wxX11 and wxMotif STL-ification, part 1. it does not compile.
yet, but keeps the diff between my local copy and HEAD < 4000 lines... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22209 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -211,7 +211,7 @@ wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
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return NULL;
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}
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for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
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for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
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node;
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node = node->GetNext() )
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{
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@@ -444,7 +444,7 @@ void wxToolBar::DoLayout()
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*pCur = IsVertical() ? &y : &x;
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// calculate the positions of all elements
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for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
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for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
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node;
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node = node->GetNext() )
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{
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@@ -568,7 +568,7 @@ void wxToolBar::DoDraw(wxControlRenderer *renderer)
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GetRectLimits(rectUpdate, &start, &end);
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// and redraw all the tools intersecting it
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for ( wxToolBarToolsList::Node *node = m_tools.GetFirst();
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for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
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node;
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node = node->GetNext() )
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{
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