Moved all interface headers into a 'wx' subdirectory for proper use of Doxygen path settings.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54385 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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interface/wx/file.h
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325
interface/wx/file.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: file.h
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// Purpose: interface of wxTempFile
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxTempFile
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@wxheader{file.h}
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wxTempFile provides a relatively safe way to replace the contents of the
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existing file. The name is explained by the fact that it may be also used as
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just a temporary file if you don't replace the old file contents.
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Usually, when a program replaces the contents of some file it first opens it for
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writing, thus losing all of the old data and then starts recreating it. This
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approach is not very safe because during the regeneration of the file bad things
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may happen: the program may find that there is an internal error preventing it
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from completing file generation, the user may interrupt it (especially if file
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generation takes long time) and, finally, any other external interrupts (power
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supply failure or a disk error) will leave you without either the original file
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or the new one.
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wxTempFile addresses this problem by creating a temporary file which is meant to
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replace the original file - but only after it is fully written. So, if the user
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interrupts the program during the file generation, the old file won't be lost.
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Also, if the program discovers itself that it doesn't want to replace the old
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file there is no problem - in fact, wxTempFile will @b not replace the old
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file by default, you should explicitly call wxTempFile::Commit
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to do it. Calling wxTempFile::Discard explicitly discards any
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modifications: it closes and deletes the temporary file and leaves the original
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file unchanged. If you don't call neither of Commit() and Discard(), the
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destructor will call Discard() automatically.
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To summarize: if you want to replace another file, create an instance of
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wxTempFile passing the name of the file to be replaced to the constructor (you
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may also use default constructor and pass the file name to
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wxTempFile::Open). Then you can wxTempFile::write
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to wxTempFile using wxFile-like functions and later call
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Commit() to replace the old file (and close this one) or call Discard() to
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cancel
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the modifications.
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@library{wxbase}
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@category{file}
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*/
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class wxTempFile
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{
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public:
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/**
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Associates wxTempFile with the file to be replaced and opens it. You should use
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IsOpened() to verify if the constructor succeeded.
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*/
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wxTempFile(const wxString& strName);
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/**
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Destructor calls Discard() if temporary file
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is still opened.
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*/
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~wxTempFile();
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/**
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Validate changes: deletes the old file of name m_strName and renames the new
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file to the old name. Returns @true if both actions succeeded. If @false is
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returned it may unfortunately mean two quite different things: either that
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either the old file couldn't be deleted or that the new file couldn't be renamed
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to the old name.
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*/
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bool Commit();
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/**
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Discard changes: the old file contents is not changed, temporary file is
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deleted.
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*/
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void Discard();
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/**
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Returns @true if the file was successfully opened.
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*/
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bool IsOpened() const;
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/**
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Returns the length of the file.
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*/
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wxFileOffset Length() const;
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/**
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Open the temporary file, returns @true on success, @false if an error
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occurred.
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@a strName is the name of file to be replaced. The temporary file is always
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created in the directory where @a strName is. In particular, if
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@a strName doesn't include the path, it is created in the current directory
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and the program should have write access to it for the function to succeed.
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*/
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bool Open(const wxString& strName);
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/**
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Seeks to the specified position.
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*/
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wxFileOffset Seek(wxFileOffset ofs,
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wxSeekMode mode = wxFromStart);
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/**
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Returns the current position or wxInvalidOffset if file is not opened or if
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another
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error occurred.
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*/
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wxFileOffset Tell() const;
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/**
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Write to the file, return @true on success, @false on failure.
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The second argument is only meaningful in Unicode build of wxWidgets when
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@a conv is used to convert @a str to multibyte representation.
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*/
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bool Write(const wxString& str,
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const wxMBConv& conv = wxConvUTF8);
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};
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/**
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@class wxFile
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@wxheader{file.h}
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A wxFile performs raw file I/O. This is a very small class designed to
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minimize the overhead of using it - in fact, there is hardly any overhead at
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all, but using it brings you automatic error checking and hides differences
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between platforms and compilers. wxFile also automatically closes the file in
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its destructor making it unnecessary to worry about forgetting to do it.
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wxFile is a wrapper around @c file descriptor. - see also
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wxFFile for a wrapper around @c FILE structure.
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@c wxFileOffset is used by the wxFile functions which require offsets as
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parameter or return them. If the platform supports it, wxFileOffset is a typedef
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for a native 64 bit integer, otherwise a 32 bit integer is used for
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wxFileOffset.
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@library{wxbase}
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@category{file}
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*/
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class wxFile
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{
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public:
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//@{
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/**
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Associates the file with the given file descriptor, which has already been
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opened.
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@param filename
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The filename.
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@param mode
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The mode in which to open the file. May be one of read(), write() and
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wxFile::read_write.
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@param fd
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An existing file descriptor (see Attach() for the list of predefined
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descriptors)
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*/
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wxFile();
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wxFile(const wxString& filename,
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wxFile::OpenMode mode = wxFile::read);
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wxFile(int fd);
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//@}
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/**
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Destructor will close the file.
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@note it is not virtual so you should not use wxFile polymorphically.
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*/
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~wxFile();
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/**
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This function verifies if we may access the given file in specified mode. Only
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values of read() or write() really make sense here.
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*/
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static bool Access(const wxString& name, OpenMode mode);
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/**
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Attaches an existing file descriptor to the wxFile object. Example of predefined
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file descriptors are 0, 1 and 2 which correspond to stdin, stdout and stderr
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(and
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have symbolic names of @b wxFile::fd_stdin, @b wxFile::fd_stdout and @b
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wxFile::fd_stderr).
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The descriptor should be already opened and it will be closed by wxFile
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object.
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*/
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void Attach(int fd);
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/**
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Closes the file.
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*/
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void Close();
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/**
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Creates a file for writing. If the file already exists, setting @b overwrite to
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@true
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will ensure it is overwritten.
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*/
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bool Create(const wxString& filename, bool overwrite = false,
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int access = wxS_DEFAULT);
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/**
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Get back a file descriptor from wxFile object - the caller is responsible for
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closing the file if this
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descriptor is opened. IsOpened() will return @false after call to Detach().
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*/
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void Detach();
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/**
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Returns @true if the end of the file has been reached.
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Note that the behaviour of the file pointer based class
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wxFFile is different as wxFFile::Eof
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will return @true here only if an attempt has been made to read
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@e past the last byte of the file, while wxFile::Eof() will return @true
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even before such attempt is made if the file pointer is at the last position
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in the file.
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Note also that this function doesn't work on unseekable file descriptors
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(examples include pipes, terminals and sockets under Unix) and an attempt to
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use it will result in an error message in such case. So, to read the entire
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file into memory, you should write a loop which uses
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Read() repeatedly and tests its return condition instead
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of using Eof() as this will not work for special files under Unix.
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*/
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bool Eof() const;
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/**
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Returns @true if the given name specifies an existing regular file (not a
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directory or a link)
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*/
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static bool Exists(const wxString& filename);
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/**
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Flushes the file descriptor.
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Note that Flush() is not implemented on some Windows compilers
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due to a missing fsync function, which reduces the usefulness of this function
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(it can still be called but it will do nothing on unsupported compilers).
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*/
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bool Flush();
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/**
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Returns the type of the file. Possible return values are:
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*/
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wxFileKind GetKind() const;
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/**
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Returns @true if the file has been opened.
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*/
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bool IsOpened() const;
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/**
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Returns the length of the file.
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*/
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wxFileOffset Length() const;
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/**
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Opens the file, returning @true if successful.
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@param filename
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The filename.
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@param mode
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The mode in which to open the file. May be one of read(), write() and
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wxFile::read_write.
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*/
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bool Open(const wxString& filename,
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wxFile::OpenMode mode = wxFile::read);
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//@{
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/**
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if there was an error.
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*/
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size_t Read(void* buffer, size_t count);
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Parameters Return value
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The number of bytes read, or the symbol wxInvalidOffset();
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//@}
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/**
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Seeks to the specified position.
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@param ofs
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Offset to seek to.
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@param mode
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One of wxFromStart, wxFromEnd, wxFromCurrent.
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@return The actual offset position achieved, or wxInvalidOffset on
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failure.
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*/
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wxFileOffset Seek(wxFileOffset ofs,
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wxSeekMode mode = wxFromStart);
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/**
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Moves the file pointer to the specified number of bytes relative to the end of
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the file. For example, @c SeekEnd(-5) would position the pointer 5
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bytes before the end.
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@param ofs
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Number of bytes before the end of the file.
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@return The actual offset position achieved, or wxInvalidOffset on
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failure.
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*/
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wxFileOffset SeekEnd(wxFileOffset ofs = 0);
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/**
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Returns the current position or wxInvalidOffset if file is not opened or if
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another
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error occurred.
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*/
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wxFileOffset Tell() const;
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/**
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Writes the contents of the string to the file, returns @true on success.
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The second argument is only meaningful in Unicode build of wxWidgets when
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@a conv is used to convert @a s to multibyte representation.
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Note that this method only works with @c NUL-terminated strings, if you want
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to write data with embedded @c NULs to the file you should use the other
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@ref write() "Write() overload".
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*/
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bool Write(const wxString& s, const wxMBConv& conv = wxConvUTF8);
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/**
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Returns the file descriptor associated with the file.
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*/
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int fd() const;
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};
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