fixed border calculation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31297 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -796,15 +796,27 @@ Rect* UMAGetControlBoundsInWindowCoords(ControlRef theControl, Rect *bounds)
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#if TARGET_API_MAC_OSX
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#if TARGET_API_MAC_OSX
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if ( win != NULL && win->MacGetTopLevelWindow() != NULL )
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if ( win != NULL && win->MacGetTopLevelWindow() != NULL )
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{
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{
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int x , y ;
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wxWindow* parent = win->GetParent() ;
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x = 0 ;
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if ( parent )
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y = 0 ;
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{
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// the parent controls 'origin' expressed in its own
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win->GetParent()->MacWindowToRootWindow( &x , & y ) ;
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// window coordinates (explanation in window.cpp)
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bounds->left += x ;
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int x , y ;
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bounds->right += x ;
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x = 0 ;
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bounds->top += y ;
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y = 0 ;
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bounds->bottom += y ;
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if ( !parent->IsTopLevel() )
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{
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x += parent->MacGetLeftBorderSize() ;
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y += parent->MacGetTopBorderSize() ;
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}
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parent->MacWindowToRootWindow( &x , & y ) ;
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bounds->left += x ;
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bounds->right += x ;
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bounds->top += y ;
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bounds->bottom += y ;
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}
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}
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}
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#endif
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#endif
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return bounds ;
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return bounds ;
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