Moved all interface headers into a 'wx' subdirectory for proper use of Doxygen path settings.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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interface/wx/memory.h
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295
interface/wx/memory.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: memory.h
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// Purpose: interface of wxDebugStreamBuf
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDebugStreamBuf
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@wxheader{memory.h}
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This class allows you to treat debugging output in a similar
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(stream-based) fashion on different platforms. Under
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Windows, an ostream constructed with this buffer outputs
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to the debugger, or other program that intercepts debugging
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output. On other platforms, the output goes to standard error (cerr).
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This is soon to be obsolete, replaced by wxLog functionality.
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@library{wxbase}
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@category{FIXME}
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@see Overview()
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*/
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class wxDebugStreamBuf
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{
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public:
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};
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/**
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@class wxDebugContext
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@wxheader{memory.h}
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A class for performing various debugging and memory tracing
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operations. Full functionality (such as printing out objects
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currently allocated) is only present in a debugging build of wxWidgets,
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i.e. if the __WXDEBUG__ symbol is defined. wxDebugContext
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and related functions and macros can be compiled out by setting
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wxUSE_DEBUG_CONTEXT to 0 is setup.h
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@library{wxbase}
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@category{debugging}
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@see Overview()
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*/
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class wxDebugContext
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{
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public:
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/**
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Checks the memory blocks for errors, starting from the currently set
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checkpoint.
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@return Returns the number of errors, so a value of zero represents
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success. Returns -1 if an error was detected that
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prevents further checking.
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*/
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int Check();
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/**
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Performs a memory dump from the currently set checkpoint, writing to the
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current debug stream. Calls the @b Dump member function for each wxObject
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derived instance.
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@return @true if the function succeeded, @false otherwise.
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*/
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bool Dump();
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/**
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Returns @true if the memory allocator checks all previous memory blocks for
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errors.
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By default, this is @false since it slows down execution considerably.
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@see SetCheckPrevious()
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*/
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bool GetCheckPrevious();
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/**
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Returns @true if debug mode is on. If debug mode is on, the wxObject new and
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delete
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operators store or use information about memory allocation. Otherwise,
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a straight malloc and free will be performed by these operators.
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@see SetDebugMode()
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*/
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bool GetDebugMode();
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/**
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Gets the debug level (default 1). The debug level is used by the wxTraceLevel
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function and
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the WXTRACELEVEL macro to specify how detailed the trace information is; setting
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a different level will only have an effect if trace statements in the
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application
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specify a value other than one.
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This is obsolete, replaced by wxLog functionality.
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@see SetLevel()
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*/
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int GetLevel();
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/**
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Returns the output stream associated with the debug context.
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This is obsolete, replaced by wxLog functionality.
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@see SetStream()
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*/
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ostream GetStream();
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/**
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Returns a pointer to the output stream buffer associated with the debug context.
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There may not necessarily be a stream buffer if the stream has been set
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by the user.
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This is obsolete, replaced by wxLog functionality.
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*/
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streambuf* GetStreamBuf();
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/**
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Returns @true if there is a stream currently associated
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with the debug context.
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This is obsolete, replaced by wxLog functionality.
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@see SetStream(), GetStream()
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*/
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bool HasStream();
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/**
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Prints a list of the classes declared in this application, giving derivation
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and whether instances of this class can be dynamically created.
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@see PrintStatistics()
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*/
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bool PrintClasses();
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/**
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Performs a statistics analysis from the currently set checkpoint, writing
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to the current debug stream. The number of object and non-object
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allocations is printed, together with the total size.
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@param detailed
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If @true, the function will also print how many
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objects of each class have been allocated, and the space taken by
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these class instances.
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@see PrintStatistics()
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*/
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bool PrintStatistics(bool detailed = true);
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/**
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Tells the memory allocator to check all previous memory blocks for errors.
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By default, this is @false since it slows down execution considerably.
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@see GetCheckPrevious()
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*/
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void SetCheckPrevious(bool check);
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/**
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Sets the current checkpoint: Dump and PrintStatistics operations will
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be performed from this point on. This allows you to ignore allocations
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that have been performed up to this point.
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@param all
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If @true, the checkpoint is reset to include all
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memory allocations since the program started.
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*/
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void SetCheckpoint(bool all = false);
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/**
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Sets the debug mode on or off. If debug mode is on, the wxObject new and delete
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operators store or use information about memory allocation. Otherwise,
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a straight malloc and free will be performed by these operators.
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By default, debug mode is on if __WXDEBUG__ is defined. If the application
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uses this function, it should make sure that all object memory allocated
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is deallocated with the same value of debug mode. Otherwise, the
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delete operator might try to look for memory information that does not
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exist.
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@see GetDebugMode()
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*/
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void SetDebugMode(bool debug);
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/**
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Sets the current debug file and creates a stream. This will delete any existing
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stream and stream buffer. By default, the debug context stream
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outputs to the debugger (Windows) or standard error (other platforms).
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*/
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bool SetFile(const wxString& filename);
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/**
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Sets the debug level (default 1). The debug level is used by the wxTraceLevel
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function and
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the WXTRACELEVEL macro to specify how detailed the trace information is; setting
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a different level will only have an effect if trace statements in the
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application
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specify a value other than one.
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This is obsolete, replaced by wxLog functionality.
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@see GetLevel()
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*/
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void SetLevel(int level);
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/**
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Installs a function to be called at the end of wxWidgets shutdown. It will be
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called after
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all files with global instances of wxDebugContextDumpDelayCounter have run
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their destructors.
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The shutdown function must be take no parameters and return nothing.
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*/
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void SetShutdownNotifyFunction(wxShutdownNotifyFunction func);
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/**
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Sets the debugging stream to be the debugger (Windows) or standard error (other
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platforms).
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This is the default setting. The existing stream will be flushed and deleted.
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This is obsolete, replaced by wxLog functionality.
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*/
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bool SetStandardError();
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/**
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Sets the stream and optionally, stream buffer associated with the debug context.
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This operation flushes and deletes the existing stream (and stream buffer if
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any).
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This is obsolete, replaced by wxLog functionality.
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@param stream
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Stream to associate with the debug context. Do not set this to @NULL.
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@param streamBuf
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Stream buffer to associate with the debug context.
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*/
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void SetStream(ostream* stream, streambuf* streamBuf = NULL);
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @ingroup group_funcmacro_log */
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//@{
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Calls wxTrace() with printf-style variable argument syntax. Output is
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directed to the current output stream (see wxDebugContext).
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@header{wx/memory.h}
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*/
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#define WXTRACE(format, ...)
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Calls wxTraceLevel with printf-style variable argument syntax. Output is
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directed to the current output stream (see wxDebugContext). The first
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argument should be the level at which this information is appropriate. It
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will only be output if the level returned by wxDebugContext::GetLevel is
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equal to or greater than this value.
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@header{wx/memory.h}
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*/
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#define WXTRACELEVEL(level, format, ...)
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Takes printf-style variable argument syntax. Output is directed to the
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current output stream (see wxDebugContext).
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@header{wx/memory.h}
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*/
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void wxTrace(const wxString& format, ...);
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Takes @e printf() style variable argument syntax. Output is directed to the
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current output stream (see wxDebugContext). The first argument should be
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the level at which this information is appropriate. It will only be output
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if the level returned by wxDebugContext::GetLevel() is equal to or greater
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than this value.
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@header{wx/memory.h}
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*/
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void wxTraceLevel(int level, const wxString& format, ...);
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//@}
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