don't check whether the window is shown and enabled in AcceptsFocus() itself

as it makes overriding it in derived classes problematic; provide a separate
non virtual CanAcceptFocus() method checking whether the window accepts focus
and if it can accept it now and use it instead of AcceptsFocus(); documented
AcceptsFocus() and AcceptsFocusFromKeyboard()


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45055 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-03-25 22:36:24 +00:00
parent 4542739ccb
commit ad02525dad
14 changed files with 52 additions and 17 deletions

View File

@@ -2358,7 +2358,7 @@ MRESULT wxWindowOS2::OS2WindowProc( WXUINT uMsg,
);
if (!pWin->IsOfStandardClass())
{
if (uMsg == WM_BUTTON1DOWN && pWin->AcceptsFocus() )
if (uMsg == WM_BUTTON1DOWN && pWin->CanAcceptFocus() )
pWin->SetFocus();
}
bProcessed = pWin->HandleMouseEvent( uMsg