Add wxDEBUG_LEVEL to wx/setup.h and document it.
Under Unix wxDEBUG_LEVEL can be set using configure --enable-debug=max option but under Windows it needs to be changed in wx/msw/setup.h so add it to this file with a comment explaining its meaning. Also document this symbol with the other preprocessor constants. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61890 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -250,7 +250,10 @@ for the GUI applications (i.e. those which don't define @c wxUSE_GUI as 0).
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@beginDefList
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@itemdef{__WXWINDOWS__,
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always defined in wxWidgets applications, see also wxCHECK_VERSION}
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@itemdef{__WXDEBUG__, defined in debug mode, undefined in release mode}
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@itemdef{wxDEBUG_LEVEL, defined as 1 by default, may be pre-defined as 0 before
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including wxWidgets headers to disable generation of any code at all
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for the assertion macros, see @ref overview_debugging}
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@itemdef{__WXDEBUG__, defined if wxDEBUG_LEVEL is 1 or more, undefined otherwise}
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@itemdef{wxUSE_XXX,
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if defined as 1, feature XXX is active, see the
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@ref page_wxusedef (the symbols of this form are always defined,
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