wxX11 and wxMotif STL-ification, part 1. it does not compile.

yet, but keeps the diff between my local copy and HEAD < 4000
lines...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22209 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mattia Barbon
2003-07-21 20:00:38 +00:00
parent a381fd1c0a
commit ac32ba44a1
22 changed files with 117 additions and 96 deletions

View File

@@ -393,7 +393,7 @@ void wxWindow::Refresh(bool eraseBackground, const wxRect *rectClient)
wxWindowNative::Refresh(eraseBackground, &rectWin);
// Refresh all sub controls if any.
wxWindowList::Node *node = GetChildren().GetFirst();
wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
while ( node )
{
wxWindow *win = node->GetData();
@@ -954,7 +954,7 @@ void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
// scroll children accordingly:
wxPoint offset(dx, dy);
for (wxWindowList::Node *node = GetChildren().GetFirst();
for (wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
node; node = node->GetNext())
{
wxWindow *child = node->GetData();