glgrab not available for iphone
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59925 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -16,7 +16,9 @@
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#include "wx/osx/private.h"
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#include "wx/graphics.h"
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#if wxOSX_USE_COCOA_OR_CARBON
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#include "wx/osx/private/glgrab.h"
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#endif
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IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
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@@ -69,9 +71,9 @@ wxBitmap wxScreenDCImpl::DoGetAsBitmap(const wxRect *subrect) const
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srcRect.size.width = subrect->GetWidth();
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srcRect.size.height = subrect->GetHeight();
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}
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wxBitmap bmp = wxBitmap(srcRect.size.width, srcRect.size.height, 32);
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#if wxOSX_USE_IPHONE
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#else
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CGContextRef context = (CGContextRef)bmp.GetHBITMAP();
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CGContextSaveGState(context);
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@@ -89,6 +91,6 @@ wxBitmap wxScreenDCImpl::DoGetAsBitmap(const wxRect *subrect) const
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CGContextDrawImage(context, srcRect, image);
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CGContextRestoreGState(context);
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#endif
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return bmp;
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}
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