Use strdup() even in strict ANSI mode with MinGW.
MinGW headers define MSVC-compatible _strdup() even in strict ANSI mode so we can always use it with MinGW. This fixes a linking problem when wx itself was built without strict ANSI but the program using it does use strict ANSI mode (e.g. due to the use of -std=c++0x g++ option). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68025 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -188,9 +188,12 @@ WXDLLIMPEXP_BASE void *calloc( size_t num, size_t size );
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#endif /* __WXWINCE__ */
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#endif /* __WXWINCE__ */
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/* Almost all compiler have strdup(), but not quite all: CodeWarrior under
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/* Almost all compiler have strdup(), but not quite all: CodeWarrior under
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Mac and VC++ for Windows CE don't provide it; additionally, gcc under
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Mac and VC++ for Windows CE don't provide it. Another special case is gcc in
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Mac and OpenVMS do not have wcsdup: */
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strict ANSI mode: normally it doesn't provide strdup() but MinGW does
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#if defined(__VISUALC__) && __VISUALC__ >= 1400
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provide it under MSVC-compatible name so test for it before checking
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__WX_STRICT_ANSI_GCC__. */
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#if (defined(__VISUALC__) && __VISUALC__ >= 1400) || \
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defined(__MINGW32__)
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#define wxCRT_StrdupA _strdup
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#define wxCRT_StrdupA _strdup
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#elif !((defined(__MWERKS__) && defined(__WXMAC__)) || \
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#elif !((defined(__MWERKS__) && defined(__WXMAC__)) || \
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defined(__WXWINCE__) || \
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defined(__WXWINCE__) || \
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