WinCE Standard SDK improvements including adding close button
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27460 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -172,14 +172,15 @@ public:
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virtual void Detach();
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virtual void Attach(wxFrame *frame);
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#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
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#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(__POCKETPC__) || defined(__SMARTPHONE__))
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// Under WinCE, a menubar is owned by the frame's toolbar
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void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
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wxToolBar* GetToolBar() const { return m_toolBar; }
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#endif
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(WIN32_PLATFORM_PSPC) && !defined(WIN32_PLATFORM_WFSP))
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
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WXHWND GetCommandBar() const { return m_commandBar; }
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bool AddAdornments(long style);
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#endif
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#if wxUSE_ACCEL
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@@ -224,8 +225,9 @@ protected:
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// Not using a combined wxToolBar/wxMenuBar? then use
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// a commandbar in WinCE .NET to implement the
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// menubar, since there is no ::SetMenu function.
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(WIN32_PLATFORM_PSPC) && !defined(WIN32_PLATFORM_WFSP))
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
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WXHWND m_commandBar;
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bool m_adornmentsAdded;
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#endif
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private:
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