wxX11 and wxMotif STL-ification, part 1. it does not compile.
yet, but keeps the diff between my local copy and HEAD < 4000 lines... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22209 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -424,7 +424,7 @@ void wxFontRefData::ClearX11Fonts()
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{
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#if wxUSE_UNICODE
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#else
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wxNode* node = m_fonts.GetFirst();
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wxList::compatibility_iterator node = m_fonts.GetFirst();
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while (node)
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{
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wxXFont* f = (wxXFont*) node->GetData();
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@@ -872,7 +872,7 @@ wxXFont* wxFont::GetInternalFont(double scale, WXDisplay* display) const
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int pointSize = (M_FONTDATA->m_pointSize * 10 * intScale) / 100;
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// search existing fonts first
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wxNode* node = M_FONTDATA->m_fonts.GetFirst();
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wxList::compatibility_iterator node = M_FONTDATA->m_fonts.GetFirst();
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while (node)
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{
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wxXFont* f = (wxXFont*) node->GetData();
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