IS_HATCH macro replaced with wxBrush::IsHatch() + source and docs little cleaning.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30819 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -86,9 +86,15 @@ static Pixmap bdiag, cdiag, fdiag, cross, horiz, verti;
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// macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
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IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
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IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
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IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
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IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
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IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
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#ifndef IS_HATCH
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// IS_HATCH exists for WXWIN_COMPATIBILITY_2_4 only
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// but wxMotif needs it for its internals here
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#define IS_HATCH(s) ((s)>=wxBDIAGONAL_HATCH && (s)<=wxVERTICAL_HATCH)
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#endif
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// ----------------------------------------------------------------------------
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// prototypes
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@@ -163,7 +169,7 @@ wxWindowDC::wxWindowDC( wxWindow *window )
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m_window = window;
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m_font = window->GetFont();
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m_ok = TRUE;
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m_ok = true;
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m_display = window->GetXDisplay();
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m_pixmap = window->GetXWindow();
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@@ -222,7 +228,7 @@ wxWindowDC::~wxWindowDC()
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m_clipRegion = (WXRegion) 0;
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}
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extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
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extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
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const wxColour & col, int style);
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bool wxWindowDC::DoFloodFill(wxCoord x, wxCoord y,
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@@ -230,7 +236,7 @@ bool wxWindowDC::DoFloodFill(wxCoord x, wxCoord y,
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{
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return wxDoFloodFill(this, x, y, col, style);
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}
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bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const
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{
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// Generic (and therefore rather inefficient) method.
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@@ -242,7 +248,7 @@ bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const
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memdc.SelectObject(wxNullBitmap);
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wxImage image = bitmap.ConvertToImage();
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col->Set(image.GetRed(0, 0), image.GetGreen(0, 0), image.GetBlue(0, 0));
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return TRUE;
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return true;
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}
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void wxWindowDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 )
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@@ -781,12 +787,12 @@ void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord hei
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bool wxWindowDC::CanDrawBitmap() const
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{
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wxCHECK_MSG( Ok(), FALSE, "invalid dc" );
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wxCHECK_MSG( Ok(), false, "invalid dc" );
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return TRUE;
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return true;
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}
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// TODO: use scaled Blit e.g. as per John Price's implementation
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// TODO: use scaled Blit e.g. as per John Price's implementation
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// in Contrib/Utilities
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bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
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wxCoord width, wxCoord height,
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@@ -794,7 +800,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
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int rop, bool useMask,
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wxCoord xsrcMask, wxCoord ysrcMask )
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{
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wxCHECK_MSG( Ok(), FALSE, "invalid dc" );
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wxCHECK_MSG( Ok(), false, "invalid dc" );
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wxWindowDC* sourceDC = wxDynamicCast(source, wxWindowDC);
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@@ -823,8 +829,8 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
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if( m_textForegroundColour.GetPixel() <= -1 )
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CalculatePixel( m_textForegroundColour,
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m_textForegroundColour, TRUE);
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m_textForegroundColour, true);
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int pixel = m_textForegroundColour.GetPixel();
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if (pixel > -1)
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SetForegroundPixelWithLogicalFunction(pixel);
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@@ -836,7 +842,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
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Pixmap sourcePixmap = (Pixmap) NULL;
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double scaleX, scaleY;
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GetUserScale(& scaleX, & scaleY);
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bool retVal = FALSE;
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bool retVal = false;
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/* TODO: use the mask origin when drawing transparently */
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if (xsrcMask == -1 && ysrcMask == -1)
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@@ -924,7 +930,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
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} else
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{ //XGCValues values;
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//XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values);
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//XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values);
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if (m_window && m_window->GetBackingPixmap())
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{
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@@ -997,7 +1003,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
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SetLogicalFunction(orig);
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retVal = TRUE;
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retVal = true;
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}
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if (scaledBitmap) delete scaledBitmap;
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@@ -1115,7 +1121,7 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
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if (!sameColour || !GetOptimization())
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{
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int pixel = CalculatePixel(m_textForegroundColour,
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m_currentColour, FALSE);
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m_currentColour, false);
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// Set the GC to the required colour
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if (pixel > -1)
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@@ -1191,8 +1197,8 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
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if( m_textForegroundColour.GetPixel() <= -1 )
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CalculatePixel( m_textForegroundColour,
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m_textForegroundColour, TRUE);
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m_textForegroundColour, true);
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foregroundPixel = m_textForegroundColour.GetPixel();
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}
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@@ -1323,7 +1329,7 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
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bool wxWindowDC::CanGetTextExtent() const
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{
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return TRUE;
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return true;
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}
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void wxWindowDC::DoGetTextExtent( const wxString &string, wxCoord *width, wxCoord *height,
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@@ -1505,7 +1511,7 @@ int wxWindowDC::CalculatePixel(wxColour& colour, wxColour& curCol,
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bool roundToWhite) const
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{
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const unsigned char wp = (unsigned char)255;
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int pixel = -1;
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if(!m_colour) // Mono display
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{
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@@ -1789,7 +1795,7 @@ void wxWindowDC::SetPen( const wxPen &pen )
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pixel = m_backgroundPixel;
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else
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{
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pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, FALSE);
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pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, false);
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}
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// Finally, set the GC to the required colour
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@@ -1853,7 +1859,7 @@ void wxWindowDC::SetBrush( const wxBrush &brush )
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// determine whether fill style should be solid or
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// transparent
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int style = stippleDepth == 1 ?
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(m_backgroundMode == wxSOLID ?
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(m_backgroundMode == wxSOLID ?
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FillOpaqueStippled : FillStippled) :
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FillTiled;
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XSetFillStyle ((Display*) m_display, (GC) m_gc, style);
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@@ -1951,8 +1957,8 @@ void wxWindowDC::SetBrush( const wxBrush &brush )
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// must test m_logicalFunction, because it involves background!
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if (!sameColour || !GetOptimization() || m_logicalFunction == wxXOR)
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{
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int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, TRUE);
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int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, true);
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if (pixel > -1)
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SetForegroundPixelWithLogicalFunction(pixel);
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}
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@@ -2207,7 +2213,7 @@ int wxWindowDC::GetDepth() const
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wxPaintDC::wxPaintDC(wxWindow* win) : wxWindowDC(win)
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{
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// Set the clipping region.to the update region
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SetDCClipping((WXRegion)NULL);
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SetDCClipping((WXRegion)NULL);
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}
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wxPaintDC::~wxPaintDC()
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