don't check whether the window is shown and enabled in AcceptsFocus() itself
as it makes overriding it in derived classes problematic; provide a separate non virtual CanAcceptFocus() method checking whether the window accepts focus and if it can accept it now and use it instead of AcceptsFocus(); documented AcceptsFocus() and AcceptsFocusFromKeyboard() git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45055 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2358,7 +2358,7 @@ MRESULT wxWindowOS2::OS2WindowProc( WXUINT uMsg,
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);
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if (!pWin->IsOfStandardClass())
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{
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if (uMsg == WM_BUTTON1DOWN && pWin->AcceptsFocus() )
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if (uMsg == WM_BUTTON1DOWN && pWin->CanAcceptFocus() )
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pWin->SetFocus();
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}
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bProcessed = pWin->HandleMouseEvent( uMsg
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