Updated wxSocket documentation

Renamed GSOCK_TIMEOUT to GSOCK_TIMEDOUT
Added wxURL::ConvertFromURI
Use wxUSE_LIBGIF in imaggif.cpp and samples/html/test/test.cpp
Full implementation of "timeout"s in gsocket.c
Non-blocking WaitConnection()/Connect() are supported now.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3566 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guilhem Lavaux
1999-09-05 10:23:22 +00:00
parent de3131e784
commit aa6d970619
18 changed files with 374 additions and 177 deletions

View File

@@ -50,25 +50,6 @@ Default destructor.
Delete all informations about the address.
%
% Build
%
\membersection{wxSockAddress::Build}
\func{void}{Build}{\param{struct sockaddr *\&}{ addr}, \param{size\_t\&}{ len}}
Build a coded socket address.
%
% Disassemble
%
\membersection{wxSockAddress::Disassemble}
\func{void}{Disassemble}{\param{struct sockaddr *}{addr}, \param{size\_t}{ len}}
Decode a socket address. {\bf Actually, you don't have to use this
function: only wxSocketBase use it.}
%
% SockAddrLen
%

View File

@@ -8,9 +8,31 @@
<wx/socket.h>
\wxheading{See also}
\wxheading{wxSocket errors}{wxsocketerrs}
GSocket for wxWindows
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxSOCKET\_NOERROR}}{No error happened.}
\twocolitem{{\bf wxSOCKET\_INVOP}}{Invalid operation.}
\twocolitem{{\bf wxSOCKET\_IOERR}}{Input/Output error.}
\twocolitem{{\bf wxSOCKET\_INVADDR}}{Invalid address passed to wxSocket.}
\twocolitem{{\bf wxSOCKET\_INVSOCK}}{Invalid socket (uninitialized).}
\twocolitem{{\bf wxSOCKET\_NOHOST}}{No corresponding host.}
\twocolitem{{\bf wxSOCKET\_INVPORT}}{Invalid port.}
\twocolitem{{\bf wxSOCKET\_TRYAGAIN}}{The IO call has a timeout or is in non-blocking mode.}
\twocolitem{{\bf wxSOCKET\_MEMERR}}{Memory exhausted.}
\end{twocollist}%
\wxheading{wxSocket events}{wxsocketevents}
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxSOCKET\_INPUT}}{Some data are ready to be got.}
\twocolitem{{\bf wxSOCKET\_OUTPUT}}{The socket is ready to be written to.}
\twocolitem{{\bf wxSOCKET\_CONNECTION}}{Someone want to connect our server.}
\twocolitem{{\bf wxSOCKET\_LOST}}{The connection has been broken.}
\twocolitem{{\bf wxSOCKET\_MAX\_EVENT}}{This should never happen but the compiler may complain about it.}
\end{twocollist}%
% ---------------------------------------------------------------------------
% Event handling
@@ -78,10 +100,35 @@ Destroys the wxSocketBase object.
%
\membersection{wxSocketBase::SetNotify}\label{wxsocketbasesetnotify}
\func{void}{SetNotify}{\param{GSocketEventFlags}{ event_flags}}
\func{void}{SetNotify}{\param{wxSocketEventFlags}{ event_flags}}
SetNotify setups which socket events are to be sent to the event handler.
For more information on socket events see GSocket events.
You specify in parameters a mask of wxSocket events. The flags is:
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxSOCKET\_INPUT\_FLAG}}{to receive wxSOCKET_INPUT}
\twocolitem{{\bf wxSOCKET\_OUTPUT\_FLAG}}{to receive wxSOCKET_OUTPUT}
\twocolitem{{\bf wxSOCKET\_CONNECTION\_FLAG}}{to receive wxSOCKET_CONNECTION}
\twocolitem{{\bf wxSOCKET\_LOST\_FLAG}}{to receive wxSOCKET_LOST}
\end{twocollist}%
For example:
\begin{verbatim}
sock.SetNotify(wxSOCKET\_INPUT\_FLAG | wxSOCKET\_LOST\_FLAG);
\end{verbatim}
In this example, the user will be notified about incoming socket datas and
a broken connection.
For more information on socket events see \helpref{wxSocket events}{wxsocketevents}.
%
% SetTimeout
%
\membersection{wxSocketBase::SetTimeout}{wxsocketbasesettimeout}
\func{void}{SetTimeout}{\param{int }{seconds}}
This function sets the socket timeout in seconds.
%
% Notify
@@ -136,15 +183,15 @@ Returns TRUE if the socket mustn't wait.
\membersection{wxSocketBase::LastCount}\label{wxsocketbaselastcount}
\constfunc{size\_t}{LastCount}{\void}
\constfunc{wxUint32}{LastCount}{\void}
Returns the number of bytes read or written by the last IO call.
\membersection{wxSocketBase::LastError}\label{wxsocketbaselasterror}
\constfunc{GSocketError}{LastError}{\void}
\constfunc{wxSocketError}{LastError}{\void}
Returns an error in the GSocket format. See GSocket errors.
Returns the last occured wxSocket error. See \helpref{wxSocket errors}{wxsocketerrs}.
% ---------------------------------------------------------------------------
% IO calls
@@ -154,7 +201,7 @@ Returns an error in the GSocket format. See GSocket errors.
%
\membersection{wxSocketBase::Peek}\label{wxsocketbasepeek}
\func{wxSocketBase\&}{Peek}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
\func{wxSocketBase\&}{Peek}{\param{char *}{ buffer}, \param{wxUint32}{ nbytes}}
This function peeks a buffer of {\it nbytes} bytes from the socket. Peeking a buffer
doesn't delete it from the system socket in-queue.
@@ -180,7 +227,7 @@ Returns a reference to the current object.
%
\membersection{wxSocketBase::Read}\label{wxsocketbaseread}
\func{wxSocketBase\&}{Read}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
\func{wxSocketBase\&}{Read}{\param{char *}{ buffer}, \param{wxUint32}{ nbytes}}
This function reads a buffer of {\it nbytes} bytes from the socket.
@@ -219,7 +266,7 @@ This remark is also valid for all IO call.
%
\membersection{wxSocketBase::Write}\label{wxsocketbasewrite}
\func{wxSocketBase\&}{Write}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
\func{wxSocketBase\&}{Write}{\param{const char *}{ buffer}, \param{wxUint32}{ nbytes}}
This function writes a buffer of {\it nbytes} bytes from the socket.
@@ -256,7 +303,7 @@ Returns a reference to the current object.
%
\membersection{wxSocketBase::WriteMsg}\label{wxsocketbasewritemsg}
\func{wxSocketBase\&}{WriteMsg}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
\func{wxSocketBase\&}{WriteMsg}{\param{const char *}{ buffer}, \param{wxUint32}{ nbytes}}
This function writes a buffer of {\it nbytes} bytes from the socket. But it
writes a short header before so that ReadMsg can alloc the right size for
@@ -284,7 +331,7 @@ Returns a reference to the current object.
%
\membersection{wxSocketBase::ReadMsg}\label{wxsocketbasereadmsg}
\func{wxSocketBase\&}{ReadMsg}{\param{char *}{ buffer}, \param{size\_t}{ nbytes}}
\func{wxSocketBase\&}{ReadMsg}{\param{char *}{ buffer}, \param{wxUint32}{ nbytes}}
This function reads a buffer sent by WriteMsg on a socket. If the buffer passed
to the function isn't big enough, the function filled it and then discard the
@@ -312,7 +359,7 @@ Returns a reference to the current object.
%
\membersection{wxSocketBase::Unread}\label{wxsocketbaseunread}
\func{wxSocketBase\&}{Unread}{\param{const char *}{ buffer}, \param{size\_t}{ nbytes}}
\func{wxSocketBase\&}{Unread}{\param{const char *}{ buffer}, \param{wxUint32}{ nbytes}}
This function unreads a buffer. It means that the buffer is put in the top
of the incoming queue. But, it is put also at the end of all unread buffers.
@@ -349,7 +396,7 @@ doesn't wait.
% ---------------------------------------------------------------------------
\membersection{wxSocketBase::Wait}\label{wxsocketbasewait}
\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
This function waits for an event: it could be an incoming byte, the possibility
for the client to write, a lost connection, an incoming connection, an
@@ -359,7 +406,7 @@ established connection.
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
\docparam{microsecond}{Number of microseconds to wait.}
\docparam{millisecond}{Number of milliseconds to wait.}
\wxheading{Return value}
@@ -376,7 +423,7 @@ Returns TRUE if an event occured, FALSE if the timeout was reached.
%
\membersection{wxSocketBase::WaitForRead}\label{wxsocketbasewaitforread}
\func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
\func{bool}{WaitForRead}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
This function waits for a read event.
@@ -384,7 +431,7 @@ This function waits for a read event.
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
\docparam{microsecond}{Number of microseconds to wait.}
\docparam{millisecond}{Number of milliseconds to wait.}
\wxheading{Return value}
@@ -401,7 +448,7 @@ Returns TRUE if a byte arrived, FALSE if the timeout was reached.
%
\membersection{wxSocketBase::WaitForWrite}\label{wxsocketbasewaitforwrite}
\func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
\func{bool}{WaitForWrite}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
This function waits for a write event.
@@ -409,7 +456,7 @@ This function waits for a write event.
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
\docparam{microsecond}{Number of microseconds to wait.}
\docparam{millisecond}{Number of milliseconds to wait.}
\wxheading{Return value}
@@ -426,7 +473,7 @@ Returns TRUE if a write event occured, FALSE if the timeout was reached.
%
\membersection{wxSocketBase::WaitForLost}\label{wxsocketbasewaitforlost}
\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ microsecond = 0}}
\func{bool}{Wait}{\param{long}{ seconds = -1}, \param{long}{ millisecond = 0}}
This function waits for a "lost" event. For instance, the peer may have closed
the connection, or the connection may have been broken.
@@ -435,7 +482,7 @@ the connection, or the connection may have been broken.
\docparam{seconds}{Number of seconds to wait. By default, it waits infinitely.}
\docparam{microsecond}{Number of microseconds to wait.}
\docparam{millisecond}{Number of milliseconds to wait.}
\wxheading{Return value}
@@ -475,7 +522,49 @@ actually it saves all flags and the state of the asynchronous callbacks.
\wxheading{See also}
%
% SaveState
%
\helpref{wxSocketBase::RestoreState}{wxsocketbaserestorestate}
\membersection{wxSocketBase::RestoreState}\label{wxsocketbaserestorestate}
\func{void}{RestoreState}{\void}
This function restores the previous state of the socket (include flags,
notify flags, notify state, C callback function and data).
\wxheading{See also}
\helpref{wxSocketBase::SaveState}{wxsocketbasesavestate}
%
% GetLocal
%
\membersection{wxSocketBase::GetLocal}{wxsocketbasegetlocal}
\constfunc{bool}{GetLocal}{\param{wxSockAddress\& }{addr_man}}
This function returns the local address field of the socket. The local
address field contains the complete local address of the socket (local
address, local port, ...).
\wxheading{Return value}
It returns TRUE if no errors happened, FALSE otherwise.
%
% GetPeer
%
\membersection{wxSocketBase::GetPeer}{wxsocketbasegetlocal}
\constfunc{bool}{GetPeer}{\param{wxSockAddress\& }{addr_man}}
This function returns the peer address field of the socket. The peer
address field contains the complete peer host address of the socket
(address, port, ...).
\wxheading{Return value}
It returns TRUE if no errors happened, FALSE otherwise.
% ---------------------------------------------------------------------------
% Socket callbacks
@@ -494,7 +583,43 @@ Sets an event handler to be called when a socket event occured.
\wxheading{See also}
\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}
\helpref{wxSocketBase::Notify}{wxsocketbasenotify}
\helpref{wxSocketEvent}{wxsocketevent}
\helpref{wxEvtHandler}{wxevthandler}
\membersection{wxSocketBase::Callback}\label{wxsocketbasecallback}
\func{wxSocketBase::wxSockCbk}{Callback}{\param{wxSocketBase::wxSockCbk}{ callback}}
wxSocket event handler can call C callback. This function allows you to set it.
The format of the callback is as followed:
\begin{verbatim}
void SocketCallback(wxSocketBase& sock,wxSocketNotify evt,char *cdata);
\end{verbatim}
The first parameter reminds you of the caller socket. The second parameter
informs you about the current event (See \helpref{wxSocket events}{wxsocketevents}).
The third parameters is the client data you specified using \helpref{CallbackData}{wxsocketcallbackdata}.
\wxheading{Return value}
It returns the previous callback.
\wxheading{See also}
\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify}
\helpref{wxSocketBase::Notify}{wxsocketbasenotify}
\membersection{wxSocketBase::CallbackData}\label{wxsocketcallbackdata}
\func{char *}{CallbackData}{\param{char *}{cdata}}
This function sets the the client data which will be passed to a \helpref{C callback}{wxsocketcallback}.
\wxheading{Return value}
This function returns the old value of the client data pointer.
% ---------------------------------------------------------------------------
% CLASS wxSocketClient
@@ -563,7 +688,7 @@ Returns TRUE if the connection is established and no error occurs.
%
\membersection{wxSocketClient::WaitOnConnect}\label{wxsocketclientwaitonconnect}
\func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ microseconds = 0}}
\func{bool}{WaitOnConnect}{\param{long}{ seconds = -1}, \param{long}{ milliseconds = 0}}
Wait for a "connect" event.
@@ -612,7 +737,7 @@ Constructor.
\membersection{wxSocketEvent::SocketEvent}\label{wxsocketeventsocketevent}
\constfunc{GSocketEvent}{SocketEvent}{\void}
\constfunc{wxSocketNotify}{SocketEvent}{\void}
Returns the socket event type.