don't check whether the window is shown and enabled in AcceptsFocus() itself
as it makes overriding it in derived classes problematic; provide a separate non virtual CanAcceptFocus() method checking whether the window accepts focus and if it can accept it now and use it instead of AcceptsFocus(); documented AcceptsFocus() and AcceptsFocusFromKeyboard() git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45055 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -544,7 +544,7 @@ bool wxApp::ProcessXEvent(WXEvent* _event)
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if (event->type == ButtonPress)
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{
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if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
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if ((win != wxWindow::FindFocus()) && win->CanAcceptFocus())
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{
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// This might actually be done in wxWindow::SetFocus()
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// and not here. TODO.
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