Use strdup() even in strict ANSI mode with MinGW.

MinGW headers define MSVC-compatible _strdup() even in strict ANSI mode so we
can always use it with MinGW.

This fixes a linking problem when wx itself was built without strict ANSI but
the program using it does use strict ANSI mode (e.g. due to the use of
-std=c++0x g++ option).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68025 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2011-06-22 22:58:04 +00:00
parent c346d3d299
commit adfbce4fec

View File

@@ -188,9 +188,12 @@ WXDLLIMPEXP_BASE void *calloc( size_t num, size_t size );
#endif /* __WXWINCE__ */
/* Almost all compiler have strdup(), but not quite all: CodeWarrior under
Mac and VC++ for Windows CE don't provide it; additionally, gcc under
Mac and OpenVMS do not have wcsdup: */
#if defined(__VISUALC__) && __VISUALC__ >= 1400
Mac and VC++ for Windows CE don't provide it. Another special case is gcc in
strict ANSI mode: normally it doesn't provide strdup() but MinGW does
provide it under MSVC-compatible name so test for it before checking
__WX_STRICT_ANSI_GCC__. */
#if (defined(__VISUALC__) && __VISUALC__ >= 1400) || \
defined(__MINGW32__)
#define wxCRT_StrdupA _strdup
#elif !((defined(__MWERKS__) && defined(__WXMAC__)) || \
defined(__WXWINCE__) || \