IS_HATCH macro replaced with wxBrush::IsHatch() + source and docs little cleaning.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30819 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2004-11-30 18:46:20 +00:00
parent 44ac608d14
commit ab9d0a8ca3
20 changed files with 631 additions and 579 deletions

View File

@@ -22,60 +22,63 @@
class WXDLLEXPORT wxBrush;
typedef enum
typedef enum
{
kwxMacBrushColour ,
kwxMacBrushTheme ,
kwxMacBrushThemeBackground
kwxMacBrushColour ,
kwxMacBrushTheme ,
kwxMacBrushThemeBackground
} wxMacBrushKind ;
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
wxBrush();
wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
virtual void MacSetTheme(short macThemeBrush) ;
virtual void MacSetThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
virtual void MacSetTheme(short macThemeBrush) ;
virtual void MacSetThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
wxMacBrushKind MacGetBrushKind() const ;
wxMacBrushKind MacGetBrushKind() const ;
unsigned long MacGetThemeBackground(WXRECTPTR extent) const ;
short MacGetTheme() const ;
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
unsigned long MacGetThemeBackground(WXRECTPTR extent) const ;
short MacGetTheme() const ;
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
virtual bool Ok() const { return (m_refData != NULL) ; }
bool IsHatch() const
{ return (GetStyle()>=wxBDIAGONAL_HATCH) && (GetStyle()<=wxVERTICAL_HATCH); }
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif

View File

@@ -22,60 +22,63 @@
class WXDLLEXPORT wxBrush;
typedef enum
typedef enum
{
kwxMacBrushColour ,
kwxMacBrushTheme ,
kwxMacBrushThemeBackground
kwxMacBrushColour ,
kwxMacBrushTheme ,
kwxMacBrushThemeBackground
} wxMacBrushKind ;
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
wxBrush();
wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush)
: wxGDIObject()
{ Ref(brush); }
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
virtual void SetMacTheme(short macThemeBrush) ;
virtual void SetMacThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
virtual void SetMacTheme(short macThemeBrush) ;
virtual void SetMacThemeBackground(unsigned long macThemeBackground , WXRECTPTR extent) ;
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
wxBrush& operator = (const wxBrush& brush)
{ if (*this == brush) return (*this); Ref(brush); return *this; }
bool operator == (const wxBrush& brush)
{ return m_refData == brush.m_refData; }
bool operator != (const wxBrush& brush)
{ return m_refData != brush.m_refData; }
wxMacBrushKind MacGetBrushKind() const ;
wxMacBrushKind MacGetBrushKind() const ;
unsigned long GetMacThemeBackground(WXRECTPTR extent) const ;
short GetMacTheme() const ;
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
unsigned long GetMacThemeBackground(WXRECTPTR extent) const ;
short GetMacTheme() const ;
wxColour& GetColour() const ;
int GetStyle() const ;
wxBitmap *GetStipple() const ;
virtual bool Ok() const { return (m_refData != NULL) ; }
bool IsHatch() const
{ return (GetStyle()>=wxBDIAGONAL_HATCH) && (GetStyle()<=wxVERTICAL_HATCH); }
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
};
#endif