Applied patch [ 828303 ] Slight wxColour cleanup

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24751 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-12-11 10:10:40 +00:00
parent 12ac619f42
commit aad6765cbd
23 changed files with 303 additions and 260 deletions

View File

@@ -34,16 +34,21 @@ IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
// Colour
wxColour::wxColour ()
void wxColour::Init()
{
m_isInit = FALSE;
m_isInit = false;
m_red =
m_blue =
m_green = 0;
m_pixel = -1;
}
wxColour::wxColour (const wxColour& col)
wxColour::wxColour()
{
Init();
}
wxColour::wxColour(const wxColour& col)
{
*this = col;
}
@@ -60,7 +65,18 @@ wxColour& wxColour::operator =(const wxColour& col)
void wxColour::InitFromName(const wxString& name)
{
*this = wxTheColourDatabase->Find(name);
if ( wxTheColourDatabase )
{
wxColour col = wxTheColourDatabase->Find(name);
if ( col.Ok() )
{
*this = col;
return;
}
}
// leave invalid
Init();
}
/* static */
@@ -83,21 +99,21 @@ wxColour wxColour::CreateByName(const wxString& name)
return col;
}
wxColour::~wxColour ()
wxColour::~wxColour()
{
}
void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
void wxColour::Set(unsigned char r, unsigned char g, unsigned char b)
{
m_red = r;
m_green = g;
m_blue = b;
m_isInit = TRUE;
m_isInit = true;
m_pixel = -1;
}
// Allocate a colour, or nearest colour, using the given display.
// If realloc is TRUE, ignore the existing pixel, otherwise just return
// If realloc is true, ignore the existing pixel, otherwise just return
// the existing one.
// Returns the old or allocated pixel.
@@ -108,7 +124,7 @@ int wxColour::AllocColour(WXDisplay* display, bool realloc)
{
if ((m_pixel != -1) && !realloc)
return m_pixel;
XColor color;
color.red = (unsigned short) Red ();
color.red |= color.red << 8;
@@ -116,11 +132,11 @@ int wxColour::AllocColour(WXDisplay* display, bool realloc)
color.green |= color.green << 8;
color.blue = (unsigned short) Blue ();
color.blue |= color.blue << 8;
color.flags = DoRed | DoGreen | DoBlue;
WXColormap cmap = wxTheApp->GetMainColormap(display);
if (!XAllocColor ((Display*) display, (Colormap) cmap, &color))
{
m_pixel = wxGetBestMatchingPixel((Display*) display, &color,(Colormap) cmap);
@@ -167,7 +183,7 @@ int wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap
{
if (cmap == (Colormap) NULL)
cmap = (Colormap) wxTheApp->GetMainColormap(display);
int numPixVals = XDisplayCells(display, DefaultScreen (display));
int mindist = 256 * 256 * 3;
int bestpixel = (int) BlackPixel (display, DefaultScreen (display));
@@ -175,21 +191,21 @@ int wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap
int green = desiredColor->green >> 8;
int blue = desiredColor->blue >> 8;
const int threshold = 2 * 2 * 3; // allow an error of up to 2 in R,G & B
for (int pixelcount = 0; pixelcount < numPixVals; pixelcount++)
{
XColor matching_color;
matching_color.pixel = pixelcount;
XQueryColor(display,cmap,&matching_color);
int delta_red = red - (matching_color.red >> 8);
int delta_green = green - (matching_color.green >> 8);
int delta_blue = blue - (matching_color.blue >> 8);
int dist = delta_red * delta_red +
delta_green * delta_green +
delta_blue * delta_blue;
if (dist <= threshold)
{
// try to allocate a read-only colour...