Tidied up wxHTML About HTML file (missing /td, /tr etc.: how did that work? :-));

added sample entries to index.htm; fixed some wxUSE_SPINBUTTON -> wxUSE_SPINBTN


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4417 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-11-07 12:36:36 +00:00
parent 65dd82cbce
commit ad556aa948
7 changed files with 78 additions and 27 deletions

View File

@@ -141,17 +141,14 @@ project files are unlikely to be compatible, so use one method or
the other.
Note (3): VC++ 5's optimization code seems to be broken and can
cause problems: this can be seen when deleting an object Dialog
Editor, in Release mode with optimizations on. If in doubt,
switch off optimisations, although this will result in much
cause both compile and run-time problems: this can be seen when
deleting an object Dialog Editor, in Release mode with optimizations
on. If in doubt, switch off optimisations, although this will result in much
larger executables. It seems possible that the library can be created with
strong optimization, so long as the application is not strongly
optimized. For example, in wxWindows project, set to 'Minimum
Size'. In Dialog Editor project, set to 'Customize: Favor Small
Code' (and no others). This will then work.
Note also that a bug in the compiler, even without optimization,
causes dobjcmn.cpp to produce an internal error, so setup.h
switches off drag and drop for VC++ 5.
Similarly, in VC++ 4, optimization can cause internal compiler
errors, so edit src\makevc.env and change /O1 to /Od before
@@ -388,7 +385,7 @@ Notes:
- Doesn't compile src/msw/ole files, so no drag and drop.
- There's a bug in the Mingw32 headers for some distributions.
- There's a bug in Mingw32 headers for some early distributions.
in include/windows32/defines.h, where it says: