Added GSocket/wxSocket alias to socket.h to prevent us from using GSocket
internal symbols Added G721 filter for Wave Fixed a bug in wxsocket sample git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3563 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -60,10 +60,10 @@ enum {
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#endif
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void Server_OnRequest(wxSocketServer& server,
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GSocketEvent evt,
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wxSocketNotify evt,
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char *cdata);
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void Client_OnRequest(wxSocketBase& sock,
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GSocketEvent evt,
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wxSocketNotify evt,
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char *cdata);
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// ---------------------------------------------------------------------------
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@@ -96,7 +96,7 @@ wxConnectionBase *wxTCPClient::MakeConnection (const wxString& host,
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wxDataInputStream data_is(*stream);
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wxDataOutputStream data_os(*stream);
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client->SetNotify(GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG);
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client->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
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addr.Service(server_name);
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addr.Hostname(host);
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@@ -162,7 +162,7 @@ bool wxTCPServer::Create(const wxString& server_name)
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// Create a socket listening on specified port
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server = new wxSocketServer(addr);
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server->Callback((wxSocketBase::wxSockCbk)Server_OnRequest);
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server->SetNotify(GSOCK_CONNECTION_FLAG);
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server->SetNotify(wxSOCKET_CONNECTION_FLAG);
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server->CallbackData((char *)this);
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@@ -336,7 +336,7 @@ bool wxTCPConnection::Advise (const wxString& item,
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return TRUE;
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}
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void Client_OnRequest(wxSocketBase& sock, GSocketEvent evt,
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void Client_OnRequest(wxSocketBase& sock, wxSocketNotify evt,
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char *cdata)
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{
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int msg = 0;
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@@ -348,7 +348,7 @@ void Client_OnRequest(wxSocketBase& sock, GSocketEvent evt,
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wxString item;
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// The socket handler signals us that we lost the connection: destroy all.
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if (evt == GSOCK_LOST) {
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if (evt == wxSOCKET_LOST) {
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sock.Close();
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connection->OnDisconnect();
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return;
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@@ -464,20 +464,20 @@ void Client_OnRequest(wxSocketBase& sock, GSocketEvent evt,
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}
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void Server_OnRequest(wxSocketServer& server,
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GSocketEvent evt, char *cdata)
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wxSocketNotify evt, char *cdata)
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{
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wxTCPServer *ipcserv = (wxTCPServer *)cdata;
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wxSocketStream *stream;
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wxDataInputStream *codeci;
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wxDataOutputStream *codeco;
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if (evt != GSOCK_CONNECTION)
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if (evt != wxSOCKET_CONNECTION)
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return;
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/* Accept the connection, getting a new socket */
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wxSocketBase *sock = server.Accept();
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sock->Notify(FALSE);
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sock->SetNotify(GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG);
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sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
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stream = new wxSocketStream(*sock);
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codeci = new wxDataInputStream(*stream);
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