don't check whether the window is shown and enabled in AcceptsFocus() itself
as it makes overriding it in derived classes problematic; provide a separate non virtual CanAcceptFocus() method checking whether the window accepts focus and if it can accept it now and use it instead of AcceptsFocus(); documented AcceptsFocus() and AcceptsFocusFromKeyboard() git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45055 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -591,7 +591,7 @@ pascal OSStatus wxMacTopLevelMouseEventHandler( EventHandlerCallRef handler , Ev
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if ( wxevent.GetEventType() == wxEVT_LEFT_DOWN )
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{
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// ... that is set focus to this window
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if (currentMouseWindow->AcceptsFocus() && wxWindow::FindFocus()!=currentMouseWindow)
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if (currentMouseWindow->CanAcceptFocus() && wxWindow::FindFocus()!=currentMouseWindow)
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currentMouseWindow->SetFocus();
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}
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