Fixed a memory leak in wxTCPServer

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@6894 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
2000-03-21 20:34:06 +00:00
parent c26fc0be88
commit ad269e4c7c
3 changed files with 71 additions and 34 deletions

View File

@@ -48,7 +48,8 @@ class WXDLLEXPORT wxClientBase;
class WXDLLEXPORT wxConnectionBase: public wxObject
{
DECLARE_CLASS(wxConnectionBase)
public:
public:
inline wxConnectionBase(void) {}
inline ~wxConnectionBase(void) {}
@@ -102,8 +103,7 @@ class WXDLLEXPORT wxConnectionBase: public wxObject
wxIPCFormat WXUNUSED(format) )
{ return FALSE; };
// Callbacks to BOTH
// Callbacks to BOTH - override at will
// Default behaviour is to delete connection and return TRUE
virtual bool OnDisconnect(void) = 0;
};
@@ -111,28 +111,35 @@ class WXDLLEXPORT wxConnectionBase: public wxObject
class WXDLLEXPORT wxServerBase: public wxObject
{
DECLARE_CLASS(wxServerBase)
public:
public:
inline wxServerBase(void) {}
inline ~wxServerBase(void) {};
virtual bool Create(const wxString& serverName) = 0; // Returns FALSE if can't create server (e.g. port
// number is already in use)
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic) = 0;
// Returns FALSE on error (e.g. port number is already in use)
virtual bool Create(const wxString& serverName) = 0;
// Callbacks to SERVER - override at will
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic) = 0;
};
class WXDLLEXPORT wxClientBase: public wxObject
{
DECLARE_CLASS(wxClientBase)
public:
public:
inline wxClientBase(void) {};
inline ~wxClientBase(void) {};
virtual bool ValidHost(const wxString& host) = 0;
virtual wxConnectionBase *MakeConnection(const wxString& host, const wxString& server, const wxString& topic) = 0;
// Call this to make a connection.
// Returns NULL if cannot.
virtual wxConnectionBase *OnMakeConnection(void) = 0; // Tailor this to return own connection.
virtual bool ValidHost(const wxString& host) = 0;
// Call this to make a connection. Returns NULL if cannot.
virtual wxConnectionBase *MakeConnection(const wxString& host,
const wxString& server,
const wxString& topic) = 0;
// Callbacks to CLIENT - override at will
virtual wxConnectionBase *OnMakeConnection(void) = 0;
};
#endif