fix loading ICO from socket stream: override OnSysTell and OnSysSeek rather than directly SeekO/I or TellO/I; in wxICOHandler only call SeekI() if we have a non-null seek offset
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60856 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1280,11 +1280,11 @@ bool wxICOHandler::DoLoadFile(wxImage *image, wxInputStream& stream,
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int iSel = wxNOT_FOUND;
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// remember how many bytes we read from the stream:
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wxFileOffset offset = sizeof(IconDir);
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wxFileOffset alreadySeeked = sizeof(IconDir);
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for (unsigned int i = 0; i < nIcons; i++ )
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{
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offset += stream.Read(pCurrentEntry, sizeof(ICONDIRENTRY)).LastRead();
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alreadySeeked += stream.Read(pCurrentEntry, sizeof(ICONDIRENTRY)).LastRead();
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// bHeight and bColorCount are wxUint8
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if ( pCurrentEntry->bWidth >= wMax )
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@@ -1322,8 +1322,8 @@ bool wxICOHandler::DoLoadFile(wxImage *image, wxInputStream& stream,
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// NOTE: seeking a positive amount in wxFromCurrent mode allows us to
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// load even non-seekable streams (see wxInputStream::SeekI docs)!
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if (stream.SeekI(wxUINT32_SWAP_ON_BE(pCurrentEntry->dwImageOffset) - offset,
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wxFromCurrent) == wxInvalidOffset)
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wxFileOffset offset = wxUINT32_SWAP_ON_BE(pCurrentEntry->dwImageOffset) - alreadySeeked;
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if (offset != 0 && stream.SeekI(offset, wxFromCurrent) == wxInvalidOffset)
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return false;
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bResult = LoadDib(image, stream, true, IsBmp);
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