr& GetAttributes();
//@}
/**
Helper for pages to get the top-level dialog.
*/
wxRichTextFormattingDialog* GetDialog(wxWindow* win);
/**
Helper for pages to get the attributes.
*/
wxTextAttr* GetDialogAttributes(wxWindow* win);
/**
Helper for pages to get the style.
*/
wxRichTextStyleDefinition* GetDialogStyleDefinition(wxWindow* win);
/**
Returns the object to be used to customize the dialog and provide pages.
*/
wxRichTextFormattingDialogFactory* GetFormattingDialogFactory();
/**
Returns the image list associated with the dialog, used for example if showing
the dialog as a toolbook.
*/
wxImageList* GetImageList() const;
/**
Gets common attributes from the given range and calls SetAttributes. Attributes
that do not have common values in the given range
will be omitted from the style's flags.
*/
bool GetStyle(wxRichTextCtrl* ctrl, const wxRichTextRange& range);
/**
Gets the associated style definition, if any.
*/
wxRichTextStyleDefinition* GetStyleDefinition() const;
/**
Gets the associated style sheet, if any.
*/
wxRichTextStyleSheet* GetStyleSheet() const;
/**
Sets the attributes to be edited.
*/
void SetAttributes(const wxTextAttr& attr);
/**
Sets the formatting factory object to be used for customization and page
creation.
It deletes the existing factory object.
*/
void SetFormattingDialogFactory(wxRichTextFormattingDialogFactory* factory);
/**
Sets the image list associated with the dialog's property sheet.
*/
void SetImageList(wxImageList* imageList);
/**
Sets the attributes and optionally updates the display, if @a update is @true.
*/
bool SetStyle(const wxTextAttr& style, bool update = true);
/**
Sets the style definition and optionally update the display, if @a update is @c
@true.
*/
bool SetStyleDefinition(const wxRichTextStyleDefinition& styleDef,
wxRichTextStyleSheet* sheet,
bool update = true);
/**
Updates the display.
*/
bool UpdateDisplay();
};

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/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtexthtml.h
// Purpose: interface of wxRichTextHTMLHandler
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRichTextHTMLHandler
@headerfile richtexthtml.h wx/richtext/richtexthtml.h
Handles HTML output (only) for wxRichTextCtrl content.
The most flexible way to use this class is to create a temporary object and call
its functions directly, rather than use wxRichTextBuffer::SaveFile or
wxRichTextCtrl::SaveFile.
Image handling requires a little extra work from the application, to choose an
appropriate image format for the target HTML viewer and to clean up the
temporary images
later. If you are planning to load the HTML into a standard web browser, you can
specify the handler flag wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_BASE64 (the default)
and no extra work is required: the images will be written with the HTML.
However, if you want wxHTML compatibility, you will need to use
wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_MEMORY
or wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_FILES. In this case, you must either call
wxRichTextHTMLHandler::DeleteTemporaryImages before
the next load operation, or you must store the image
locations and delete them yourself when appropriate. You can call
wxRichTextHTMLHandler::GetTemporaryImageLocations to
get the array of temporary image names.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextHTMLHandler : public wxRichTextFileHandler
{
public:
/**
, wxString&@e ext = wxT("html"), @b int@e type = wxRICHTEXT_TYPE_HTML)
Constructor.
*/
wxRichTextHTMLHandler() const;
/**
Clears the image locations generated by the last operation.
*/
void ClearTemporaryImageLocations();
//@{
/**
Delete the in-memory or temporary files generated by the last operation. This
is a static
function that can be used to delete the saved locations from an earlier
operation,
for example after the user has viewed the HTML file.
*/
bool DeleteTemporaryImages();
bool DeleteTemporaryImages(int flags,
const wxArrayString& imageLocations);
//@}
/**
Saves the buffer content to the HTML stream.
*/
bool DoSaveFile(wxRichTextBuffer* buffer, wxOutputStream& stream);
/**
Returns the mapping for converting point sizes to HTML font sizes.
*/
wxArrayInt GetFontSizeMapping();
/**
Returns the directory used to store temporary image files.
*/
const wxString GetTempDir() const;
/**
Returns the image locations for the last operation.
*/
const wxArrayString GetTemporaryImageLocations() const;
/**
Reset the file counter, in case, for example, the same names are required each
time
*/
void SetFileCounter(int counter);
/**
Sets the mapping for converting point sizes to HTML font sizes.
There should be 7 elements, one for each HTML font size, each element
specifying the maximum point size for that
HTML font size.
For example:
*/
void SetFontSizeMapping(const wxArrayInt& fontSizeMapping);
/**
Sets the directory for storing temporary files. If empty, the system
temporary directory will be used.
*/
void SetTempDir(const wxString& tempDir);
/**
Sets the list of image locations generated by the last operation.
*/
void SetTemporaryImageLocations(const wxArrayString& locations);
};

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/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtextprint.h
// Purpose: interface of wxRichTextHeaderFooterData
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRichTextHeaderFooterData
@headerfile richtextprint.h wx/richtext/richtextprint.h
This class represents header and footer data to be passed to the
wxRichTextPrinting and
wxRichTextPrintout classes.
Headers and footers can be specified independently for odd, even or both page
sides. Different text can be specified
for left, centre and right locations on the page, and the font and text colour
can also
be specified. You can specify the following keywords in header and footer text,
which will
be substituted for the actual values during printing and preview.
@DATE@: the current date.
@PAGESCNT@: the total number of pages.
@PAGENUM@: the current page number.
@TIME@: the current time.
@TITLE@: the title of the document, as passed to the wxRichTextPrinting or
wxRichTextLayout constructor.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextHeaderFooterData : public wxObject
{
public:
//@{
/**
Constructors.
*/
wxRichTextHeaderFooterData();
wxRichTextHeaderFooterData(const wxRichTextHeaderFooterData& data);
//@}
/**
Clears all text.
*/
void Clear();
/**
Copies the data.
*/
void Copy(const wxRichTextHeaderFooterData& data);
/**
Returns the font specified for printing the header and footer.
*/
const wxFont GetFont() const;
/**
Returns the margin between the text and the footer.
*/
int GetFooterMargin() const;
/**
Returns the footer text on odd or even pages, and at a given position on the
page (left, centre or right).
*/
wxString GetFooterText(wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_EVEN,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE) const;
/**
Returns the margin between the text and the header.
*/
int GetHeaderMargin() const;
/**
Returns the header text on odd or even pages, and at a given position on the
page (left, centre or right).
*/
wxString GetHeaderText(wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_EVEN,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE) const;
/**
Returns @true if the header and footer will be shown on the first page.
*/
bool GetShowOnFirstPage() const;
/**
Helper function for getting the header or footer text, odd or even pages, and
at a given position on the page (left, centre or right).
*/
wxString GetText(int headerFooter, wxRichTextOddEvenPage page,
wxRichTextPageLocation location) const;
/**
Returns the text colour for drawing the header and footer.
*/
const wxColour GetTextColour() const;
/**
Initialises the object.
*/
void Init();
/**
Sets the font for drawing the header and footer.
*/
void SetFont(const wxFont& font);
/**
Sets the footer text on odd or even pages, and at a given position on the page
(left, centre or right).
*/
void SetFooterText(const wxString& text,
wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_ALL,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE);
/**
Sets the header text on odd or even pages, and at a given position on the page
(left, centre or right).
*/
void SetHeaderText(const wxString& text,
wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_ALL,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE);
/**
Sets the margins between text and header or footer, in tenths of a millimeter.
*/
void SetMargins(int headerMargin, int footerMargin);
/**
Pass @true to show the header or footer on first page (the default).
*/
void SetShowOnFirstPage(bool showOnFirstPage);
/**
Helper function for setting the header or footer text, odd or even pages, and
at a given position on the page (left, centre or right).
*/
void SetText(const wxString& text, int headerFooter,
wxRichTextOddEvenPage page,
wxRichTextPageLocation location);
/**
Sets the text colour for drawing the header and footer.
*/
void SetTextColour(const wxColour& col);
/**
Assignment operator.
*/
void operator operator=(const wxRichTextHeaderFooterData& data);
};
/**
@class wxRichTextPrintout
@headerfile richtextprint.h wx/richtext/richtextprint.h
This class implements print layout for wxRichTextBuffer. Instead of using it
directly, you
should normally use the wxRichTextPrinting class.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextPrintout : public wxPrintout
{
public:
/**
)
Constructor.
*/
wxRichTextPrintout();
/**
Calculates scaling and text, header and footer rectangles.
*/
void CalculateScaling(wxDC* dc, wxRect& textRect,
wxRect& headerRect,
wxRect& footerRect);
/**
Returns the header and footer data associated with the printout.
*/
const wxRichTextHeaderFooterData GetHeaderFooterData() const;
/**
Gets the page information.
*/
void GetPageInfo(int* minPage, int* maxPage, int* selPageFrom,
int* selPageTo);
/**
Returns a pointer to the buffer being rendered.
*/
wxRichTextBuffer* GetRichTextBuffer() const;
/**
Returns @true if the given page exists in the printout.
*/
bool HasPage(int page);
/**
Prepares for printing, laying out the buffer and calculating pagination.
*/
void OnPreparePrinting();
/**
Does the actual printing for this page.
*/
bool OnPrintPage(int page);
/**
Sets the header and footer data associated with the printout.
*/
void SetHeaderFooterData(const wxRichTextHeaderFooterData& data);
/**
Sets margins in 10ths of millimetre. Defaults to 1 inch for margins.
*/
void SetMargins(int top = 252, int bottom = 252, int left = 252,
int right = 252);
/**
Sets the buffer to print. wxRichTextPrintout does not manage this pointer; it
should
be managed by the calling code, such as wxRichTextPrinting.
*/
void SetRichTextBuffer(wxRichTextBuffer* buffer);
};
/**
@class wxRichTextPrinting
@headerfile richtextprint.h wx/richtext/richtextprint.h
This class provides a simple interface for performing wxRichTextBuffer printing
and previewing. It uses wxRichTextPrintout for layout and rendering.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextPrinting : public wxObject
{
public:
/**
, @b wxWindow*@e parentWindow = @NULL)
Constructor. Optionally pass a title to be used in the preview frame and
printing wait dialog, and
also a parent window for these windows.
*/
wxRichTextPrinting();
/**
A convenience function to get the footer text. See wxRichTextHeaderFooterData
for details.
*/
wxString GetFooterText(wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_EVEN,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE) const;
/**
Returns the internal wxRichTextHeaderFooterData object.
*/
const wxRichTextHeaderFooterData GetHeaderFooterData() const;
/**
A convenience function to get the header text. See wxRichTextHeaderFooterData
for details.
*/
wxString GetHeaderText(wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_EVEN,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE) const;
/**
Returns a pointer to the internal page setup data.
*/
wxPageSetupDialogData* GetPageSetupData();
/**
Returns the parent window to be used for the preview window and printing wait
dialog.
*/
wxWindow* GetParentWindow() const;
/**
Returns the dimensions to be used for the preview window.
*/
const wxRect GetPreviewRect() const;
/**
Returns a pointer to the internal print data.
*/
wxPrintData* GetPrintData();
/**
Returns the title of the preview window or printing wait caption.
*/
const wxString GetTitle() const;
/**
Shows the page setup dialog.
*/
void PageSetup();
/**
Shows a preview window for the given buffer. The function takes its own copy of
@e buffer.
*/
bool PreviewBuffer(const wxRichTextBuffer& buffer);
/**
Shows a preview window for the given file. @a richTextFile can be a text file
or XML file, or other file
depending on the available file handlers.
*/
bool PreviewFile(const wxString& richTextFile);
/**
Prints the given buffer. The function takes its own copy of @e buffer.
*/
bool PrintBuffer(const wxRichTextBuffer& buffer);
/**
Prints the given file. @a richTextFile can be a text file or XML file, or other
file
depending on the available file handlers.
*/
bool PrintFile(const wxString& richTextFile);
/**
A convenience function to set the footer text. See wxRichTextHeaderFooterData
for details.
*/
void SetFooterText(const wxString& text,
wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_ALL,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE);
/**
Sets the internal wxRichTextHeaderFooterData object.
*/
void SetHeaderFooterData(const wxRichTextHeaderFooterData& data);
/**
Sets the wxRichTextHeaderFooterData font.
*/
void SetHeaderFooterFont(const wxFont& font);
/**
Sets the wxRichTextHeaderFooterData text colour.
*/
void SetHeaderFooterTextColour(const wxColour& colour);
/**
A convenience function to set the header text. See wxRichTextHeaderFooterData
for details.
*/
void SetHeaderText(const wxString& text,
wxRichTextOddEvenPage page = wxRICHTEXT_PAGE_ALL,
wxRichTextPageLocation location = wxRICHTEXT_PAGE_CENTRE);
/**
Sets the page setup data.
*/
void SetPageSetupData(const wxPageSetupData& pageSetupData);
/**
Sets the parent window to be used for the preview window and printing wait
dialog.
*/
void SetParentWindow(wxWindow* parent);
/**
Sets the dimensions to be used for the preview window.
*/
void SetPreviewRect(const wxRect& rect);
/**
Sets the print data.
*/
void SetPrintData(const wxPrintData& printData);
/**
Pass @true to show the header and footer on the first page.
*/
void SetShowOnFirstPage(bool show);
/**
Pass the title of the preview window or printing wait caption.
*/
void SetTitle(const wxString& title);
};

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/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtextstyledlg.h
// Purpose: interface of wxRichTextStyleOrganiserDialog
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRichTextStyleOrganiserDialog
@headerfile richtextstyledlg.h wx/richtext/richtextstyledlg.h
This class shows a style sheet and allows the user to edit, add and remove
styles.
It can also be used as a style browser, for example if the application is not
using a permanent wxRichTextStyleComboCtrl or wxRichTextStyleListCtrl to
present styles.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextStyleOrganiserDialog : public wxDialog
{
public:
//@{
/**
Constructors.
To create a dialog, pass a bitlist of @a flags (see below), a style sheet, a
text control to apply a selected style to (or @NULL), followed by the usual window parameters.
To specify the operations available to the user, pass a combination of these
values to @e flags:
@b wxRICHTEXT_ORGANISER_DELETE_STYLES
Provides a button for deleting styles.
@b wxRICHTEXT_ORGANISER_CREATE_STYLES
Provides buttons for creating styles.
@b wxRICHTEXT_ORGANISER_APPLY_STYLES
Provides a button for applying the currently selected style to the selection.
@b wxRICHTEXT_ORGANISER_EDIT_STYLES
Provides a button for editing styles.
@b wxRICHTEXT_ORGANISER_RENAME_STYLES
Provides a button for renaming styles.
@b wxRICHTEXT_ORGANISER_OK_CANCEL
Provides OK and Cancel buttons.
@b wxRICHTEXT_ORGANISER_RENUMBER
Provides a checkbox for specifying that the selection should be renumbered.
The following flags determine what will be displayed in the style list:
@b wxRICHTEXT_ORGANISER_SHOW_CHARACTER
Displays character styles only.
@b wxRICHTEXT_ORGANISER_SHOW_PARAGRAPH
Displays paragraph styles only.
@b wxRICHTEXT_ORGANISER_SHOW_LIST
Displays list styles only.
@b wxRICHTEXT_ORGANISER_SHOW_ALL
Displays all styles.
The following symbols define commonly-used combinations of flags:
@b wxRICHTEXT_ORGANISER_ORGANISE
Enable all style editing operations so the dialog behaves as a style organiser.
@b wxRICHTEXT_ORGANISER_BROWSE
Show a list of all styles and their previews, but only allow application of a
style or
cancellation of the dialog. This makes the dialog behave as a style browser.
@b wxRICHTEXT_ORGANISER_BROWSE_NUMBERING
Enables only list style browsing, plus a control to specify renumbering. This
allows the dialog to be used for applying list styles to the selection.
*/
wxRichTextStyleOrganiserDialog(int flags,
wxRichTextStyleSheet* sheet,
wxRichTextCtrl* ctrl,
wxWindow* parent,
wxWindowID id = wxID_ANY);
const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxSYSTEM_MENU|wxCLOSE_BOX)
wxRichTextStyleOrganiserDialog();
//@}
/**
Applies the selected style to selection in the given control or the control
passed to the constructor.
*/
bool ApplyStyle(wxRichTextCtrl* ctrl = NULL);
/**
, wxPoint&@e pos = wxDefaultPosition, wxSize&@e size = wxDefaultSize, @b
long@e style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxSYSTEM_MENU|wxCLOSE_BOX)
Creates the dialog. See
*/
bool Create(int flags, wxRichTextStyleSheet* sheet,
wxRichTextCtrl* ctrl,
wxWindow* parent,
wxWindowID id = wxID_ANY) const;
/**
Returns @true if the user has opted to restart numbering.
*/
bool GetRestartNumbering() const;
/**
Returns the associated rich text control (if any).
*/
wxRichTextCtrl* GetRichTextCtrl() const;
/**
Returns selected style name.
*/
wxString GetSelectedStyle() const;
/**
Returns selected style definition.
*/
wxRichTextStyleDefinition* GetSelectedStyleDefinition() const;
/**
Returns the associated style sheet.
*/
wxRichTextStyleSheet* GetStyleSheet() const;
/**
Sets the flags used to control the interface presented to the user.
*/
void SetFlags(int flags);
/**
Checks or unchecks the restart numbering checkbox.
*/
void SetRestartNumbering(bool restartNumbering);
/**
Sets the control to be associated with the dialog, for the purposes of applying
a style to the selection.
*/
void SetRichTextCtrl(wxRichTextCtrl* ctrl);
/**
Determines whether tooltips will be shown.
*/
void SetShowToolTips(bool show);
/**
Sets the associated style sheet.
*/
void SetStyleSheet(wxRichTextStyleSheet* sheet);
/**
Returns the flags used to control the interface presented to the user.
*/
int GetFlags() const;
};

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/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtextstyles.h
// Purpose: interface of wxRichTextStyleListCtrl
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRichTextStyleListCtrl
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This class incorporates a wxRichTextStyleListBox and
a choice control that allows the user to select the category of style to view.
It is demonstrated in the wxRichTextCtrl sample in @c samples/richtext.
To use wxRichTextStyleListCtrl, add the control to your window hierarchy and
call wxRichTextStyleListCtrl::SetStyleType with
one of wxRichTextStyleListBox::wxRICHTEXT_STYLE_ALL,
wxRichTextStyleListBox::wxRICHTEXT_STYLE_PARAGRAPH,
wxRichTextStyleListBox::wxRICHTEXT_STYLE_CHARACTER and
wxRichTextStyleListBox::wxRICHTEXT_STYLE_LIST to set the current view.
Associate the control with a style sheet and rich text control with
SetStyleSheet and SetRichTextCtrl,
so that when a style is double-clicked, it is applied to the selection.
@beginStyleTable
@style{wxRICHTEXTSTYLELIST_HIDE_TYPE_SELECTOR}
This style hides the category selection control.
@endStyleTable
@library{wxrichtext}
@category{FIXME}
*/
class wxRichTextStyleListCtrl : public wxControl
{
public:
//@{
/**
Constructors.
*/
wxRichTextStyleListCtrl(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
wxRichTextStyleListCtrl();
//@}
/**
Creates the windows.
*/
bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
/**
Returns the associated rich text control, if any.
*/
wxRichTextCtrl* GetRichTextCtrl() const;
/**
Returns the wxChoice control used for selecting the style category.
*/
wxChoice* GetStyleChoice() const;
/**
Returns the wxListBox control used to view the style list.
*/
wxRichTextStyleListBox* GetStyleListBox() const;
/**
Returns the associated style sheet, if any.
*/
wxRichTextStyleSheet* GetStyleSheet() const;
/**
Returns the type of style to show in the list box.
*/
wxRichTextStyleListBox::wxRichTextStyleType GetStyleType() const;
/**
Associates the control with a wxRichTextCtrl.
*/
void SetRichTextCtrl(wxRichTextCtrl* ctrl);
/**
Associates the control with a style sheet.
*/
void SetStyleSheet(wxRichTextStyleSheet* styleSheet);
/**
Sets the style type to display. One of
wxRichTextStyleListBox::wxRICHTEXT_STYLE_ALL, wxRichTextStyleListBox::wxRICHTEXT_STYLE_PARAGRAPH,
wxRichTextStyleListBox::wxRICHTEXT_STYLE_CHARACTER and
wxRichTextStyleListBox::wxRICHTEXT_STYLE_LIST.
*/
void SetStyleType(wxRichTextStyleListBox::wxRichTextStyleType styleType);
/**
Updates the style list box.
*/
void UpdateStyles();
};
/**
@class wxRichTextStyleDefinition
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This is a base class for paragraph and character styles.
@library{wxrichtext}
@category{FIXME}
*/
class wxRichTextStyleDefinition : public wxObject
{
public:
/**
Constructor.
*/
wxRichTextStyleDefinition(const wxString& name = wxEmptyString);
/**
Destructor.
*/
~wxRichTextStyleDefinition();
/**
Returns the style on which this style is based.
*/
const wxString GetBaseStyle() const;
/**
Returns the style's description.
*/
const wxString GetDescription() const;
/**
Returns the style name.
*/
const wxString GetName() const;
//@{
/**
Returns the attributes associated with this style.
*/
wxTextAttr GetStyle() const;
const wxTextAttr GetStyle() const;
//@}
/**
Returns the style attributes combined with the attributes of the specified base
style, if any. This function works recursively.
*/
wxTextAttr GetStyleMergedWithBase(wxRichTextStyleSheet* sheet) const;
/**
Sets the name of the style that this style is based on.
*/
void SetBaseStyle(const wxString& name);
/**
Sets the style description.
*/
void SetDescription(const wxString& descr);
/**
Sets the name of the style.
*/
void SetName(const wxString& name);
/**
Sets the attributes for this style.
*/
void SetStyle(const wxTextAttr& style);
};
/**
@class wxRichTextParagraphStyleDefinition
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This class represents a paragraph style definition, usually added to a
wxRichTextStyleSheet.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextParagraphStyleDefinition : public wxRichTextStyleDefinition
{
public:
/**
Constructor.
*/
wxRichTextParagraphStyleDefinition(const wxString& name = wxEmptyString);
/**
Destructor.
*/
~wxRichTextParagraphStyleDefinition();
/**
Returns the style that should normally follow this style.
*/
const wxString GetNextStyle() const;
/**
Sets the style that should normally follow this style.
*/
void SetNextStyle(const wxString& name);
};
/**
@class wxRichTextStyleListBox
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This is a listbox that can display the styles in a wxRichTextStyleSheet,
and apply the selection to an associated wxRichTextCtrl.
See @c samples/richtext for an example of how to use it.
@library{wxrichtext}
@category{richtext}
@see wxRichTextStyleComboCtrl, @ref overview_wxrichtextctrloverview
"wxRichTextCtrl overview"
*/
class wxRichTextStyleListBox : public wxHtmlListBox
{
public:
/**
Constructor.
*/
wxRichTextStyleListBox(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
/**
Destructor.
*/
~wxRichTextStyleListBox();
/**
Applies the @e ith style to the associated rich text control.
*/
void ApplyStyle(int i);
/**
Converts units in tenths of a millimetre to device units.
*/
int ConvertTenthsMMToPixels(wxDC& dc, int units) const;
/**
Creates a suitable HTML fragment for a definition.
*/
wxString CreateHTML(wxRichTextStyleDefinition* def) const;
/**
If the return value is @true, clicking on a style name in the list will
immediately
apply the style to the associated rich text control.
*/
bool GetApplyOnSelection() const;
/**
Returns the wxRichTextCtrl associated with this listbox.
*/
wxRichTextCtrl* GetRichTextCtrl() const;
/**
Gets a style for a listbox index.
*/
wxRichTextStyleDefinition* GetStyle(size_t i) const;
/**
Returns the style sheet associated with this listbox.
*/
wxRichTextStyleSheet* GetStyleSheet() const;
/**
Returns the type of style to show in the list box.
*/
wxRichTextStyleListBox::wxRichTextStyleType GetStyleType() const;
/**
Returns the HTML for this item.
*/
wxString OnGetItem(size_t n) const;
/**
Implements left click behaviour, applying the clicked style to the
wxRichTextCtrl.
*/
void OnLeftDown(wxMouseEvent& event);
/**
Reacts to selection.
*/
void OnSelect(wxCommandEvent& event);
/**
If @a applyOnSelection is @true, clicking on a style name in the list will
immediately
apply the style to the associated rich text control.
*/
void SetApplyOnSelection(bool applyOnSelection);
/**
Associates the listbox with a wxRichTextCtrl.
*/
void SetRichTextCtrl(wxRichTextCtrl* ctrl);
/**
Associates the control with a style sheet.
*/
void SetStyleSheet(wxRichTextStyleSheet* styleSheet);
/**
Sets the style type to display. One of
wxRichTextStyleListBox::wxRICHTEXT_STYLE_ALL, wxRichTextStyleListBox::wxRICHTEXT_STYLE_PARAGRAPH,
wxRichTextStyleListBox::wxRICHTEXT_STYLE_CHARACTER and
wxRichTextStyleListBox::wxRICHTEXT_STYLE_LIST.
*/
void SetStyleType(wxRichTextStyleListBox::wxRichTextStyleType styleType);
/**
Updates the list from the associated style sheet.
*/
void UpdateStyles();
};
/**
@class wxRichTextStyleComboCtrl
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This is a combo control that can display the styles in a wxRichTextStyleSheet,
and apply the selection to an associated wxRichTextCtrl.
See @c samples/richtext for an example of how to use it.
@library{wxrichtext}
@category{richtext}
@see wxRichTextStyleListBox, @ref overview_wxrichtextctrloverview
"wxRichTextCtrl overview"
*/
class wxRichTextStyleComboCtrl : public wxComboCtrl
{
public:
/**
Constructor.
*/
wxRichTextStyleComboCtrl(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0);
/**
Destructor.
*/
~wxRichTextStyleComboCtrl();
/**
Returns the wxRichTextCtrl associated with this control.
*/
wxRichTextCtrl* GetRichTextCtrl() const;
/**
Returns the style sheet associated with this control.
*/
wxRichTextStyleSheet* GetStyleSheet() const;
/**
Associates the control with a wxRichTextCtrl.
*/
void SetRichTextCtrl(wxRichTextCtrl* ctrl);
/**
Associates the control with a style sheet.
*/
void SetStyleSheet(wxRichTextStyleSheet* styleSheet);
/**
Updates the combo control from the associated style sheet.
*/
void UpdateStyles();
};
/**
@class wxRichTextCharacterStyleDefinition
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This class represents a character style definition, usually added to a
wxRichTextStyleSheet.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextCharacterStyleDefinition : public wxRichTextStyleDefinition
{
public:
/**
Constructor.
*/
wxRichTextCharacterStyleDefinition(const wxString& name = wxEmptyString);
/**
Destructor.
*/
~wxRichTextCharacterStyleDefinition();
};
/**
@class wxRichTextListStyleDefinition
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
This class represents a list style definition, usually added to a
wxRichTextStyleSheet.
The class inherits paragraph attributes from
wxRichTextStyleParagraphDefinition, and adds 10 further attribute objects, one for each level of a list.
When applying a list style to a paragraph, the list style's base and
appropriate level attributes are merged with the
paragraph's existing attributes.
You can apply a list style to one or more paragraphs using
wxRichTextCtrl::SetListStyle. You
can also use the functions wxRichTextCtrl::NumberList,
wxRichTextCtrl::PromoteList and
wxRichTextCtrl::ClearListStyle. As usual, there are wxRichTextBuffer versions
of these functions
so that you can apply them directly to a buffer without requiring a control.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextListStyleDefinition : public wxRichTextParagraphStyleDefinition
{
public:
/**
Constructor.
*/
wxRichTextListStyleDefinition(const wxString& name = wxEmptyString);
/**
Destructor.
*/
~wxRichTextListStyleDefinition();
/**
This function combines the given paragraph style with the list style's base
attributes and level style matching the given indent, returning the combined attributes.
If @a styleSheet is specified, the base style for this definition will also be
included in the result.
*/
wxTextAttr CombineWithParagraphStyle(int indent,
const wxTextAttr& paraStyle,
wxRichTextStyleSheet* styleSheet = NULL);
/**
This function finds the level (from 0 to 9) whose indentation attribute mostly
closely matches @a indent (expressed in tenths of a millimetre).
*/
int FindLevelForIndent(int indent) const;
/**
This function combines the list style's base attributes and the level style
matching the given indent, returning the combined attributes.
If @a styleSheet is specified, the base style for this definition will also be
included in the result.
*/
wxTextAttr GetCombinedStyle(int indent,
wxRichTextStyleSheet* styleSheet = NULL) const;
/**
This function combines the list style's base attributes and the style for the
specified level, returning the combined attributes.
If @a styleSheet is specified, the base style for this definition will also be
included in the result.
*/
wxTextAttr GetCombinedStyleLevel(int level,
wxRichTextStyleSheet* styleSheet = NULL) const;
/**
Returns the style for the given level. @a level is a number between 0 and 9.
*/
const wxTextAttr* GetLevelAttributes(int level) const;
/**
Returns the number of levels. This is hard-wired to 10.
Returns the style for the given level. @e level is a number between 0 and 9.
*/
int GetLevelCount() const;
/**
Returns @true if the given level has numbered list attributes.
*/
int IsNumbered(int level) const;
//@{
/**
Sets the style for the given level. @a level is a number between 0 and 9.
The first and most flexible form uses a wxTextAttr object, while the second
form is for convenient setting of the most commonly-used attributes.
*/
void SetLevelAttributes(int level, const wxTextAttr& attr);
void SetLevelAttributes(int level, int leftIndent,
int leftSubIndent,
int bulletStyle,
const wxString& bulletSymbol = wxEmptyString);
//@}
};
/**
@class wxRichTextStyleSheet
@headerfile richtextstyles.h wx/richtext/richtextstyles.h
A style sheet contains named paragraph and character styles that make it
easy for a user to apply combinations of attributes to a wxRichTextCtrl.
You can use a wxRichTextStyleListBox in your
user interface to show available styles to the user, and allow application
of styles to the control.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextStyleSheet : public wxObject
{
public:
/**
Constructor.
*/
wxRichTextStyleSheet();
/**
Destructor.
*/
~wxRichTextStyleSheet();
/**
Adds a definition to the character style list.
*/
bool AddCharacterStyle(wxRichTextCharacterStyleDefinition* def);
/**
Adds a definition to the list style list.
*/
bool AddListStyle(wxRichTextListStyleDefinition* def);
/**
Adds a definition to the paragraph style list.
*/
bool AddParagraphStyle(wxRichTextParagraphStyleDefinition* def);
/**
Adds a definition to the appropriate style list.
*/
bool AddStyle(wxRichTextStyleDefinition* def);
/**
Deletes all styles.
*/
void DeleteStyles();
/**
Finds a character definition by name.
*/
wxRichTextCharacterStyleDefinition* FindCharacterStyle(const wxString& name) const;
/**
Finds a list definition by name.
*/
wxRichTextListStyleDefinition* FindListStyle(const wxString& name) const;
/**
Finds a paragraph definition by name.
*/
wxRichTextParagraphStyleDefinition* FindParagraphStyle(const wxString& name) const;
/**
Finds a style definition by name.
*/
wxRichTextStyleDefinition* FindStyle(const wxString& name) const;
/**
Returns the @e nth character style.
*/
wxRichTextCharacterStyleDefinition* GetCharacterStyle(size_t n) const;
/**
Returns the number of character styles.
*/
size_t GetCharacterStyleCount() const;
/**
Returns the style sheet's description.
*/
const wxString GetDescription() const;
/**
Returns the @e nth list style.
*/
wxRichTextListStyleDefinition* GetListStyle(size_t n) const;
/**
Returns the number of list styles.
*/
size_t GetListStyleCount() const;
/**
Returns the style sheet's name.
*/
const wxString GetName() const;
/**
Returns the @e nth paragraph style.
*/
wxRichTextParagraphStyleDefinition* GetParagraphStyle(size_t n) const;
/**
Returns the number of paragraph styles.
*/
size_t GetParagraphStyleCount() const;
/**
Removes a character style.
*/
bool RemoveCharacterStyle(wxRichTextStyleDefinition* def,
bool deleteStyle = false);
/**
Removes a list style.
*/
bool RemoveListStyle(wxRichTextStyleDefinition* def,
bool deleteStyle = false);
/**
Removes a paragraph style.
*/
bool RemoveParagraphStyle(wxRichTextStyleDefinition* def,
bool deleteStyle = false);
/**
Removes a style.
*/
bool RemoveStyle(wxRichTextStyleDefinition* def,
bool deleteStyle = false);
/**
Sets the style sheet's description.
*/
void SetDescription(const wxString& descr);
/**
Sets the style sheet's name.
*/
void SetName(const wxString& name);
};

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@@ -0,0 +1,190 @@
/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtextsymboldlg.h
// Purpose: interface of wxSymbolPickerDialog
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxSymbolPickerDialog
@headerfile richtextsymboldlg.h wx/richtext/richtextsymboldlg.h
wxSymbolPickerDialog presents the user with a choice of fonts and a grid
of available characters. This modal dialog provides the application with
a selected symbol and optional font selection.
Although this dialog is contained in the rich text library, the dialog
is generic and can be used in other contexts.
To use the dialog, pass a default symbol specified as a string, an initial font
name,
and a current font name. The difference between the initial font and
current font is that the initial font determines what the font control will be
set to when the dialog shows - an empty string will show the selection @e
normal text.
The current font, on the other hand, is used by the dialog to determine what
font
to display the characters in, even when no initial font is selected.
This allows the user (and application) to distinguish between inserting a
symbol in the current font, and inserting it with a specified font.
When the dialog is dismissed, the application can get the selected symbol
with GetSymbol and test whether a font was specified with UseNormalFont,
fetching the specified font with GetFontName.
Here's a realistic example, inserting the supplied symbol into a
rich text control in either the current font or specified font.
@code
wxRichTextCtrl* ctrl = (wxRichTextCtrl*) FindWindow(ID_RICHTEXT_CTRL);
wxTextAttr attr;
attr.SetFlags(wxTEXT_ATTR_FONT);
ctrl-GetStyle(ctrl-GetInsertionPoint(), attr);
wxString currentFontName;
if (attr.HasFont() && attr.GetFont().Ok())
currentFontName = attr.GetFont().GetFaceName();
// Don't set the initial font in the dialog (so the user is choosing
// 'normal text', i.e. the current font) but do tell the dialog
// what 'normal text' is.
wxSymbolPickerDialog dlg(wxT("*"), wxEmptyString, currentFontName, this);
if (dlg.ShowModal() == wxID_OK)
{
if (dlg.HasSelection())
{
long insertionPoint = ctrl-GetInsertionPoint();
ctrl-WriteText(dlg.GetSymbol());
if (!dlg.UseNormalFont())
{
wxFont font(attr.GetFont());
font.SetFaceName(dlg.GetFontName());
attr.SetFont(font);
ctrl-SetStyle(insertionPoint, insertionPoint+1, attr);
}
}
}
@endcode
@library{wxrichtext}
@category{cmndlg}
*/
class wxSymbolPickerDialog : public wxDialog
{
public:
//@{
/**
Constructors.
@param symbol
The initial symbol to show. Specify a single character in a string, or an
empty string.
@param initialFont
The initial font to be displayed in the font list. If empty, the item
normal text will be selected.
@param normalTextFont
The font the dialog will use to display the symbols if the initial font is
empty.
@param parent
The dialog's parent.
@param id
The dialog's identifier.
@param title
The dialog's caption.
@param pos
The dialog's position.
@param size
The dialog's size.
@param style
The dialog's window style.
*/
wxSymbolPickerDialog(const wxString& symbol,
const wxString& initialFont,
const wxString& normalTextFont,
wxWindow* parent,
wxWindowID id = wxID_ANY);
const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxCLOSE_BOX)
wxSymbolPickerDialog();
//@}
/**
, wxPoint&@e pos = wxDefaultPosition, wxSize&@e size = wxDefaultSize, @b
long@e style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxCLOSE_BOX)
Creation: see @ref wxsymbolpickerdialog() "the constructor" for details about
the parameters.
*/
bool Create(const wxString& symbol, const wxString& initialFont,
const wxString& normalTextFont,
wxWindow* parent,
wxWindowID id = wxID_ANY) const;
/**
Returns the font name (the font reflected in the font list).
*/
wxString GetFontName() const;
/**
Returns @true if the dialog is showing the full range of Unicode characters.
*/
bool GetFromUnicode() const;
/**
Gets the font name used for displaying symbols in the absence of a selected
font.
*/
wxString GetNormalTextFontName() const;
/**
Gets the current or initial symbol as a string.
*/
wxString GetSymbol() const;
/**
Gets the selected symbol character as an integer.
*/
int GetSymbolChar() const;
/**
Returns @true if a symbol is selected.
*/
bool HasSelection() const;
/**
Sets the initial/selected font name.
*/
void SetFontName(const wxString& value);
/**
Sets the internal flag indicating that the full Unicode range should be
displayed.
*/
void SetFromUnicode(bool value);
/**
Sets the name of the font to be used in the absence of a selected font.
*/
void SetNormalTextFontName(const wxString& value);
/**
Sets the symbol as a one or zero character string.
*/
void SetSymbol(const wxString& value);
/**
Sets Unicode display mode.
*/
void SetUnicodeMode(bool unicodeMode);
/**
Returns @true if the has specified normal text - that is, there is no selected
font.
*/
bool UseNormalFont() const;
};

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@@ -0,0 +1,102 @@
/////////////////////////////////////////////////////////////////////////////
// Name: richtext/richtextxml.h
// Purpose: interface of wxRichTextXMLHandler
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxRichTextXMLHandler
@headerfile richtextxml.h wx/richtext/richtextxml.h
A handler for loading and saving content in an XML format specific
to wxRichTextBuffer. You can either add the handler to the buffer
and load and save through the buffer or control API, or you can
create an instance of the handler on the stack and call its
functions directly.
@library{wxrichtext}
@category{richtext}
*/
class wxRichTextXMLHandler : public wxRichTextFileHandler
{
public:
/**
, wxString&@e ext = wxT("xml"), @b int@e type = wxRICHTEXT_TYPE_XML)
Constructor.
*/
wxRichTextXMLHandler() const;
/**
Returns @true.
*/
bool CanLoad() const;
/**
Returns @true.
*/
bool CanSave() const;
/**
Creates XML code for a given character or paragraph style.
*/
wxString CreateStyle(const wxTextAttr& attr, bool isPara = false);
/**
Loads buffer context from the given stream.
*/
bool DoLoadFile(wxRichTextBuffer* buffer, wxInputStream& stream);
/**
Saves buffer context to the given stream.
*/
bool DoSaveFile(wxRichTextBuffer* buffer, wxOutputStream& stream);
/**
Recursively exports an object to the stream.
*/
bool ExportXML(wxOutputStream& stream, wxMBConv* convMem,
wxMBConv* convFile,
wxRichTextObject& obj,
int level);
/**
Helper function: gets node context.
*/
wxString GetNodeContent(wxXmlNode* node);
/**
Helper function: gets a named parameter from the XML node.
*/
wxXmlNode* GetParamNode(wxXmlNode* node, const wxString& param);
/**
Helper function: gets a named parameter from the XML node.
*/
wxString GetParamValue(wxXmlNode* node, const wxString& param);
/**
Helper function: gets style parameters from the given XML node.
*/
bool GetStyle(wxTextAttr& attr, wxXmlNode* node,
bool isPara = false);
/**
Helper function: gets text from the node.
*/
wxString GetText(wxXmlNode* node,
const wxString& param = wxEmptyString,
bool translate = false);
/**
Helper function: returns @true if the node has the given parameter.
*/
bool HasParam(wxXmlNode* node, const wxString& param);
/**
Recursively imports an object.
*/
bool ImportXML(wxRichTextBuffer* buffer, wxXmlNode* node);
};